Yeah, I do like all 3 of them... all Adept powers, actually. The only I wasn't too crazy about was Shockwave, but it looks a bit different and I can't wait to try it out. =)neubourn wrote...
BhelShep wrote...
No Singularity for Asari Adepts makes me cry, but... also eager to try most if not all of those sets, not just that one character I had in mind. Which is kind of the point, isn't it? Different loadouts for different teams and situations.
Yeah, the human and asari adept should be switched.
Still, Stasis can be very tactical, and throw + warp is a decent combo
MP classes/Races/Skills
#26
Guest_BhelShep_*
Posté 14 février 2012 - 03:12
Guest_BhelShep_*
#27
Posté 14 février 2012 - 03:23
BhelShep wrote...
Yeah, I do like all 3 of them... all Adept powers, actually. The only I wasn't too crazy about was Shockwave, but it looks a bit different and I can't wait to try it out. =)
I dunno...i cant seem to get my Shockwave to work...it just has no range on it, they have to be right in front of my face to do anything, and even then its pretty weak. I miss the Shockwave from ME2.
but Warp...wow...that is ridiculous. Does alot of damage. And it curves corners to hit your target even.
#28
Guest_BhelShep_*
Posté 14 février 2012 - 03:34
Guest_BhelShep_*
Warp rocks!!! Love it.neubourn wrote...
BhelShep wrote...
Yeah, I do like all 3 of them... all Adept powers, actually. The only I wasn't too crazy about was Shockwave, but it looks a bit different and I can't wait to try it out. =)
I dunno...i cant seem to get my Shockwave to work...it just has no range on it, they have to be right in front of my face to do anything, and even then its pretty weak. I miss the Shockwave from ME2.
but Warp...wow...that is ridiculous. Does alot of damage. And it curves corners to hit your target even.
I was "counting", so to speak, with Singularity for Adepts as a signature power, like Biotic Charge seems to be for Vanguards, Tactical Cloak for Infiltrators etc. Not complaining though, those loadouts are mouth-watering.
#29
Posté 14 février 2012 - 03:38
Please, i saw a smigen of a youtube video...is there no human vanguard allowed in the demo?!
#30
Posté 14 février 2012 - 03:51
CHARK19 wrote...
Ugh! I'm dying to play! I gotz to wait for tomorrow!
Please, i saw a smigen of a youtube video...is there no human vanguard allowed in the demo?!
There is a Human Vanguard, thats what you start off with. And Human Vanguards are the only ones with the Nova skill.
I should clarify: to start with you only have access to these:
Adept: Human Male
Soldier: Human Male
Engineer: Human Male
Sentinel: Human Female
Infiltrator: Human Female
Vanguard: Human Female
You have to unlock all of the other species by buying kits, and its random. However, when you first start, your allowed to purchase a basic kit that gives you the Krogan Soldier to use (quite a beast actually)
#31
Posté 14 février 2012 - 03:57
Ah well, looks like I'm playing a Human vanguard.
#32
Posté 14 février 2012 - 04:09
its been confirmed that the kit gives you a random race/classneubourn wrote...
CHARK19 wrote...
Ugh! I'm dying to play! I gotz to wait for tomorrow!
Please, i saw a smigen of a youtube video...is there no human vanguard allowed in the demo?!
There is a Human Vanguard, thats what you start off with. And Human Vanguards are the only ones with the Nova skill.
I should clarify: to start with you only have access to these:
Adept: Human Male
Soldier: Human Male
Engineer: Human Male
Sentinel: Human Female
Infiltrator: Human Female
Vanguard: Human Female
You have to unlock all of the other species by buying kits, and its random. However, when you first start, your allowed to purchase a basic kit that gives you the Krogan Soldier to use (quite a beast actually)
a guy in another thread got a Drell Vanguard. and someone else got a Quarian Engineer
#33
Posté 14 février 2012 - 04:14
#34
Posté 14 février 2012 - 04:15
krogans can be sentinels? Interesting
#35
Posté 14 février 2012 - 04:26
#36
Posté 14 février 2012 - 04:31
Warden130 wrote...
neubourn wrote...
Salarian: Combat Drone, Energy Drain, Decoy
Hmm... wonder what this is. ...
I too would like to know what Decoy is. Anyone able to fill us in?
#37
Posté 14 février 2012 - 04:32
neubourn wrote...
Adept
Human: Warp, Singularity, Shockwave
Vanguard
Asari: Biotic Charge, Stasis, Lift Grenade
these two!
