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Mass Effect 3 Single Player demo feedback. What did you think?


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#251
Senior Cinco

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Too many things to list. They were all bad. Basically everything bad already listed. From the intro to the holstered weapon.

I guess the intro was the most disappointing thing....no trial. That was the one thing I looked forward to coming into ME3. That ruined it for me. Had I played a demo for Assassin's Creed Rev., it would have saved me from unwrapping the box. I would have been able to get a full refund.

Thanks to the ME3 demo, I will be able to get a full refund. It is sad indeed.

What is happening to the games I love? DA, TES, AC, FO and now ME...truly sad.:(

Modifié par Senior Cinco, 14 février 2012 - 10:07 .


#252
Raikas

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I played the 360 demo twice and was entertained.

I'm intrigued by the new skills menu, liked the look of the environments and characters and the background music, and found the combat to be well-balanced.

I'd like to have seen more dialogue but at least the lack of it means not much story was spoiled.

I wasn't impressed by the cover/roll confusion caused by them being mapped to the same button, but overall that's a fairly minor complaint.

Modifié par Hervoyl, 14 février 2012 - 10:10 .


#253
Ananka

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The demo is ok, but I just went from extremely optimistic about the game to pretty pessimistic.

I like the beginning cutscenes and the music. Gameplay is enjoyable and I quite like the melee fight. It was also nice to have a shorter recharge time for Charge. I enjoyed the part of the demo that's on Earth. There are some very strong scenes there and some beautiful images.

I did NOT like the many auto-dialogues and the fact that there are only two choices in the dialoges. Also, i did feel a bit bored during the "rescue the female krogan"-part, because it was pretty much just spawning a large group of enemies again and again, and reminded me of DA2. Not enough variation.  I got killed by the mech, and the first thing I thought when that happened was "Oh no, do i have to play that whole sequence again". Now, that is not a good thing to think the first time you play a scene.
Playing the RPG-style, this still felt much like a shooter, and made me second-guess if this is a game for me.
Also had some problems with controls and going into/leaving cover.


On smaller notes: 
-Mordin has changed, I'm sad to see (or hear) :( Wrex feels a little bit off, too.
-Throwing Kirrahe in the scene without some logical explanations feels very much like the sudden appearance of Alistair, Leliana or Zevran in DA2. There needs to be some more point to them being included than just because you hope previous players will like it. Of course, this is a demo, so there may be an explanation for Kirrahe being there. But it didn't seem that way.
-Locked doors took to long to open,  I'd prefer either mini-games or just leaving doors open (or reducing the time it takes to unlock them).

Modifié par Annaka, 14 février 2012 - 10:11 .


#254
ItsFreakinJesus

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Bioware, release cutscenes at a higher resolution than 720p. Plz. I hadn't even realized that the cutscene at the end of the Earth section was pre-recorded until I played the PC demo.

1080p or greater, kthnx.

#255
JoePilot

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That demo was the biggest disappointment I've ever experienced from Bioware.

1. The writing sucked. It was immature, emotionally hollow nonsense that insults the intelligence of its audience.

2. The action was off. The controls were wonky, and the inability to holster my weapon when I sprint, or WANT TO is a huge minus. Other than that, sort of similar to ME2, except the enemies look crap when they die, and disappear.

3. The game looks like sh*t. Everyone is shiny, and the body animations, facial animations, basically every movement looked horrible. Well done.

4. Clint Mansell soundtrack: Well, that was money well spent. Generic sci-fi-ish symphonic bullsh*t that's been in every other single blockbuster movie for the past 20 years. Nothing special, and nowhere near as good as ME1 soundtrack.

5. RPG(?) I don't think I should even add this category, since with this demo Bioware has completely dropped all pretenses of this 'game' in any way being even remotely RPG-related. It is a full-blown, derped-out third person shooter with semi-interactive cut-scenes.

Good Job BiowEAre, you're destruction is complete. You are a shadow of your former selves, and have shown you no longer care about anything other than pandering the widest market base, the lowest common denominator. You make me sick.

#256
Spikko

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Just finished two runs with sentinel and infiltrator.

Cons:
Sprint animation looks more like gliding then running
The roll/cover system sometimes does a bit of a mess randomly jumping you around instead of moving you out of cover (but maybe I just need to get used to it.

