Quick multiplayer review
#26
Posté 13 février 2012 - 10:02
#27
Posté 13 février 2012 - 10:03
Saints_ wrote...
Apparently the Citadel will have a firing range. Saw it in a loading screen. Cool fact?
Also online has host migration.
That. Rocks.
#28
Posté 13 février 2012 - 10:05
I bought BF3, so I have early access. I can't confrm if you'll be able to play with demo access as of today. Sorry.xBOSSHOSSx wrote...
Is multiplayer available now via the demo? If so do you have to use the early multiplayer code to access the servers?
#29
Posté 13 février 2012 - 10:17
Saints_ wrote...
Balmung31 wrote...
Anyone know if playing this on the demo will transfer to the full game?
I'm hopeful, but doubtful at the same time.
It will not transfer.
From the FAQ:
Will any data from Mass Effect 3 Multiplayer carry over into the real game? Like the Galactic Readiness level or similar?
No, no data from the Multiplay or Sinle Player demo carries into the real game.
Modifié par Raveyn, 13 février 2012 - 10:19 .
#30
Posté 13 février 2012 - 10:19
Saints_ wrote...
Arbiter156 wrote...
question: how do you unlock asari vanguard?
Yes, leveling up.
Got Krogan from a box... Atleast I think so.
#31
Posté 13 février 2012 - 10:21
Arppis wrote...
Saints_ wrote...
Arbiter156 wrote...
question: how do you unlock asari vanguard?
Yes, leveling up.
Got Krogan from a box... Atleast I think so.
Forgot to mention this.
#32
Posté 13 février 2012 - 10:25
Saints_ wrote...
Arppis wrote...
Saints_ wrote...
Arbiter156 wrote...
question: how do you unlock asari vanguard?
Yes, leveling up.
Got Krogan from a box... Atleast I think so.
Forgot to mention this.
Airdrop Krogan! So... you can unlock characters with levels too!?
#33
Posté 13 février 2012 - 10:32
#34
Posté 13 février 2012 - 10:34
Drone223 wrote...
Should all classes support each other instead of depending on one class to do everything?
I've found balance of classes helps in the later rounds. That and skill.
I'll try and confirm if level affects race. Not entirely sure yet.
I originally thought so.
Modifié par Saints_, 13 février 2012 - 10:34 .
#35
Posté 13 février 2012 - 10:34
Drone223 wrote...
Should all classes support each other instead of depending on one class to do everything?
Yep they should.
#36
Posté 13 février 2012 - 10:54
Saints_ wrote...
Hunter of Legends wrote...
This already looks good.
Doubtersw are gonna change their minds.
I doubted it very highly but I've had a change of heart.
I had my doubts about it too, but I'm glad to see I was wrong.
#37
Posté 13 février 2012 - 11:00
Arppis wrote...
Drone223 wrote...
Should all classes support each other instead of depending on one class to do everything?
Yep they should.
So many times I wish I'd had an Overload using partner to help me out with Centurions. I wish my Sentinel had Overload back....
#38
Posté 13 février 2012 - 11:04
RocketManSR2 wrote...
Arppis wrote...
Drone223 wrote...
Should all classes support each other instead of depending on one class to do everything?
Yep they should.
So many times I wish I'd had an Overload using partner to help me out with Centurions. I wish my Sentinel had Overload back....
Me too. Centurions are annoying if you're not ready for them.
#39
Posté 13 février 2012 - 11:27
#40
Posté 13 février 2012 - 11:30
#41
Posté 13 février 2012 - 11:34
Saints_ wrote...
Just completed a mission with a squad of 4.
Managed it on bronze with a 3 man squad, I was soldier, had an adept and a vanguard as well.
#42
Guest_GoldenSkans9_*
Posté 13 février 2012 - 11:47
Guest_GoldenSkans9_*
#43
Posté 13 février 2012 - 11:48
GoldenSkans9 wrote...
how do you earn credits in MP?
Objective waves.
- I think you get some for completing your mission, too.
Modifié par RocketManSR2, 13 février 2012 - 11:49 .
#44
Posté 13 février 2012 - 11:49
#45
Guest_GoldenSkans9_*
Posté 13 février 2012 - 11:50
Guest_GoldenSkans9_*
#46
Posté 13 février 2012 - 11:50
Albeit, we only had 3 players and not 4, but I found myself dying a lot. It's a LOT of fun, but pretty hard.
#47
Posté 13 février 2012 - 11:50
#48
Posté 13 février 2012 - 11:53
I mean, they should atleast put the "take cover" button somewhere else.
#49
Posté 13 février 2012 - 11:54
#50
Posté 13 février 2012 - 11:55
snakesalvation wrote...
My team died on Wave 10. How many waves are there?
11, I think. The final one is surviving until extraction.





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