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Extremely worried, concerned and disappointed.


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#426
nitefyre410

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Image IPB


^ this Applies

#427
Harbinger1985HU

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I don't read all the replies, but I have to agree with the OP. These things bothers me about the demo. But I still hope this is a demo issue only. i just wait someone, somewhere confirms that. The second mission in the demo was presented last summer in... I can't nam e the convetion. And I'm sure this is the exact same stuff.
And I just say I'll buy the game anyway. Because I still love the game and want to know th end. At least this game has some, not like Advent Rising.

#428
MelfinaofOutlawStar

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Provo_101 wrote...

I would imagine that Bioware wanted the demo to focus on gameplay and the new additions to combat instead of dialogue. Because you know... that's what most demos do.


Except they created what they consider an RPG so dialog and character intercation is sort of important for the genre.

#429
Unfallen_Satan

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I disapprove of the lack of a third dialogue option. The options should also not line up as paragon (top)/renegate (bottom). You pick what you pick. However, I don't think they are dumbed down so there is a clear cut good evil. There are only a few conversation choices in the opening mission and they aren't bad.

I have never played GoW, so I don't know in what way ME 3 falls short of that. However, it doesn't feel all that different from ME 2 and since I don't play ME for the combat, it doesn't bother me. That said, the combat isn't great compared to other popular action or shooter games.

#430
Felene

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/sarcasm

The sky is falling and the game will fail because I play the Demo and know for a fact the game itself is junk just like the demo.

/end-sarcasm

After all these years of gaming you did think people learn a few things about demo, guess not so much learning curve for them. Plus, haters gonna hate.

#431
Stanley Woo

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Hunter of Legends and Duncaaaaaaan, quit the bickering. And Duncaaaaaan, I'm not going to ask you again to quit bickering on the forums.

#432
Duncaaaaaan

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Aright then.

Modifié par Duncaaaaaan, 15 février 2012 - 12:38 .


#433
AlanC9

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Ricinator wrote...

Not true, there were many instances where investing acutally brought alot to the surface in sidequests and story arcs. 


Some real examples would be helpful here.

#434
Provo_101

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MelfinaofOutlawStar wrote...

Provo_101 wrote...

I would imagine that Bioware wanted the demo to focus on gameplay and the new additions to combat instead of dialogue. Because you know... that's what most demos do.


Except they created what they consider an RPG so dialog and character intercation is sort of important for the genre.


You don't say?! :o

Everyone who has been around since the first game already knows what Mass Effect primarily focuses on, that's a given. As one of those folks, I myself haven't played the demo, by choice of course. Now there are people that have, but I don't think the demo is directed at them.

It seems directed at new players who are used to other action games like Gears of War, resulting in a demo focusing on combat.

I myself would have liked a demo with mostly dialogue, even though I wouldn't play it, you can use that as a bit of understanding. Bioware isn't going to throw out a demo like that since it wouldn't appeal to newcomers. Simple.

I know what to expect, and will be fine with the product regardless. I don't use demo footage as proof of what the final game will look like.

#435
chengthao

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Jurigag wrote...

BioWare you know that we have 2012 ? why you get us graphic from 2006-2007....... ? PC have great power and this graphic can be 2x better and still run on our computers.......
and i really dont see RPG options....... you add few more skills and it's now rpg option ? pffff.......


then don't buy it, problem solved

#436
spacehamsterZH

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I dunno if this has been mentioned because I honestly can't stomach reading 18 pages of... this, but I actually found something that does kinda bother me now, and it's the way face codes translate. All four of my ME2 Shepards looked off to various degrees, with one basically looking completely different due to the way that particular version of the eyes has been changed. Now it looks to me like the custom Shepard options have been reworked substantially, and overall the custom faces look smoother and animate better, but I was really hoping my custom Shepards would import properly, and it looks like they won't.

#437
FluffyScarf

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I could take sections of Lagrim and present it as nothing more than a lame hack and slash game. Doesn't mean the whole game is just hack and slash (more like 95%).

#438
Hunter of Legends

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Hunter of Legends wrote...


1. You are allow to voice opinions. Depending on how well supported/thought out they are will decide wether you get optimal discussion. As I've pointed out your opinions are laughable at best and the resulting response is exactly what should be happening.

2. You aren't using it right. The ONLY cliche so far is "We fight or we die". Your complaint about characters is both flat out wrong and reaks of fanwank. Wrex has ALWAYS been hotheaded when it comes to his species and the genophage.


Now lets try this again.

#439
MelfinaofOutlawStar

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Provo_101 wrote...

MelfinaofOutlawStar wrote...

Provo_101 wrote...