Pros:
Almost everything else!
I was really scared after all the bad impressions I read about how bad the game was/looked like but now all those fears are gone.

The game looks amazing, graphic is stunnin and immersive.

Whoever said that the beginning was confusing and not strong as the others must be insane, it was higly cinematographical and touchy.
This is not "michael bay meets mass effect", it's the climatic moment of a tension that built for 2 entire games. Loved every bit of it.

The new powers are a good compromise between ME1 and ME2 ones, I really like them.

This game is not coming out too soon for me.

8.5/10

#257
Innocent Erendira

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Overall I was pretty impressed, seeing the reaper destroying things in the background at the beginning was absolutely breath taking!! The character creator was also greatly improved, I love the hairstyles and the fact that you can have PURPLE HAIR.

Story-wise it seemed a little shaky at times, and the dialogue was nothing fantastic. Also there were not a lot of times where you actually get to make dialogue choices, but hopefully that's not the case in the full game.

Gameplay has become obviously much more action oriented, with jumping and ladder climbing and whatnot. It seems unnecessary to me but I don't mind it.

So to summarize, for the most part I had fun and am looking forward to the full game.

#258
felipejiraya

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People whine too much, Jesus.

The demo is an earlier build of the game, the major issues within it will be resolved in the retail game.

#259
super4star

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Demo is great.

Modifié par super4star, 14 février 2012 - 10:14 .


#260
zqrahll

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I hated the gameplay. As a non-fan of shooter games, maybe it's just my fault for not being used to playing Gears of War. However, making the A button do everything (run, roll, take cover, examine, etc.) was a terrible idea. Also, the HUD is ugly, way too big, and needs to be moved to the bottom of the screen.

#261
sp0ck 06

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lol I can't believe all this negativity. I'm thinking they probably removed most "Investigate" dialog options for the demo to prevent spoilers.

The controls felt a bit clunky at first but just set your sensitivity higher and it helps greatly.

The new powers and skill systems is just perfect, as is the weapon modding. Scope on the Carifex = pocket sniper rifle. Enemy AI is vastly improved.

This demo was perfect, I didn't want to spoil anything and it just gave a taste of the gameplay. lol@ all these people saying this is the end of the world...it's basically the same demo from E3, no wonder its not that exciting.

And the multiplayer is amazingly fun, far superior than I thought it would be. Once you get in there and see what combat is really like, I can't wait for the full game.

#262
TMA LIVE

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One thing I wish you guys did with the demo was separate the two levels, and allow me to play one or the other. Because in order to test out a new class, I got to run through that entire Earth level just to get there.

#263
Relshar

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Do I really need to install Origin to download the demo ?

#264
Anthadlas

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felipejiraya wrote...

People whine too much, Jesus.

The demo is an earlier build of the game, the major issues within it will be resolved in the retail game.


The game has gone Gold, been written to dvd's and ready to ship, the devs seem to make it pretty clear that this is the final product

#265
ReallyRue

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 Overall, I liked it. I like the texture of the hair, the wider variety of movements (jumping off things, using ladders, etc). I like the fact that Shep actual looked like she felt something when the kid and other civilians were killed, and that Wrex actually speaks to Garrus and Liara (hopefully there's more scenes like that, where your squaddies interact and are recognised). I like the heavy melee attack. So far I've only tried Adept and Vanguard, but I really liked it, and it's very practical for a Vanguard. Hell, with how enemies keep either bumrushing me or flanking me, even my Adept needed that heavy melee.

It'll take me a while to get used to the combat, so I can't really comment on it extensively.

As I said, I like the textures of the hair, though not so much the hairstyles themselves. The bobs were pleasant, I like the long hair (like on the default), which is a surprise, because I previously wrote it off as impractical, and the very short haircut is lovely. Not keen on the ponytails and buns though. Not sure why they look like they've been extended at the back of the head. Oblong Head Shepard, I really like the varieties of colour for the hair and eyes, particularly because now I can have one of my femShep's who's albino actually look like she is. Previously, she just looked like a very pale blonde. Some of the eye colours seem a bit lurid though. In particular, the colour that was previously a deep, dark blue. Now it's almost neon.

Those are my garbled thoughts! ^_^

Modifié par ReallyRue, 14 février 2012 - 10:19 .


