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OMG This may surpass BGII


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#26
Mistersunshine

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Dragon Age just seems a lot deeper, darker, and more mature to me than any of the old Forgotten Realms games. The setting is richer and more consistent, the beliefs and philosophies of the people more explored and more important to the story, and the major themes of the game are both weightier and more interwoven into every piece of the narrative than I ever felt was true of the Baldur's Gate games.



I like the main characters in Dragon Age a LOT more too, almost completely across the board.

#27
Sinfulvannila

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That's because Forgotten Realms' lore was weighed down by the ruleset's limitations.

#28
marshalleck

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Forgotten Realms' overall aesthetic doesn't really have a lot to do with the ruleset. Thematically it just seems to be more heavily inspired by high fantasy, Lord of the Rings, etc. as opposed to low or dark fantasy, like Conan for example.

I mean...Elminster? Really? If he's not a shameless Gandalf rip...

Modifié par marshalleck, 24 novembre 2009 - 09:10 .


#29
KalDurenik

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Im thinking of geting BG1,2 NWN1,2 and so on... Problem is that when i moved i thin my brothers stole my games! :'( And they have lost it (or so they say)... Well its not like the games are expensive now days :P

#30
Terwox_

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Lorfean wrote...

Try the widescreen mod.


Sadly, last time I tried that mod. I couldn't get it to work for the life off me. Although the unsopported 1280 resolution in the BG2 config works just fine.

#31
Simulacrum

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I find that the world of DA:O is a joke more than anything. It's campy in the fact that its trying not to be (the LotR syndrome, I think I'll call it, because very few can replicate that type of work). The world of Forgotten Realms isn't as self-conscious, but it pulls off a world that is both entertaining and one that draws you in.

Does it even come close to the Baldur's Gate series? No. I'm disappointed that this was called a "spiritual successor" to that title. The characters in DA:O are interesting enough, but they feel so generic at times, which is reinforced by the same repeated lines when you initiate a conversation with them. "Well we are not alone, so privacy is not an option, it is your question however, ask what you will" -- I've heard this line too many times. It's hard to enjoy the game from a role-playing perspective. Another thing is that I know that the party will have the same discussions if I started over; BG2 had a sense of randomness to how they conversed. You could load up a game and they may not say the same thing, if anything at all.

Baldur's Gate isn't just a walk down nostalgia lane either. It is still one of the best RPG's of all time. I was playing through it before this game came out and before I lost my save data because of updating to Windows 7. It was a blast.

Modifié par Simulacrum, 24 novembre 2009 - 09:36 .


#32
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Terwox_ wrote...

Lorfean wrote...

Try the widescreen mod.


Sadly, last time I tried that mod. I couldn't get it to work for the life off me. Although the unsopported 1280 resolution in the BG2 config works just fine.

That's too bad. It worked fine for me when I started a new game recently.

Also @ marshalleck -- I think it's only incompatible with the 26499 BETA patch. So as long as you're not using that, and are patched up to the ToB 26498 version, the game itself shouldn't cause any problems. Other, external factors, such as the operating system you're running, might though.

There is a forum for the mod, that offers some help with common issues. And I think the developer of the mod is still updating it, too.

#33
Sinfulvannila

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Personally I thought that none of the BG2 characters were relatable as sentient beings...

#34
Auraad

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Lorfean wrote...

IMO Dragon Age does some things better than the BG series and the BG series did some things better than Dragon Age. It remains to be seen, however, if DA can reach that same level of nostalgia that still makes me go back and re-play the BG games today.

DA is definitely the most enjoyable BioWare game since the BG series though, and that is impressive in itself :)


This won't happen for me unfortunately ... for this DA:O is too much "main stream" - there is nothing "too" special about it (save the cool story and characters ... but that's about it). It lacks the certain ... "special spark" (hard to describe).

#35
Few87

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DA is by far and away a deeper world than that of BG. The world of DA feels a lot heavier and steeped in real history. The world of BG feels like a bit of a contrast, sort of like a disneyland RPG really. It was a good game years ago but far more work has clearly been put into making the world of DA a living breathing place and they have pulled that off rather well. I hope they drop the world of BG for future games and leave it in the past and continue with this far more immersive world that they have created.

#36
Terwox_

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Lorfean wrote...

That's too bad. It worked fine for me when I started a new game recently.

Also @ marshalleck -- I think it's only incompatible with the 26499 BETA patch. So as long as you're not using that, and are patched up to the ToB 26498 version, the game itself shouldn't cause any problems. Other, external factors, such as the operating system you're running, might though.

There is a forum for the mod, that offers some help with common issues. And I think the developer of the mod is still updating it, too.