I would imagine that Bioware wanted the demo to focus on gameplay and the new additions to combat instead of dialogue. Because you know... that's what most demos do.


Except they created what they consider an RPG so dialog and character intercation is sort of important for the genre.


You don't say?! :o

Everyone who has been around since the first game already knows what Mass Effect primarily focuses on, that's a given. As one of those folks, I myself haven't played the demo, by choice of course. Now there are people that have, but I don't think the demo is directed at them.

It seems directed at new players who are used to other action games like Gears of War, resulting in a demo focusing on combat.

I myself would have liked a demo with mostly dialogue, even though I wouldn't play it, you can use that as a bit of understanding. Bioware isn't going to throw out a demo like that since it wouldn't appeal to newcomers. Simple.

I know what to expect, and will be fine with the product regardless. I don't use demo footage as proof of what the final game will look like.


It should give you a taste though and not a bitter one. Dragon Age suffered from the same shift in audience unfortunately. If Bioware wants to make another Gears of War, Battlefield 3, Call of Duty ect. they should just stop piddling around and make one.

#440
ValendianKnight

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Oh geez, yet another completely flawed and troll worthy wall of text weeks before a major video game release. Where have I seen this before? Oh wait, in the forum OF EVERY GAME EVER. Seriously, if anyone were to pay attention to trolls that stroll on by, cry and moan and won't be seen again after the game is released, just stop. It's like this for every game, so therefore there must not be any good games amirite?

Anyways, most who bothered to even make a profile and post in this site WILL BUY THE GAME ANYWAYS. So who cares. Smart people will hold judgement when the actual game is released. I've never been impressed by ANY game based on it's demo, especially NOT an RPG demo.

#441
Provo_101

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MelfinaofOutlawStar wrote...

It should give you a taste though and not a bitter one. Dragon Age suffered from the same shift in audience unfortunately. If Bioware wants to make another Gears of War, Battlefield 3, Call of Duty ect. they should just stop piddling around and make one.


I have to agree on that.

#442
FluffyScarf

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Oblivion gave everyone a bitter taste. The sequel even ripped out and dumbed down the already thin argh-pee-gee elements. Didn't stop it selling millions.

#443
hawat333

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Let's see what we have here.
The performance issue (if you play it on the PC) probably lies somewhere else. I played it on the wife's computer, my old one, that was built prior (and for) the release of BioShock. That's right, five or six years, whatever. I played on max settings (although there weren't many settings option, were there?) in 1920x1080, and did have a single framerate issue. I don't know about your config, but a dusty, rusty core-duo with 3 Gigs or RAM and a 8800 GTS backing it up is not the most sophisticated hardware out there, yet it worked without any problem or shuttering on the highest settings.

As for the modes, I agree totally, if anyone uses action mode, they miss half of the game. Pointless. Pointless waste of time.
As for the texture issue, I don't know. I found the game being absolutely awesome visually. But then, I'm not exactly a texture-hunter, I usually look at the big scope, and hell, I even enjoy Dragon Age's visuals. Which was considered to be ugly here and there. It's up to everyone to personally decide, I guess.
The writing... didn't see enough, but for sure they can't live up to the first game. The cheesy one-liners came with the second game and they are still here. I got used to it, so it doesn't bother me, but yeah, it could be something more delicate. But as long as they are not overused in the final game, they'll hardly harm the experience in my opinion.
Well, for the obvious cartoonization (is there even a word for that?), again I agree utterly. When a battle hardened soldier starts looking like a space-prostitute, there's something wrong with the desing. If I would want this in a sci-fi, I'd rent Barbarella. But those times are over. On the other hand, I failed to catch Wrex as a whiny, as you suggested, for the krogan, considering their issue with the female part of the population, it was only natural. I also failed to catch that part about Reapers as end-level minibosses, I hope that's just a theory, otherwise it would look funny. On the other hand, if you read ancient mithology, even gods can be beaten. Depends on the circumstances really.

As for the conversations, that's a very valid concern. But, as the optimist screams from my head, the conversation-heavy areas were probably cut, as they could possibly spoil the experience of the final game by giving information that we aren't supposed to have. The introduction had little choice in the course of the conversation, but I certainly hope that it won't be an issue past that and that the reason was the need to keeping up with the pacing of the introduction. If it was the case with the whole game, now that would be indeed disappointing.