#266
frylock23

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I only played the first half. I liked the pace of combat and I could tell that the batarian husks were trying to flank me while I was holding them off at the end. Very sneaky.

The things that worry me are all the two option dialogues and autodialogues. I want me Shepard to talk and have the option to take neutral routes. I hope you stripped a lot of stuff down for the demo.

I also hope the game looks a lot better when I get the full version. Things just plain looked off on my PC.

Also, I have a keyboard. Why must my spacebar perform what feels like 6 or 7 different functions for me? Does it need to sprint, roll into cover, jump, go up and down ladders all at once? At the very least, I want to be able to map sprint and roll into two different keys because sometimes I want to storm and sometimes I want to roll, and if the same key does both .. well I'm sure you get the picture.

And I hope we get some gist of what the formal inquiry was all about so we know exactly why Shepard was grounded and being kept around rather than just thrown in the brig after being court-martialed. I found the intro jarring without any exposition that explained how we got from the end of Arrival to the beginning where ... WOAH! REAPERS!!!1!!!!

#267
Jiso

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PLEASE add native controller support!!!

#268
DoomBlackDragon

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[quote]Ginkasa wrote...

[quote]Trolldor wrote...

Well i've got some feedback here:

-Animations are clunky and awkward , same as lip-synch , a problem that a AAA game with a giant budget shouldn't have.[/quote]


I agree with this. It looked weird.

[/quote]

Second this.


[quote]Ginkasa wrote...

[quote]Trolldor wrote...




[quote]-Graphics and textures are just embarrassing to look at , its the year 2012 and graphics are straight from a 2008 game , guess we can thanks consoles for this as it would be so hard to dedicate some development resources for the PC.[/quote]


I thought they looked fine, but I'm primarily a lowly console player. I do have a gaming PC and get a few titles on it (The Witcher 2 FTW), but I guess I just need to work on that "elitism" part.

[/quote]

He talking about how companies are making games build to support the 360 limited and so very out of date hardware. The hole cross plateform stuff is getting old. I so wish companies would stop being lazy and make more exclusive games only. That way games are going push the hardware to the max. Even now. I have a 3 1/2 year old pc and can run this demo at max setting no problem cuase my PC quility is still behond the 360 and even the ps3.



[quote]Ginkasa wrote...

[quote]Trolldor wrote...

[quote]-Emotional levels are at zero: REAPERS ATTACK EARTH OH MY GOD THEY AIM AT SHEPHURD BUT HE DODGES THE LASER ATTACK SO ORIGINAL. I was just meh when the reapers landed. Also that kid thing about helping him and then getting blow up on the little ship was lame , didn't trigger anything deeper inside me. Voice-acting is mediocre at best, having some celebrities doing the job doesn't mean they are good at it, except Sheen.[/quote]


I thought the dying kid was great; hit me hard. Also, I'm not sure what you're referring to about celebrity voices. The Illusive Man wasn't even in the demo...

[/quote]

um..... I am not sure what you defenetion is for a celebrity is but he talking about the cast people. People like Mark Meer. Good greef he is bad at sounding even human. Sounds like a robot reading the script. I bet Microsoft sam would do a better job then him.   Still I must agree. Even freddie prinze jr and keith david where very weak. I mean come on. If you saw some gaint robot the size of a skyscrapper destorying the city. would you say. "Look at the size of that thing. How do you stop something like that?" Like this type of deal happens everyday or would you say it with shock and panic? With fear and discourage.

I for one would be in so much shock and fear I could not even speak.


[quote]Ginkasa wrote...

[quote]Trolldor wrote...



[quote]-Camera is far too close to Shepard , also works in a clunky way.[/quote]

I didn't have an issue with it, personally.

[/quote]


I do not think it the camera that was being clunky. I would have to blame the fact they poorly rework the combat.

[quote]Ginkasa wrote...

[quote]Trolldor wrote...




[quote]-DAY 1 DLC bullcrap , please studios stop being such money hungry vacuums and deliver free updates to the gamers , as an appreciation for us.[/quote]

There's DLC for this demo? I haven't seen any.


