laptop
direct x diognostic tool:
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 Processor:
Intel® Core i3 CPU M 370 @ 2.40GHz (4 CPUs), ~2.4GHz
Memory: 4096MB RAM
Available OS Memory: 3946MB RAM
Page File: 2314MB used, 5575MB available
Windows Dir: C:\\windows
DirectX Version: DirectX 11
Card name: ATI Mobility Radeon HD 5470
DAC type: Internal DAC(400MHz)
Display Memory: 2731 MB
Dedicated Memory: 1014 MB
Shared Memory: 1717 MB
Seems to me i forfill the recommended requirements (I run no programmes in the background and disable virus scanners and all start up programmes)
ME2 worked perfected on 720p...everything maxed out.. including all the lighting and shadow stuff, except antialiaising or whatever its called that i put on 4x.
ME3..menu and cutscenes are sluggish until I turn off dynamic shadows. Gameplay speed/framerate is also noticeablely affected. But then in the cutscenes half the characters face is in a full shadow...annoying.
The game play runs well when i turn off antiliasing and shadows , otherwise the framerate is unbearable when you turn the character and the background scenery moves. Still not anywhere as smooth as me2 though with shadows and antiliasing turned off.
is this how its supposed to run...i read above and someone with an intel HD graphics is having better performance then me
Modifié par Drake-Shepard, 16 février 2012 - 12:44 .