Enemy AI worked fine for me, but I played on a higher difficulty. Well, the corridor problem of course was limiting their options (as long as they don't learn to teleport, they won't be able to catch me off-guard), Actually, I even found out that Shockwave is now useless, as whenever I initate it on an enemy, their first thing is to roll out and look for another cover. As for the level design, we are yet to see it in open terrain.
Yeah, the constant reminders of what you should do were a bit tiresome, I want to explore and look at the vista damnit, I'm hunting for occasional loot too. We had one-entry; one-exit areas there, it's not easy to get lost there. :)

I think, we didn't get to see the RPG elements in the demo. It doesn't mean they aren't there. The point of this trilogy is/was to tailor the little details of the story to your own liking. I don't think it's gone. We just haven't seen it yet.

#444
RSX Titan

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MelfinaofOutlawStar wrote...

Provo_101 wrote...

MelfinaofOutlawStar wrote...

Provo_101 wrote...

I would imagine that Bioware wanted the demo to focus on gameplay and the new additions to combat instead of dialogue. Because you know... that's what most demos do.


Except they created what they consider an RPG so dialog and character intercation is sort of important for the genre.


You don't say?! :o

Everyone who has been around since the first game already knows what Mass Effect primarily focuses on, that's a given. As one of those folks, I myself haven't played the demo, by choice of course. Now there are people that have, but I don't think the demo is directed at them.

It seems directed at new players who are used to other action games like Gears of War, resulting in a demo focusing on combat.

I myself would have liked a demo with mostly dialogue, even though I wouldn't play it, you can use that as a bit of understanding. Bioware isn't going to throw out a demo like that since it wouldn't appeal to newcomers. Simple.

I know what to expect, and will be fine with the product regardless. I don't use demo footage as proof of what the final game will look like.


It should give you a taste though and not a bitter one. Dragon Age suffered from the same shift in audience unfortunately. If Bioware wants to make another Gears of War, Battlefield 3, Call of Duty ect. they should just stop piddling around and make one.


ME combat falls far short of all of those Titles. If they want the Shooter market, they need to do much better. No one I know nor myself plays ME for the combat. 

#445
ValendianKnight

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Ugh what? All the games he listed have VERY average, repetetive combat. They should be much better considering it's the ONLY things they do. ME3 is guaranteed to have more to it than shooting, and the actual mechanics are very much a lot of fun and work.

#446
Moondoggie

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The graphics settings are fully there in the configuration options, Origin just hides the configuration utility away. The in game options are a bit silmmer. Framerate for me on PC was pretty solid seems a few X Box players are complaining might be a console specific framerate issue.

The textures again seem to be a console thing. On PC they looked fine except in a single case when the Normandy appeared the writing on the side is blurry even on the highest settings.

Personally i enjoyed the demo for the most part while i was playing around with it to test the performance on various settings. I like that shepard moves more freely and looks less stiff. He/She now can do a running jump, climb ladders, drop down ledges and roll and duck into cover. Okay the rolling can be a bit glitchy but it's not THAT bad unless you roll into cover where a squadmate is then Shepard gets stuck in this endless roll loop.

The combat felt even more fluid and enemies are not dummies who just walk towards you out in the open. Unfortunately we didn't get a look at much of the leveling up or upgrades but i guess i can wait for the game to come out to find out how they implemented it.

But of course since Bioware are bringing out a new game people will likely complain about it i#m still waiting for the inevitable cliche's like "It's dumbed down"

#447
Thefireandthepassion

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The dive/cover/activate were incredibly clunky in the demo on PC.

#448
RSX Titan

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ValendianKnight wrote...

Ugh what? All the games he listed have VERY average, repetetive combat. They should be much better considering it's the ONLY things they do. ME3 is guaranteed to have more to it than shooting, and the actual mechanics are very much a lot of fun and work.


You must not like traditional shooters then because Halo, COD, BF3, and Gears all destroy ME in that area. 

#449
ValendianKnight

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Are you serious? CoD? GoW? Please explain what's better about them to me then. Halo alone craps all over the list cause it actually offers some freedom and choices in the combat(and I agree it offers better combat compared to ME, only one that you mention that does though). CoD is just a long hallway of enemies that die after one hit. So please kind sir, explain to me what makes the combat in BF3/GoW3/CoD(any, they are all the same) "better" than, let's say, ME2/3?

Modifié par ValendianKnight, 15 février 2012 - 02:15 .


#450
Cainne Chapel

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Honestly, as a huge fan of ME1 and ME2.

I can sit back and honestly say I am not worried whatsoever for ME3. I very much enjoyed ME2s combat ( I have...many...many completions...39 to be exact, with ME1 at 18) and I can honestly say I enjoyed ME3's combat even more. So as long as the story is good (which I'm not too worried about in that department) I'll be on cloud nine march 6th.

But to anyone who is worried... or has doubts. I want you to do this.

Sit back, take a deep breath and relax. It's just a game, meant for entertainment... not a life altering declaration or anything of that sort so no need to get worked up.