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Is it just me or does this say a lot more than "sequel" to you?


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#1
SLPr0

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Now I'm aware there are PnP plans for the DA IP, but PnP table top gaming is such a niche market as compared to mainstream video games and MMOs.

And, given the scope here, I get the impression theres a much larger plan than DLC content for two years, then a potential sequel. I mean unless they shoebox their way across the whole thing much like they did in Origins then, yeah okay maybe some DLCs and a sequel will cover it all.

But...I get a much deeper sense of much larger plans here.

#2
Serogon

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Like... what? A series? You don't mean an MMORPG or something, do you?

#3
SLPr0

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Oh and this does confirm my overall feeling that Ferelden is generally viewed as the "Arkansas" of Thedas, regardless of it being our first point of view on the DA world.

#4
Taleroth

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There is more to the setting, yes. But there's countless instances of a setting not being fully explored in one medium or another. So, it's not really definitive. Some try, Suikoden being a popular one for changing locale within a setting. Some fail, Forgotten Realms has barely taken a step outside of the Sword Coast in video/computer games.

#5
SLPr0

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Serogon wrote...

Like... what? A series? You don't mean an MMORPG or something, do you?


I'm not entirely sure. But that is a lot of area of cover, it would take many games to cover it all and many stories to fill it.

I do not believe an MMORPG would be the intent with this IP, the story line requires too much attention to the lore, and MMO's destroy lore badly.

I'm thinking potentially an outlook in 10 to 15 years worth of DA based titles to encompass it all in a mainstream media format.

If not they simply fall back to books and PnP distribution but as stated PnP role playing games really don't have the same impact and reach as mainstream video game titles and, whats more, again lose great control of the story and lore, placing it in the hands of the PnP players.

Could be, potentially, should SWTOR be a strong offering in the current MMO market, that DA might be under the list of "Maybe" titles to see MMO expansion on...but, again, I almost hope not as it could never be as impactful in an MMO experience, or at least in my estimation it could not be.

#6
Gaspara

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Serogon wrote...

Like... what? A series? You don't mean an MMORPG or something, do you?



Hang on a sec. I'm grinding reputation points for Morrigan's Church of the Untainted Dragon. Be right back.

#7
Serogon

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The main reason I was asking if he meant an MMORPG was so I could tell him what a stupid idea that was. The lore would be raped and it just wouldn't work with a world like this...

#8
RunCDFirst

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I'm not sure what you're suggesting suggests more than a sequel? The fact there's a map for all the areas discussed in game? I'd think they'd have that mapped out at least for internal development to maintain consistency. And... well... the PnP will make use of it.

By the way, where are the Qunari suppose to be camped? I thought they were on some islands...

#9
marshalleck

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I'm not sure the size of the world is really meaningful in any way. I mean, essentially the game is just a bunch of levels linked by overworld map.

The next game could feature that entire map, with one or two locations per nation. What would that do to the sense of scale?

edit: do, not due :wizard:

Modifié par marshalleck, 24 novembre 2009 - 06:39 .


#10
SLPr0

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Serogon wrote...

The main reason I was asking if he meant an MMORPG was so I could tell him what a stupid idea that was. The lore would be raped and it just wouldn't work with a world like this...


Oh I'm well aware how potentially damaging an MMO could be to this IP.

But we've yet to see SWTOR and this is Bioware we're dealing with after all...not Blizzard.

So while I personally feel an MMO would be ill advised, its entirely possible that someone at BioWare feels otherwise and feels that DA can be brought to an MMO platform without the destruction of the core lore that binds it.

I personally simply think it means "ka-ching" DA2, DA3, DA expansions and lots of DLCS....cause EA would be very happy with that...they like money.

#11
SLPr0

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marshalleck wrote...

I'm not sure the size of the world is really meaningful in any way. I mean, essentially the game is just a bunch of levels linked by overworld map.

The next game could feature that entire map, with one or two locations per nation. What would that due to the sense of scale?


Would severely retard the sense of scale, if you ask me. I already find Ferelden's map travel scenario annoying because of the lack of sense of time and what not in regards to travel, theres only one reference to how much time it takes to get from one place to another and thats from Orzammar to the Circle Tower at Lake Calenhad....other than that theres no sense of time in the game at all.

If they were to treat the entire map there in the same fashion, it would really annoy me heavily.

#12
marshalleck

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Precisely, and it has always kinda bothered me about Bioware games, but they've been doing it since Baldur's Gate so I don't really expect it to change.



Don't get me wrong though, I'd love to see a whole line of games over the next couple years, as long as the writing maintains a high standard.

#13
cpip

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SLPr0 wrote...

