Factors that go into what makes a great RPG.
You.
How young where you?
How much RPG experience did you have before you played given game?
What interests did you have at the time?
No one's gonna agree on anything here because there's a million factors that go into what type of game you like at a given time. The more RPG's you play, the more of certain aspects you look for, and the more critical you become.
Just tell us what you love, but don't go saying any other game is crap.. unless it really didn't sell well, and was obviously crap. None of the ones mentioned so far where truly bad, the appealed to at least some large group.
I remember playing one of the first true sandbox RPG's from WAAAAAAAAAAAAAAAAAY back.. it was called Alternate Reality: The City on my Atari 400. I freaking LOVED that game. Instead of having sequels each next release added another chunk of the world to the overall game, just building an ever growing single game. They eventually released Alternate Reality: The Dungeon just before the company went under though, but you got to walk around and do whatever you want, build whatever kind of character you wanted just like any Elder Scroll game. The limit was you could only turn at 90 degree angles, but it was the first 1'st person RPG that scrolled smoothly when you walked forward or backwards. It did get ported to other systems, but all the ports where shoddy compared to the Atari one.
Modifié par Drayth, 24 novembre 2009 - 11:05 .