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Mass Effect 3 System Requirements with explanation


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#26
Gorath Alpha

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Zurdiv wrote...

I have a laptop...
ACER Aspire 5750G
Processor: Intel Core i3-2310M
Operating System: Windows 7 Home (x64)
RAM: 4GB (633MHz?)
GPU: NVIDIA GT 520M

The demo of Mass Effect 3 is... (/drums) UNPLAYABLE!
The lowest details, resolution 1280/720
At the cutscenes fps rate is about: 20-40 (!)
And when I'm finally able to move, also have to shoot to someone, the fps rate becomes:
5-20.


I do not think that the GT 520m is / was an "Optimus" like the 525 m is, so if the driver isn't switching, you should be able to LOCK the system to the card so the Intel chip video doesn't interfere.  But the symptoms you describe sound more like what should happen with the Intel chip than the card. 

#27
ncknck

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AlanC9 wrote...

I'm actually getting good results from my x1650 Pro. A bit of artifacting and an occasional brief framerate drop, but playable.

You cant be serious. This card is awful. Id guess it is at best 20fps with anything more than just walls on the screen.

#28
eshrafel

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vejn wrote...

So I just have that ATHLON XP 2800 socket A (ancient tech).

If ME3 was made in this UDK, then is possible that even this ancient rig could run it.


Sorry I just got around to seeing this.

Yeah, the raw UE3 engine should run old old Socket A systems. I believe the issue is, Bioware have added a lot of code to do with streaming assets that is multi-threaded. This is why various problems cropped up with ME2 (large pauses because the streaming thread was blocked) and DA2 (the autosave thread never got called for some people). So strictly, yes, you may be able to run it. I would not at all be surprised if it starts. What experience you'll get is a different matter though.

#29
Mr. Eclispe

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Hey guys I have an issue in the game with the sky it's so blindingly white (if you want a picture go to "ME3 Graphic issuse" in the Mass Effect 3 PC Technical Support topic) Is it a problem with the graphics card? I have a Nividia GeForce 7600 GT

#30
eshrafel

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It is something to do with the either the card or the drivers for the card in relation to the shaders. I don't know enough about it to be more specific (probably the latter however). The 7600 GT is below min spec I believe, so I'm afraid you will have to expect strange artifacts, poor framerate, crashes, or a mixture of the three.

#31
Mr. Eclispe

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Alright thanks I'll try and upgrade my graphics card.

#32
roy.willemsen

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Would the game be able to run on a laptop with this specs:

- 2e generatie Intel® Core™ i7-2670QM Processor (2,20 GHz met Turbo Boost 2.0, tot 3,10 GHz)
- 6GB1 Dual Channel DDR3 SDRAM at 1333MHz
- 44 cm (17.3") HD (1600x900) WLED - breedbeeldscherm met TrueLife™
- 1GB NVIDIA® GeForce® GT 550M Grafische kaart

and if yes, on what settings? and how do those settings compare with the PS3 version?

Im asking this because i am gonna buy a new laptop, but im torn between buying this laptop where i can play some games on. Or just use my PS3 for games and get a cheap-ass laptop for internet etc.

The latter would mean that i dont get to transfer any saves though.

#33
Gorath Alpha

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We cannot predict the game from what they gave us as a Demo. Compared to the actual results seen so far, the official minimum should be about as hard on hardware as NWN1, since the visual quality is no better. If this was a game about which the developers gave much of a damn when it came to PCs, more like TW2, for instance, you would get medium. In the Demo, it amounts to Ultra.

#34
WytPony

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Ey guys, I was able to run the demo and also checked with the canyourunit site and I meet the minimum system specs for the ME 3 demo...Problem is I'm having weird texture (I'm just assuming) issues where I see a lot of red outline spots. This has also happened with the Reckoning demo as well. Both games do run relatively smoothly but that red outline has been annoying the heck out of me. Another thing is that I can run ME 2 smoothly with Dynamic Shadows and AA off. If I turn those it still runs but at sub 20 frames especially when things get busy on screen. Lastly, I'm also playing on a laptop. I dont need to run on high settings, I just need it to run without the red outlines. I'm kind of at a loss here.

Modifié par WytPony, 15 février 2012 - 04:38 .


#35
eshrafel

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Post your specs, WytPony. It is likely the problem is either the graphics card or the graphics driver having issues with the newer game engines. If it's a driver issue, it may be fixable. If it's the card, probably not. One thing to be aware of is that while NVIDIA call their laptop cards similar names to the desktop ones, they are actually not at all similar, and games developers often do not support laptops at all.

