anyone know why there is no pvp?
#1
Posté 13 février 2012 - 10:30
#2
Posté 13 février 2012 - 10:31
:3
#3
Posté 13 février 2012 - 10:34
#4
Posté 13 février 2012 - 10:34
#5
Posté 13 février 2012 - 10:37
#6
Posté 13 février 2012 - 10:37
#7
Posté 13 février 2012 - 10:38
#8
Posté 13 février 2012 - 10:38
Secondly, there would be massive issues.
Thirdly, the gameplay, while vastly improved, still has a few niggles that would be infuriating in pvp. Getting killed because you stood up instead of vaulting for example would be incredibly annoying.
#9
Posté 13 février 2012 - 10:38
#10
Posté 13 février 2012 - 10:39
Bryan Johnson wrote...
Infiltrator with a sniper rifle how counter that?
Rolling a lot. Or going around. You won't slow down time, remember that.
#11
Posté 13 février 2012 - 10:41
#12
Posté 13 février 2012 - 10:41
Candidate 88766 wrote...
Firstly, its not in the spirit of Mass Effect.
This is the big reason.
#13
Posté 13 février 2012 - 10:42
2. Like AlphaJarnel said some classes would over power others WAYYY to much, plus when your playing PVP you get mad or frustrated sometimes, and BioWare is trying to keep a happy community ( you would think )
3. Finally, they wouldnt have the time to make it to advanced like a COD or Battlefield multiplayer because the ME series is based mainly on the story.
Hope I cleared it up
#14
Posté 13 février 2012 - 10:44
#15
Posté 13 février 2012 - 10:45
#16
Posté 13 février 2012 - 10:45
#17
Posté 13 février 2012 - 10:47
#18
Posté 13 février 2012 - 10:56
The thing that struck me with the MP today is that even though the focus is on combat rather than story, it still felt very 'Mass Effect' to me. The squad dynamic works brilliantly with four human-controlled characters, and when you have multiple species and classes in a squad its fantastic.Jarrett Lee wrote...
Candidate 88766 wrote...
Firstly, its not in the spirit of Mass Effect.
This is the big reason.
Modifié par Candidate 88766, 13 février 2012 - 10:56 .
#19
Posté 13 février 2012 - 10:59
That would be fantastic.NaastyNZL wrote...
Hmm... actually, just thinking about it. Bioware could do something similar to Left 4 Dead, and have 'monster' classes.
Have eight players in a match. The four on the normal squad behave normally, but have four fill the roles of enemies. They could have a set number of lives per round, and maybe get to choose what they spawn as. You could really ramp up the difficulty if you had a human controlling the Atlas for example, or one of those giant Reaper creatures.
If anyone at Bioware reads this, it could make for a nifty DLC or something. Just saying
Modifié par Candidate 88766, 13 février 2012 - 10:59 .
#20
Posté 13 février 2012 - 11:06
Candidate 88766 wrote...
That would be fantastic.NaastyNZL wrote...
Hmm... actually, just thinking about it. Bioware could do something similar to Left 4 Dead, and have 'monster' classes.
Have eight players in a match. The four on the normal squad behave normally, but have four fill the roles of enemies. They could have a set number of lives per round, and maybe get to choose what they spawn as. You could really ramp up the difficulty if you had a human controlling the Atlas for example, or one of those giant Reaper creatures.
If anyone at Bioware reads this, it could make for a nifty DLC or something. Just saying
Now that's thinking I can get behind, like Gears of War Beast mode, except the bunkered down enemies are players.
#21
Posté 13 février 2012 - 11:41
#22
Posté 13 février 2012 - 11:45
Justicar wrote...
It's early for me to say this as I haven't played MP yet, but it seems to me that the Soldier and Infiltrator would DESTROY anything else.
I have been playing soldier mostly, the have their drawbacks. I think it's been balanced well, can't say anything bout the infiltrator though.
#23
Posté 13 février 2012 - 11:51
...
I thought so.
Modifié par Sora Shepherd, 13 février 2012 - 11:54 .
#24
Posté 13 février 2012 - 11:54
Chozo_Hybrid wrote...
Soldier vs Adept - Adept uses singularity, pummels soldier, adept wins. You couldn't balance it, not without pissing eveyone off because their fav class got nerfed.
Unless the adepts powers would be ******-weak vs Soldier shields. When Adept would just get shot.
#25
Posté 13 février 2012 - 11:57





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