I'll take a peek, thanks for the links btw. I had forgotten the url for the gibberling website. Been putting off my Annual BG2 round for a while now, maybe its high time I got around to it. Once I have beaten DA a few more times first :P

#37
xcorps

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I was never a fan of Forgotten Realms in any way, but the world in DA is only slightly better imo.



I like the characters in DA over BGII by a long stretch(Minsc and Boo never stayed in the party.) The character to character interactions are much better as well.



The progression and "numbers" aspect of character building is won by BGII, decisively so, through an implementation of a better game system. It's obvious to me that DA's game system is meant to be a way to interact with the story, and little else (not that there's anything wrong with it).



Combat in DA is fast paced and fun, just like BGII, but the control over the party is in BGIIs favor.



The world art of DA is occasionally breathtaking. In BGII in was occasionally awe-inspiring. The 3d rendering in DA gives it an edge.



The story in DA thus far has been superb. In BGII it was superb.

I think the engine of DA gives Bioware a better way to tell the story.



My wife, who is quite the antifan of gaming in general and video games in particular, actually watches me play this, and makes comments about cutscenes and the voice acting. After we saw the dragon commercial, she asked me when I was planning on buying Dragon Age. My standard "when the price drops below 30 dollars" reply was met with, "Well, I'll get it for you out of my next check." o_0


#38
Simulacrum

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Few87 wrote...

DA is by far and away a deeper world than that of BG. The world of DA feels a lot heavier and steeped in real history. The world of BG feels like a bit of a contrast, sort of like a disneyland RPG really. It was a good game years ago but far more work has clearly been put into making the world of DA a living breathing place and they have pulled that off rather well. I hope they drop the world of BG for future games and leave it in the past and continue with this far more immersive world that they have created.


O yes, DA:O is deeper than a table-top inspired game whos lore has been around since the 1980's...

Do you ever go into a comic book shop and see the plethora of DnD manuals and encyclopedias? That's the world that BG is based off of.

#39
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Few87 wrote...

DA is by far and away a deeper world than that of BG. The world of DA feels a lot heavier and steeped in real history. The world of BG feels like a bit of a contrast, sort of like a disneyland RPG really. It was a good game years ago but far more work has clearly been put into making the world of DA a living breathing place and they have pulled that off rather well. I hope they drop the world of BG for future games and leave it in the past and continue with this far more immersive world that they have created.

You do realize that the BG games were set in the Forgotten Realms, a setting that was not created by BioWare, but was made by TSR for the Dungeons & Dragons pen and paper RPG about 22 years ago?

#40
Terwox_

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xcorps wrote...

My wife, who is quite the antifan of gaming in general and video games in particular, actually watches me play this, and makes comments about cutscenes and the voice acting. After we saw the dragon commercial, she asked me when I was planning on buying Dragon Age. My standard "when the price drops below 30 dollars" reply was met with, "Well, I'll get it for you out of my next check." o_0


You sure she's not been bodysnatched by an alien or something? I'd start to be careful around her if I was you :P

#41
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Both games are so great that I don't bother comparing them.



Btw it would be nice if gaming experience were stackable in which case I would fill a syringe with all good games and give myself one shot. That would be something.

#42
Sinfulvannila

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Simulacrum wrote...

Few87 wrote...

DA is by far and away a deeper world than that of BG. The world of DA feels a lot heavier and steeped in real history. The world of BG feels like a bit of a contrast, sort of like a disneyland RPG really. It was a good game years ago but far more work has clearly been put into making the world of DA a living breathing place and they have pulled that off rather well. I hope they drop the world of BG for future games and leave it in the past and continue with this far more immersive world that they have created.


O yes, DA:O is deeper than a table-top inspired game whos lore has been around since the 1980's...

Do you ever go into a comic book shop and see the plethora of DnD manuals and encyclopedias? That's the world that BG is based off of.


I think what he is trying to say is that Dragon Age's setting has a sense of history and sociology. The game world makes sense. As for forgotten realms, no amount of supplementary information is going to make me feel that a society of chaos worshipping dark elves could function, or explain to me why my characters are adventuring when they have more money than the average family will make in 20 generations. Forgotten Realms is pretty much just the bare minimum of context you need to add flavor to a dungeon crawl.

#43
Few87

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Lorfean wrote...

Few87 wrote...

DA is by far and away a deeper world than that of BG. The world of DA feels a lot heavier and steeped in real history. The world of BG feels like a bit of a contrast, sort of like a disneyland RPG really. It was a good game years ago but far more work has clearly been put into making the world of DA a living breathing place and they have pulled that off rather well. I hope they drop the world of BG for future games and leave it in the past and continue with this far more immersive world that they have created.

