Over Haul
#26
Posté 27 juillet 2012 - 04:30
I now know what my fault was while animating the movement animation for the frog. It´s origin shouldnt move forward at all. So if you want to fix that strange jumping behaviour get rid of the movement key.
#27
Posté 27 juillet 2012 - 10:04
The frog uses some of the original mount animation, sounds strange, but works ok. I still have alot more work to do to finish the update" Lord help me if someone creates anymore amazing models."
#28
Posté 28 juillet 2012 - 01:50
Modifié par Draygoth28, 28 juillet 2012 - 01:50 .
#29
Posté 28 juillet 2012 - 01:45
#30
Posté 02 août 2012 - 11:58
Modifié par Draygoth28, 02 août 2012 - 11:58 .
#31
Posté 05 août 2012 - 03:44
Modifié par Draygoth28, 05 août 2012 - 03:45 .
#32
Posté 05 août 2012 - 04:16
Can I request a chameleon? It could use a .plt so that the skin color match the one of the PC riding it
#33
Posté 05 août 2012 - 04:35
Nice work, esp love the Dinos.
#34
Posté 05 août 2012 - 06:38
#35
Posté 05 août 2012 - 02:03
Nice work!
#36
Posté 05 août 2012 - 10:40
Modifié par Draygoth28, 05 août 2012 - 10:40 .
#37
Posté 05 août 2012 - 11:49
Ok i have one simple, well maby two, no wait, three, yes, THREE "official" requests:
Reqest #1: The spider steed using the steampunkish robo-spider mdl in CEP (aka "crawler" the one sister to the "cutter" and "spiker")...
(could later be reskinned by modders to all kinds of flavors)

(Ok I admit, I have been waiting for an in-context use for pic)
Request #2: ANY ridable that moves smoothly, and is basicly stationary while rider attacks.
For example, something like the the magic carpet phenotype, but more complete.
(This could later be modded into all kinds of vehicles, from wagons to d20 hoverbikes.)
Request #C: A flapping steed, be it bird, ptrerradon, dragon, dragonfly, wasp, bee, ornithopter, etc.
(Also massivly recyclable as different permutations.)

Other Random Ideas: Beetles, Scorpions (if you havnt done yet) and four human or skeletons as litter bearers
Modifié par Carcerian, 06 août 2012 - 01:32 .
#38
Posté 07 août 2012 - 04:49
#39
Posté 08 août 2012 - 09:03
I know that Dryosaurus and Parasaurolophus. They're from my old buddy in WC3 days, Olof MolemanDraygoth28 wrote...
This is what is new for now.
Hate to be the bad guy, but you have checked with him to make sure its all cool to convert those over to NWN and all?
#40
Posté 08 août 2012 - 10:18
#41
Posté 08 août 2012 - 09:35
#42
Posté 09 août 2012 - 08:08
Hey, no problem man.Draygoth28 wrote...
I have sent a PM to olofmoleman, which he has shut off and have requested to be added to his friends list, hoping to open up a dialogue and get permission. As of now I have heard nothing. But with my wife 6 days from her due date, I was planning on backing off the update and give it time so maybe he can reply.
I did have a word with him (Turns out he's over on a Minecraft website I frequent) and he said its cool as long as you credit him
#43
Posté 09 août 2012 - 08:59
Carcerian wrote...
Request #2: ANY ridable that moves smoothly, and is basicly stationary while rider attacks.
For example, something like the the magic carpet phenotype, but more complete.
(This could later be modded into all kinds of vehicles, from wagons to d20 hoverbikes.)
A chariot perhaps?
#44
Posté 21 août 2012 - 04:42
#45
Posté 21 août 2012 - 04:49
#46
Posté 24 août 2012 - 03:12
Here is another screenshot of some new mounts.
Modifié par Draygoth28, 24 août 2012 - 03:12 .
#47
Posté 24 août 2012 - 10:42
I fear Maximus is your only option at the moment. When Rolo is back, you can ask Rolo, but as long as he's gone, you'll have to wait for an answer from Maximus.
#48
Posté 24 août 2012 - 10:51
#49
Posté 24 août 2012 - 03:14
#50
Posté 24 août 2012 - 07:09
Modifié par NWN_baba yaga, 24 août 2012 - 07:11 .





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