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Field of View in Mass Effect 3?


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34 réponses à ce sujet

#1
Arni90

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Will Mass Effect 3 have adjustable field of view?

#2
OSE Killer

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this is very importaint to me as well!!!!!!!!!!!

#3
BounceDK

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It's pretty annoying you cant holster your weapon to get a more zoomed out view (a.k.a wider fov) when you're not in combat.

#4
Zeebaas

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I get dizzy playing ME3, which can mean only one thing; the FOV is too low. I really hope it will be adjustable.

#5
OSE Killer

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Do the Creators of the game even show up on the forums?

Why are you not using the updated unreal engine with true widescreen support, and why no FOV ability for PC gamers?

You make one of the greatest gaming series ever and could help its playability by allowing FOV changes or true widescreen support. Do you even know what we forum members are talking about?

Modifié par OSE Killer, 14 février 2012 - 07:47 .


#6
Thoth_Amon

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Doubtful. This is a bare minimum port as expected. They can't even implement a gamepad option let alone something as "complicated" as an adjustable FOV.

**** port that will hopefully be enjoyable.

#7
Amputat3

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FoV is the exact same as on the Xbox...
I did in fact download the demo on PC and the ****box just to comfirm this.
But the thing that annoys me the most is the fact that the textures are worse then the starcraft 2 textures during the non-RTS story parts of the campaign...
This was something completely trivial that blizzard made and it looks better then ME3... just so ****ing sad...

#8
Ronne_Zwei

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argh, not that fov debacle again. Just like Kingdoms of Amalur.... and all previous Mass effect games. wow really wow. Do they even care about proper PC options any more?

#9
Thoth_Amon

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I'm also kind of miffed at how poor the "dynamic" audio option is. I have a decent sound system connected to my PC and everything is either too quiet or balls out loud. Horrendous mixing job.

#10
Manloi

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Amputat3 wrote...

FoV is the exact same as on the Xbox...
I did in fact download the demo on PC and the ****box just to comfirm this.
But the thing that annoys me the most is the fact that the textures are worse then the starcraft 2 textures during the non-RTS story parts of the campaign...
This was something completely trivial that blizzard made and it looks better then ME3... just so ****ing sad...


You are Right, Man. The texture is really bad. It has almost the same quality as ME2. And man, did you Look at the FOV. It's really uncomfortable on PC. Bioware. Before release the game next month, please fix it. Na add xbox 360 controller support for the minority like me.

#11
fernandohg

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Theres the FOV FIX for mass effect 2 , maybe it will work on ME3.

#12
bmg2

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Agree. We need to be able to increase FOV.

#13
eshrafel

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I also find the field a view a little cramped. Another 10-15 degrees would be superb.

#14
Guest_makalathbonagin_*

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have you checked the docus files see if you can edit fov manually

im still downloading the game ...

#15
Arni90

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This needs a bump. The game needs some way to adjust the field of view

#16
salad123456

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bump

#17
tacothegreat1945

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makalathbonagin wrote...

have you checked the docus files see if you can edit fov manually

im still downloading the game ...


I'll looked thru the config files and there is absolutly nothing that indicates that fov can be changed at this point. Hopefully retail will have more config files.

BTW its built on Unreal Engine 3.5 so it could do 32x (found possible place to set it)

#18
Securion

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I quickly started to feel ill playing the demo. Its like motion sickness or something...? You feel like your watching through a "tube"...?

We really need to be able to set the FOV!

#19
G-Money28

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Completely agree.

As much as I love the series, the FOV might be a deal breaker for me. I don't think I can play an entire game like that--hard enough getting through the demo.

Modifié par G-Money28, 15 février 2012 - 02:53 .


#20
OSE Killer

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They fixed the widescreen support...

Image IPB

#21
sea-

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Someone needs to teach BioWare game design fundamentals, it seems.

#22
Dsbsky77

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Uhm.. Please? Fov adjustable? We likey.

#23
Palladin123

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There're about half a dozen threads on this, some going 6-7 pages long. No official comment from Bioware though, apart from some comment on twitter that 'FOV was carefully selected'.

A small part of me is hoping that I open up the game options on Tuesday and find a FOV slider there. Most of me is resigned to either suffering through the smaller FOV or using some mod that fixes it, at the risk of messing up cutscenes.

#24
Arlionis

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I might be wrong, but since ME3 uses the Unreal Engine doesn't that mean that you can tweak the ini files of the game to configure it at your pleasure?

Modifié par Arlionis, 03 mars 2012 - 05:12 .


#25
Palladin123

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Arlionis wrote...

I might be wrong, but since ME3 uses the Unreal Engine doesn't that mean that you can tweak the ini files of the game to configure it at your pleasure?



You can, and some people already tried modding and changed the FOV. Two issues with this though. First, the modded FOV works fine during playing, but messes up the cutscenes. I'm hopeful that once the game is released, some modders will find some way aroud this. And second, it's not clear whether using a modded file might get one's Origin account banned since apparently the same file is used for single and multiplayer. 

The easiest solution would be for Bioware to release a patch with a FOV option, but there's been no comment anything like that yet.