anyone know why there is no pvp?
#51
Posté 02 mai 2012 - 08:02
Then the spacebar will get us stuck to cover at the wrong time as we're mashing it and we'll probably die at that moment. Then come the complaints. Then come the nerfs.
#52
Posté 08 juillet 2012 - 09:33
Id love some pvp action. The game engine would be awesome for pvp. Perfectly balanced classes are not nescessary, so long as everyone has some strengths and some weaknesses. Being lifted would'nt be so bad, so long as you can still aim and fire your gun while floating and the cooldown is fairly long, it would work like a flashbang.. Stun effects are easily balanced by reducing durations, maybe around 1 or 1.5 seconds for stasis, just enough to create some oppertunities for your team.
I realy think this would be great fun.
#53
Posté 08 juillet 2012 - 09:36
#54
Posté 08 juillet 2012 - 09:39
#55
Posté 08 juillet 2012 - 09:40
#56
Posté 08 juillet 2012 - 09:43
That's good because Bioware sucks at this - did you see SWTOR? Yeah, let's have lvl 50 dudes with champion/centurion gear fight green recruits... one agent could literally kill half a dozen players...
Finally, the thing you seem to have missed is that a cover-based shooter won't make for great PVP action: you spend most of the time in cover where you can't be hit.
So you'd have remove cover, which will utterly wreck balance... I'm not convinced that this is that great an idea.
#57
Posté 08 juillet 2012 - 09:48
Bryan Johnson wrote...
Infiltrator with a sniper rifle how counter that?
Or stasis lock
Or C.S. spam.
Batarian sentinals Net
Novaguards
Pull -> Throw -> bbbbbbbbyyyyyyyyyyyyeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee..............................................!
#58
Posté 08 juillet 2012 - 09:50
If you think it is, you're indoctrinated!
Modifié par Edalborez, 08 juillet 2012 - 09:50 .
#59
Posté 08 juillet 2012 - 09:53
#60
Posté 08 juillet 2012 - 09:54
AlexMBrennan wrote...
"perfectly balanced classes are not necessary"
That's good because Bioware sucks at this - did you see SWTOR? Yeah, let's have lvl 50 dudes with champion/centurion gear fight green recruits... one agent could literally kill half a dozen players...
Finally, the thing you seem to have missed is that a cover-based shooter won't make for great PVP action: you spend most of the time in cover where you can't be hit.
So you'd have remove cover, which will utterly wreck balance... I'm not convinced that this is that great an idea.
I imagine you'd have to keep moving to avoid getting flanked or charged in close combat.
A biotic charge could destroy your camping advantage if it's backed by a team, but would be suicide if you try to dive a team alone.
Im not saying its a perfect e-sport, but it would be terribly fun.
#61
Posté 08 juillet 2012 - 09:55
#62
Posté 08 juillet 2012 - 09:57
#63
Posté 08 juillet 2012 - 09:57
#64
Posté 08 juillet 2012 - 10:00
#65
Posté 08 juillet 2012 - 10:01
#66
Posté 08 juillet 2012 - 10:02
#67
Posté 08 juillet 2012 - 10:10
Keep it up!
#68
Posté 08 juillet 2012 - 10:16
Modifié par WaffleCrab, 08 juillet 2012 - 10:17 .
#69
Posté 08 juillet 2012 - 10:17
Biotic_Warlock wrote...
Lol. GI with krysae... everyone loses.
turian sentinel with hurricane... cleans up things faster than your GI krysae
though would need to be closer.
Modifié par WaffleCrab, 08 juillet 2012 - 10:18 .
#70
Posté 08 juillet 2012 - 10:25
He can't be staggered from the front
Has the highest shields and health in the game
can close large distances in seconds
with the reegar has some of the best offensive potential against non armored opponents (You)
Would send you flying with heavy melee
The only thing that might have a chance is a Asari with stasis
Modifié par Mysterious Stranger 0.0, 08 juillet 2012 - 10:26 .
#71
Posté 08 juillet 2012 - 10:27
Mysterious Stranger 0.0 wrote...
I'm pretty sure a Charge spamming Kroguard would always win no matter how good your guns or aim are.
He can't be staggered from the front
Has the highest shields and health in the game
can close large distances in seconds
with the reegar has some of the best offensive potential against non armored opponents (You)
Would send you flying with heavy melee
The only thing that might have a chance is a Asari with stasis
right to the point where he gets the VG glitch or (thanks to recent patches) Dies mid charge.
#72
Guest_N7 Krisixus_*
Posté 08 juillet 2012 - 10:29
Guest_N7 Krisixus_*
#73
Posté 08 juillet 2012 - 10:30
Mysterious Stranger 0.0 wrote...
I'm pretty sure a Charge spamming Kroguard would always win no matter how good your guns or aim are.
He can't be staggered from the front
Has the highest shields and health in the game
can close large distances in seconds
with the reegar has some of the best offensive potential against non armored opponents (You)
Would send you flying with heavy melee
The only thing that might have a chance is a Asari with stasis
Not to mention charge 'cannot' miss like other biotic powers. But I wonder how he would fair against a cerberus vanguard with lash evo for barrier/shield penetration. Would be funny to fling a krogan off maps.
#74
Posté 08 juillet 2012 - 10:31
Recent patches?WaffleCrab wrote...
Mysterious Stranger 0.0 wrote...
I'm pretty sure a Charge spamming Kroguard would always win no matter how good your guns or aim are.
He can't be staggered from the front
Has the highest shields and health in the game
can close large distances in seconds
with the reegar has some of the best offensive potential against non armored opponents (You)
Would send you flying with heavy melee
The only thing that might have a chance is a Asari with stasis
right to the point where he gets the VG glitch or (thanks to recent patches) Dies mid charge.
The VG glitch has been existant since launch.
+
Since he would be near impossible to kill he wouldn't have to worry about the glitch too bad. Since it only ussually happens when he dies in the charge animation.
Or he could just host.
#75
Posté 08 juillet 2012 - 10:34
The classes would lose their uniqueness if you tried to balance them, and the lag would make most games extremely unfair.
Just look at how bad the game balance currently is, it would be 10 times a bigger problem if this was a PvP game.





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