[/quote]


He talking about how DAO ME2 and DA2 come out with launch DLC that if you did not preorder the game. You had to pay through the nose to get it. ME2 was the only game in which bioware was at less nice enough to give us some free DLC> Still I agree it feels like  the wrote the game. Then they cut out chuncks of the game. Only to resell to us after launch. Take like the compation DLC the added to both DA2 and ME2. You could tell that they where cut out and then sold back to us. This is something we can all blame Microsoft and Xbox for.  Cause DLC only started after the xbox. Thanks alot mircojunk. I rember when games companies would sell you expactions for 30 dollars and the expaction actully gave you like an extra 50 hours. Not anymore. You pay 10 dollars on DLC just to get 3 hours if your lucky.



[quote]Trolldor wrote...
 
Well , last good game Bioware made was Mass Effect.

Im sorry but this game is not worth my 50 euros, maybe i will pick it up when its 10-20e, after pirating it and going through the whole game.

I would rate it a 6/10 seeing a HUGE developer with a HUGE budget delivers this kind of low-quality game.
But hey , it doesn't stop the reviewers to give it a 10/10 thanks for the "extra-money" sent with the review-copy.[/quote]

Nor do negative pre-conceptions and a half hour demo stop your from giving it a "6/10" before its even released.

[quote]Go ahead Bioware fanboys , deny my fact based opinions and call me a cryboy,troll or crappy player. Also i bet that the mods bans me because of my "non-constructive" feedback , or because i cant express my opinions freely in this forum.
[/quote]


I do agree here. Bioware quility of games have sadly dropped. DAO and ME1 was there last of the epic games. Now their game quility is decent to good at best. The seem to be focused more on combat and graphics then they are about story and rpg element.

Second big problem is their priorites are in the wrong places.

Third bioware needs to learn a saying. "if it is not broke. Then do not fix it." I was a true beta tester for their mmo. The old Republic and one thing I notice was how often they would change things that worked great but it was clear they did not like it. One of the many things they keep rewarding was combat that worked. ((take about how bad the ME3 combat is comparied to it predecessor ME2.)) :(  Another thing the keep reworking was the cutscene. That money wasted on something that was fine with the first version. No I am not meaning the textures where odd or they changed the color. I am talking about how they decided to change many time how you kill one person. After playing the beta many times over. I saw the same cutscene be changed many times. Each one was 100% different from the last one.


Fourth problem with Bioware is the fact they sold out to EA. The are no longer giving a care about their community. The can publish crap and people will be more then willing to buy it just because of the brand name alone. Look at DA2 the worse game they have ever made. Something in which bioware should give away the next Dragon Age game as an appoligie for making us buy that crap. True be told. The will publish junk just because they know the next generation of gamers are dumb.

I mean look at CoD. Lol copy and paste, with some guns and people reskin. Other then that you paying 60 bucks for the same game. Even worse you pay 15 bucks for a few maps.  I used to make maps for Counter Strike. I can tell you. They do take some time to make but they are not worth 15 bucks. Sence I could make a map in a week easy with all the tools they give you.

Speaking of CoD map pack and multiplayer. Guess what. Bioware decided they will do the same thing. Make a bunch of crappy multiplayer content then force you to pay through the nose for new DLC. Love how bad gaming has gotten.

#269
Dariuszp

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Chris Priestly wrote...

Hi folks.

So... what did you think of the single player Mass Effect 3 demo? What did you like, what did you not like? Please let us know here as we want to hear back from you.

I am creating a similar thread in the Multiplay forum for feedback on the Multiplay demo, so please use this one to discuss the Single Player demo. Thanks. :)



:devil:


Hi,
demo was really nice. Too bad we didn't have any complex conversation. All I have seen was 2 responses that have no use at all. It's like interactive cutscene than conversation. But I didn't spend too much time with demo (Krogan destant is last part I played) so I will check it out later.
Combat is more fluid - that for sure but on PC using SPACE for everything is kinda annoying. 
Custenes look strange. Some of them (like first ones) look very very bad. Didn't like it at all. I don't know if it's camera movement, angle or characters that don't fit background (characters are detailed while background is really bad) . But later when Anderson with Shepard move in the city - it was nice.

Kid part is kinda obvious :P Do all developers must show kid die in the game to "move" people ? It was nice trick in first game that use this controversial stuff but it's already 3rd game I know that use that trick on the start and it's just silly.