You do realize that the BG games were set in the Forgotten Realms, a setting that was not created by BioWare, but was made by TSR for the Dungeons & Dragons pen and paper RPG about 22 years ago?


I sure do. Ithe world of FR does feel very very very shallow though, created by aspiring amateurs rather than people with an obviously greater talent that have created the world of DA.

#44
Simulacrum

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Few87 wrote...

Lorfean wrote...

Few87 wrote...

DA is by far and away a deeper world than that of BG. The world of DA feels a lot heavier and steeped in real history. The world of BG feels like a bit of a contrast, sort of like a disneyland RPG really. It was a good game years ago but far more work has clearly been put into making the world of DA a living breathing place and they have pulled that off rather well. I hope they drop the world of BG for future games and leave it in the past and continue with this far more immersive world that they have created.

You do realize that the BG games were set in the Forgotten Realms, a setting that was not created by BioWare, but was made by TSR for the Dungeons & Dragons pen and paper RPG about 22 years ago?


I sure do. Ithe world of FR does feel very very very shallow though, created by aspiring amateurs rather than people with an obviously greater talent that have created the world of DA.


What exactly grants DA such prestige with your high opinion of it (even though your opinion is wrong)? Next you're going to tell me the world of Tolkien doesn't compare to the world of generic invading Darkspawn.

People get all caught up over fantasy that is rooted in "realism" (even though that would be ridiculous here), that they think it is a masterpiece. Something to show to people and say "look, this genre is cool, look how moody and down-to-earth it is. It's not this high-flown crap that you see in Narnia, see!"

The world of DA:O is a joke.

#45
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Few87 wrote...

Lorfean wrote...

You do realize that the BG games were set in the Forgotten Realms, a
setting that was not created by BioWare, but was made by TSR for the
Dungeons & Dragons pen and paper RPG about 22 years ago?

I sure do. Ithe world of FR does feel very very very shallow though, created by aspiring amateurs rather than people with an obviously greater talent that have created the world of DA.

See, that's what I think makes it charming for me -- it has never had any shame when it comes to ripping of Tolkien and many other fantasy worlds, it's campy, it's over-the-top high fantasy with numerous organisations and power groups, and a ridiculous amount of intrigue... I love it :D

edit: messed up the quotes

Modifié par Lorfean, 24 novembre 2009 - 10:34 .


#46
Sinfulvannila

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Well if you can stomach one-dimensional characters, fairy-tale societies and +5 vorpal longswords, more power to you. It's not like there is a lack of that in fantasy. And fyi, it's only campy when it's intentional(i.e. Forgotten Realms, Conan), I believe the word you are looking for is either pretentious or heavy-handed.

Like I said before, FR is great as a backdrop for killing monters and finding phat lewt while hanging out with your pals. But I simply cannot take it seriously, it was never intended to be taken seriously.

Modifié par Sinfulvannila, 24 novembre 2009 - 10:40 .


#47
Odd Hermit

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Sinfulvannila wrote...

Well if you can stomach one-dimensional characters, fairy-tale societies and +5 vorpal longswords, more power to you. It's not like there is a lack of that in fantasy. And fyi, it's only campy when it's intentional(i.e. Forgotten Realms, Conan), I believe the word you are looking for is either pretentious or heavy-handed.

SHUN THE DISBELIEVER

Also, the characters weren't one dimensional, not all of them. Minsc was a very complex and troubled character with a lot going on beneath the surface.

#48
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Sinfulvannila wrote...

Well if you can stomach one-dimensional characters, fairy-tale societies and +5 vorpal longswords, more power to you. It's not like there is a lack of that in fantasy. And fyi, it's only campy when it's intentional(i.e. Forgotten Realms, Conan), I believe the word you are looking for is either pretentious or heavy-handed.

Like I said before, FR is great as a backdrop for killing monters and finding phat lewt while hanging out
with your pals. But I simply cannot take it seriously, it was never intended to be taken seriously.

Um. I was referring to the Forgotten Realms the entire time, including the campy part. So not sure why you're "correcting" me. The fact that it doesn't take itself seriously is, for me, a huge part of its charm.

Modifié par Lorfean, 24 novembre 2009 - 10:48 .


#49
Sinfulvannila

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It wasn't directed at you.



Minsc was pretty much just there to constantly break the fourth wall. Although he was hilarious, he was probably the worst of the lot, except for maybe Haer' Dalis, god he was annoying and pointless. I think the only character I liked was Jahera

#50
Zibon

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If BG2 came out today half the game would be DLC.

Anyway I'm not sure what the OP is talking about.. I remember one part with riddles (very easy ones compared to other games) but nothing in the game with mirrors.

Modifié par Zibon, 24 novembre 2009 - 10:58 .