#36
WytPony

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01 - Operating System
----------------------------------

0101 - Operating System : Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.110617-0336)
0102 - Language : English (Regional Setting: English)
0103 - BIOS : InsydeH2O Version 1.80
0104 - Processor : Intel® Core™2 Duo CPU T6400 @ 2.00GHz (2 CPUs), ~2.0GHz
0105 - Memory : 4094MB RAM
0107 - Page File : 3149MB used, 5227MB available
0108 - Windows Dir : C:\\Windows
0109 - DirectX Version : DirectX 11
0110 - DX Setup Parameters : Not found
0114 - DxDiag Version : 7.00.6002.18107

----------------------------------
02 - Processor
----------------------------------

0201 - Caption : Intel® Core™2 Duo CPU T6400 @ 2.00GHz x2 ~2000MHz
0202 - Current Clock Speed : 2000MHz

----------------------------------
03 - Video Adapter
----------------------------------

0301 - Card Name : ATI Mobility Radeon HD 3650
0302 - Manufacturer : ATI Technologies Inc.
0303 - Chip Type : ATI Radeon Graphics Processor (0x9591)
0304 - DAC Type : Internal DAC(400MHz)
0305 - Device Key : Enum\\PCI\\VEN_1002&DEV_9591&SUBSYS_FF1E1179&REV_00
0306 - Display Memory : 2298 MB
0307 - AdapterRAM : 512.00 MB
0308 - Current Mode : 1280 x 800 (32 bit) (60Hz)
0309 - Monitor Name : Generic PnP Monitor
0310 - Driver Name : atiumdag,atidxx32,atidxx64.dll,atiumdva,atiumd64.dll,atiumd6a.cap,atitmm64.dll
0311 - Driver Version : 8.14.0010.0662
0312 - Driver Language : English
0313 - DDI Version : 10.1
0315 - Driver Beta : False
0316 - Driver Debug : False
0317 - Driver Date : 4/21/2009 21:51:40


04 - Memory
----------------------------------

0401 - Total Memory : 4.00 GB
0402 - Free Memory : 1.86 GB
0403 - Total Pagefile : 8.18 GB
0404 - Free Pagefile : 5.10 GB

#37
WytPony

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This is pretty strange since I was able to run ME 2 without any graphical issues. ME 3 runs as smoothly as ME 2 frame rate wise but the problem is just with the graphics. I think the fact that it lacks advanced graphics settings in this demo could also be the culprit. The game might be running really high texture settings by default and I just can't change it. Is there like a text file that I could open to tweak the graphic settings?

Modifié par WytPony, 15 février 2012 - 04:52 .


#38
stofe7

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I was able to run Me2 without any problem too, but Me3 Demo is unplayable even the lowest resolution with every extra swiched off. The strange thing is, the menu is also lagging like hell, but only when I use the mouse, with the keyboard I find no issues.


#39
AlanC9

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ncknck wrote...

AlanC9 wrote...

I'm actually getting good results from my x1650 Pro. A bit of artifacting and an occasional brief framerate drop, but playable.

You cant be serious. This card is awful. Id guess it is at best 20fps with anything more than just walls on the screen.


Haven't checked the framerate; I'll give it a shot later. Like I said, playable.

Edit: stupid question time: How do I check ME2 framerates?

And you shouldn't be mean to the x1650 Pro. For a mid-range card from five years ago, it's held up quite nicely.

Modifié par AlanC9, 15 février 2012 - 06:23 .


#40
Gorath Alpha

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Actually, it will be six years old in a few months, The X1600 Pro had been a bit slow compared to the Geforce 7600, even though it handled shaders ten times better, and had to be replaced midway into the X1n00 generation's lifetime, with the X1650.

#41
MASSEFFECTfanforlife101

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Deleted

Modifié par MASSEFFECTfanforlife101, 15 février 2012 - 08:59 .


#42
rpgplayer1

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I run Mass Effect 1 with 1600pro. It gave around 15fps in Presidium.

#43
MASSEFFECTfanforlife101

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I Have A 17.3 Inch Laptop: HP Pavilion And ATI Radeon 6550. My Laptop has a 6 GB RAM and 4 GB Video Graphics.

I have ME1 AND ME2 at 1600x900 Screen Resolution with the Settings on High, and the FPS for BOTH Games go MOSTLY from 40-60 FPS. Why is ME3 lower? I'm mostly getting 20-30 FPS in the Demo?

I wouldn't have a problem changing the Game Resolution to 1280x720, BUUUUTTTT the Words and Other Things look kinda Fuzzy.

Modifié par MASSEFFECTfanforlife101, 15 février 2012 - 09:03 .


#44
Gorath Alpha

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You overlooked a HOST of influences on performance. CPU type and its maximum Turbo speed? OS version and service pack? Graphics driver version?

#45
vejn

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eshrafel   wrote...
Yeah, the raw UE3 engine should run old old Socket A systems. I believe the issue is, Bioware have added a lot of code to do with streaming assets that is multi-threaded. This is why various problems cropped up with ME2 (large pauses because the streaming thread was blocked) and DA2 (the autosave thread never got called for some people). So strictly, yes, you may be able to run it. I would not at all be surprised if it starts. What experience you'll get is a different matter though .