...theres only one reference to how much time it takes to get from one place to another and thats from Orzammar to the Circle Tower at Lake Calenhad....


Oh?  I missed that one!  How long does it take?

#14
marshalleck

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cpip wrote...

SLPr0 wrote...

...theres only one reference to how much time it takes to get from one place to another and thats from Orzammar to the Circle Tower at Lake Calenhad....


Oh?  I missed that one!  How long does it take?


Two weeks and four days, one way. That little dwarf girl is really determined to go to the Tower, heh.

Modifié par marshalleck, 24 novembre 2009 - 06:43 .


#15
SLPr0

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Two weeks, 3 days, and a certain number of hours that I've forgotten.



The dwarf girl thats obsessed with magic says it pretty much every time you talk to her in Orzammar after talking to her originally to get the Unlikely Student quest.

#16
TcheQ

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If you ask me, it looks a lot like the Sword Coasts significance compared to Alm an c.... (that place south of Amn). Let's say "compared to Faerun" for simplicity.

#17
SeanMurphy2

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They always had long term plans for Dragon Age if it sold well.



Bioware are RPG developers and fantasy is one of the core genres. Launching an entirely new IP is risky and expensive. It makes sense to reuse the setting for future fantasy games.

#18
DaneWolf

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It would be destroying a perfecktly great roleplaying experience to make mmo sequal... You see... MMO's... There's no roleplaying in them yet... And it will take a lot more than just 2 years to build a completely new game....



I think there is or will be a sequal... Though I think they will keep it as it is now... Maybe som better graphics and a new motor... But thats it I think!

#19
Boeresmurf

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as long as bioware remains its firm grip on the game quality and EA just shuts up and distribute its fine for me.

EA and game influences is FAIL. hope DA:O doenst chance in a commercial product with extra new games evey year .. but with a very bad story/replay value etc.




#20
SLPr0

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Boeresmurf wrote...

as long as bioware remains its firm grip on the game quality and EA just shuts up and distribute its fine for me.
EA and game influences is FAIL. hope DA:O doenst chance in a commercial product with extra new games evey year .. but with a very bad story/replay value etc.


I have to agree with this in total. When I read EA had acquired BioWare I literally cringed for the fate of not just DA but SWTOR as well.

Its all well and good to say "well long as the studio doesn't allow EA to..." but I never thought Will Smith would let EA ruin MAXIS either...and for all the hype and pomp, Spore did, in general, suck majorly...due to EA cuts and simplifications.

But then again, The Sims 2 continues to churn out new content additions every 90 to 120 days and is currently the greatest selling IP franchise of all time, and EA is managing that...so, theres potential for good, or bad, in regards to EA.

I will definitely agree with you though in regards to trepidation of any good story based IP being in the hands of EA, I think maybe the failure of the "Origins" side of DA: Origins is largely due to EA's influence. I think BioWare on its own would have paid a lot more attention to the player origin stories personally than we've seen evidence of here.

#21
TcheQ

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DaneWolf wrote...

It would be destroying a perfecktly great roleplaying experience to make mmo sequal... You see... MMO's... There's no roleplaying in them yet... And it will take a lot more than just 2 years to build a completely new game....

The roleplaying element in MMO is up to the user.  Most people are too just too lazy to bother.  Kind of like manifesting your enjoyment in Larping and cosplay becasue you get to phyiscally hurt someone.  Etc.

#22
marshalleck

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The game's environment and flexibility with character creation really influences how heavily people will RP.

WoW doesn't really offer many opportunities, since the characters, story, and setting is really shoveled down the player's throat. A more open system though, like say pre-NGE Star Wars Galaxies, or Anarchy Online, roleplay thrives in those sorts of games.

I'm guessing Funcom's new "Secret World" game may attract some heavy RP as well

Modifié par marshalleck, 24 novembre 2009 - 07:44 .


#23
ces103

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Actually there was a second time referenced for how long travel took. If I remember correctly they said it took a day to travel from Redcliff castle to the Circle Tower.

#24
SLPr0

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ces103 wrote...

Actually there was a second time referenced for how long travel took. If I remember correctly they said it took a day to travel from Redcliff castle to the Circle Tower.


Maybe by boat, the over land route from Redcliffe to the Tower is longer than the over land route from Orzammar to the Tower, at least looking at the map.

#25
marshalleck

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I just played that part today. He says a day to "the tower across the lake." Whether he is referring to a travel route that crosses the lake directly, or is talking about the Tower which is across the lake is unclear from the dialogue. It could be interpreted either way.

Modifié par marshalleck, 24 novembre 2009 - 08:03 .