#38
Posté 14 février 2012 - 04:36
I'm guessing it's like you make a hologram or something in the middle of the battlefield to draw enemy attention??Wayne Nylund wrote...
Warden130 wrote...
neubourn wrote...
Salarian: Combat Drone, Energy Drain, Decoy
Hmm... wonder what this is. ...
I too would like to know what Decoy is. Anyone able to fill us in?
again, only guessing
#39
Posté 14 février 2012 - 04:40
Pull + Cluster Grenade fit my playstyle pretty well. Add in Charge or Reave? Awesome. Its better than relying on 3 active powers sharing the cooldown and Charge and Pull are essentially the only active powers I'd use on a Vanguard anyway. Reave on the Adept seems interesting but the Drell seems to be counter to the standard Adept style of "CC everything".
#40
Posté 14 février 2012 - 04:49
#41
Posté 14 février 2012 - 04:51
#42
Posté 14 février 2012 - 04:58
Here's the description for the power that I found while datamining powers for the "ME3 Powers" thread:Wayne Nylund wrote...
Warden130 wrote...
neubourn wrote...
Salarian: Combat Drone, Energy Drain, Decoy
Hmm... wonder what this is. ...
I too would like to know what Decoy is. Anyone able to fill us in?
Decoy: Creates a decoy that will attract enemy fire.
It's also completely lacks any offensive capabilities (unlike the Combat Drone), until you get to it's 5th Rank (where it can evolve to briefly stun enemies) and 6th Rank (where it can evolve to explode when destroyed).
Modifié par AVPen, 14 février 2012 - 05:00 .
#43
Posté 14 février 2012 - 05:02
Reason I'm still unsure on all that is in the videos they've shown Drell using Nova as a Vanguard but they don't get that in this current demo? If there is some method to switching out powers or different versions... meh, I dunno.
#44
Posté 14 février 2012 - 05:04
AVPen wrote...
Here's the description for the power that I found while datamining powers for the "ME3 Powers" thread:Wayne Nylund wrote...
Warden130 wrote...
neubourn wrote...
Salarian: Combat Drone, Energy Drain, Decoy
Hmm... wonder what this is. ...
I too would like to know what Decoy is. Anyone able to fill us in?
Decoy: Creates a decoy that will attract enemy fire.
It's also completely lacks any offensive capabilities (unlike the Combat Drone), until you get to it's 5th Rank (where it can evolve to briefly stun enemies) and 6th Rank (where it can evolve to explode when destroyed).
yea i saw that too. but no info on its appearence =/
#45
Posté 14 février 2012 - 05:05
#46
Posté 14 février 2012 - 05:08
Better at what?shepard1038 wrote...
What's better a Turian Sentinel or a Turian Soldier? I can't decide.
#47
Posté 14 février 2012 - 05:10
neubourn wrote...
Sentinel
Krogan: Incinerate, Lift Grenade, Tech Armor

BUT...IT DOESN'T MAKE ANY SENSE?
Modifié par dreman9999, 14 février 2012 - 05:12 .
#48
Posté 14 février 2012 - 05:12
At producing the most damage, an Im not sure about proximity mine. And what does marskman give me.daqs wrote...
Better at what?shepard1038 wrote...
What's better a Turian Sentinel or a Turian Soldier? I can't decide.
And how much protection does Tech armor give me.
I plan on playing a class that does a lot of damage and mows enemies down.
Modifié par shepard1038, 14 février 2012 - 05:17 .
#49
Posté 14 février 2012 - 05:14
actually in Mass Effect 2 there was that one Krogan on Tutchunka working on the Land Rover type Vehicles, he said that Krogan like him are the backbone of their racedreman9999 wrote...
neubourn wrote...
Krogan: Incinerate, Lift Grenade, Tech Armor
BUT...IT DOESN'T MAKE ANY SENSE?
#50
Posté 14 février 2012 - 05:16
shepard1038 wrote...
What's better a Turian Sentinel or a Turian Soldier? I can't decide.
They seem really identical
Fortification / Tech Armor : Defensive armor power with different detonation bonuses. Added melee damage or explosion upon detonation.
Carnage / Incinerate : Ranged damage attack that staggers enemies and does heavy damage.
Inferno Greande / Lift Grenade : A grenade power that has a CC side-effect. Firey panic for one, lift for the other.
The two seem pretty straight up similar.





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