Are you working for Bioware ?
Can you ask programming team to add socket A support in compiler in final release?

Modifié par vejn, 16 février 2012 - 10:28 .


#46
Drake-Shepard

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laptop

direct x diognostic tool:

Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 Processor:
Intel® Core™ i3 CPU       M 370  @ 2.40GHz (4 CPUs), ~2.4GHz
Memory: 4096MB RAM
Available OS Memory: 3946MB RAM
Page File: 2314MB used, 5575MB available
Windows Dir: C:\\windows
DirectX Version: DirectX 11

Card name: ATI Mobility Radeon HD 5470
DAC type: Internal DAC(400MHz)
Display Memory: 2731 MB
Dedicated Memory: 1014 MB
Shared Memory: 1717 MB



Seems to me i forfill the recommended requirements (I run no programmes in the background and disable virus scanners and all start up programmes)
ME2 worked perfected on 720p...everything maxed out.. including all the lighting and shadow stuff, except antialiaising or whatever its called that i put on 4x.

ME3..menu and cutscenes are sluggish until I turn off dynamic shadows. Gameplay speed/framerate is also noticeablely affected. But then in the cutscenes half the characters face is in a full shadow...annoying.
The game play runs well when i turn off antiliasing and shadows , otherwise the framerate is unbearable when you turn the character and the background scenery moves. Still not anywhere as smooth as me2 though with shadows and antiliasing turned off.

is this how its supposed to run...i read above and someone with an intel HD graphics is having better performance then me

Modifié par Drake-Shepard, 16 février 2012 - 12:44 .


#47
Gorath Alpha

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The Radeon HD 5400 is for business, not games, and Intel's latest onboard video chips are better in many benchmarks. There is zero support for laptops because of poor cooling, and lack of standards, but a DESKTOP version of a Radeon HD 5450 is below the official minimum level.

Here is the minimum, next to a real, similarly named, desktop card:

http://www.gpureview...1=625&card2=326

Having said that, the official requirements do not seem meaningful. You probably have some other problem, such as having used that laptop to game with for too many hours with poor cooling, until it is now defective.

Modifié par Gorath Alpha, 16 février 2012 - 01:18 .


#48
Drake-Shepard

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Gorath Alpha wrote...

The Radeon HD 5400 is for business, not games, and Intel's latest onboard video chips are better in many benchmarks. There is zero support for laptops because of poor cooling, and lack of standards, but a DESKTOP version of a Radeon HD 5450 is below the official minimum level.

Here is the minimum, next to a real, similarly named, desktop card:

http://www.gpureview...1=625&card2=326

Having said that, the official requirements do not seem meaningful. You probably have some other problem, such as having used that laptop to game with for too many hours with poor cooling, until it is now defective.



wait what. i'v, i am damaging my laptop by playing games cos its not meant to game :s ??!?!
I just assumed 5470 was a higher number then 4*** on the recommended requirements so I was good to go
http://www.notebookc...70.23698.0.html 
I'v used it for ME 1,2, fallout 3, fallout new vegas, splinter cell conviction, mafia 2 and hitman blood money, crysis 2 on low-meduim settings
Oh dear
I felt the top left of the laptop heat up considerably but thought this was normal (whilst gaming)

Modifié par Drake-Shepard, 16 février 2012 - 01:41 .


#49
Gorath Alpha

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All Radeons numbered "400" or less, no matter the generation, are designed for very low demand situations. They come with poor cooling, and are very slow. It makes no difference if it's an HD 2400, HD 3450, HD 4350, HD 5450, HD 6450, or whatever the renamed 6450 will be called in the current "7000" generation. All are Low Quality, very cheap, and potentially short-lived.

The borderline card, an HD 5570 / 6570, is for "Budget" gaming at low quality settings. It comes with adequate cooling, and is designed to play games, but not at high settings. The Mainline cards from AMD are the ones in the "600s", such as the HD 6670, which is a Medium card for Medium Quality settings and medium screen resolutions.

We won't know right away whether the officially announced requirements for the Demo were actually overstated for it, and more appropriate for the game, or if they are going to prove to be overstated for both.

#50
AlanC9

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Gorath Alpha wrote...

Actually, it will be six years old in a few months, The X1600 Pro had been a bit slow compared to the Geforce 7600, even though it handled shaders ten times better, and had to be replaced midway into the X1n00 generation's lifetime, with the X1650.


Yeah, I remember now that the X1650  was a "new" card that wasn't all that new. At $65, IIRC, it seemed like the best value around.

FRAPS tells me that combat framerates are 27-29. That's at whatever settings the demo defaulted to when it was installed.