Still - nice work. After you release all DLC and drop price I will buy it.

#270
DoomBlackDragon

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Senior Cinco wrote...

Too many things to list. They were all bad. Basically everything bad already listed. From the intro to the holstered weapon.

I guess the intro was the most disappointing thing....no trial. That was the one thing I looked forward to coming into ME3. That ruined it for me. Had I played a demo for Assassin's Creed Rev., it would have saved me from unwrapping the box. I would have been able to get a full refund.

Thanks to the ME3 demo, I will be able to get a full refund. It is sad indeed.

What is happening to the games I love? DA, TES, AC, FO and now ME...truly sad.:(



I feel your pain. It seem the new kids on the block do not care about quility. They only have an attion span of a goldfish. So companies see that they can make make money with out even working.

I agree. Where has all the good games gone. :( *crys alittle.*


frylock23 wrote...

I also hope the game looks a lot better when I get the full version. Things just plain looked off on my PC.

Also, I have a keyboard. Why must my spacebar perform what feels like 6 or 7 different functions for me? Does it need to sprint, roll into cover, jump, go up and down ladders all at once? At the very least, I want to be able to map sprint and roll into two different keys because sometimes I want to storm and sometimes I want to roll, and if the same key does both .. well I'm sure you get the picture.


It is true. They should make a special keyboard controll system. Not half @ss it and just import the consoles controlls. We have over 40 keys bioware. You should really think about letting use more of them. I understand controlls only have like 12 buttons but I have more. I would very much having the ability to be able to run with out glueing my @ss to a wall and get shot up. :( Please give us a better controll layout. Make it so stuff like cover controlls is not the same as movement controlls. This goes the same with activations and using items. Maybe give the pc some voice command as well. So we can free up a key or two.

Just an idea to help please the people who gave you the glory you have now. You have to remember you where started with making pc games. Please give us some love for staying with you.

Modifié par DoomBlackDragon, 14 février 2012 - 10:28 .


#271
Anthadlas

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DoomBlackDragon wrote...

Senior Cinco wrote...

Too many things to list. They were all bad. Basically everything bad already listed. From the intro to the holstered weapon.

I guess the intro was the most disappointing thing....no trial. That was the one thing I looked forward to coming into ME3. That ruined it for me. Had I played a demo for Assassin's Creed Rev., it would have saved me from unwrapping the box. I would have been able to get a full refund.

Thanks to the ME3 demo, I will be able to get a full refund. It is sad indeed.

What is happening to the games I love? DA, TES, AC, FO and now ME...truly sad.:(



I feel your pain. It seem the new kids on the block do not care about quility. They only have an attion span of a goldfish. So companies see that they can make make money with out even working.

I agree. Where has all the good games gone. :( *crys alittle.*


It is sad, i've been defending Bioware for years saying they are still a good dev team but it seems EA has finally made them care about grabbing money from the braindead CoD players instead of the fans that helped them get to where they are :(

#272
Portia Cousland

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I found the demo to be 'ok.' It didn't blow me away like I'd hoped. I did enjoy some of the combat but it wasn't very interesting. The writing lacks impact, especially in the opening part of the demo. The scene with the child feels contrived and I'm seriously questioning the dialog options. I know what has been said, but a demo should showcase a game's strengths right? I hope my concerns are unfounded - no one will be happier.

#273
Fredvdp

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Before I forget, I'm glad the PC version at least got double-click and mouse wheel scrolling in menus. Still, there's no excuse for not including menu shortcuts and I've honestly seen better textures on the Wii.

#274
Demigod

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only played the game part for a few minutes so far and while I liked it I have a few criticisms.
I playing around with the face creator for about half an hour and
- face code doesn't seem to work properly my code from me2 produced a guy I have never seen before with a beard!
- Not happy that the face gen settings (the sliders) dont appear to produce even roughly the same face that they did in me1 or me2
- Ok im still using a 24inch crt and its not a bright as an lcd but its a bit to dark on the (sheps right) shadowed side of his face and it makes it hard to get skin colour right , he looks ok in the face creator but way to light in game.

In game
- nice to see crowds, well a crowded corridor at least.
- meeting room seem a bit odd cant put my finger on it really.
- When they turn and see the reaper coming down it just looks , well it wasnt good compared to a few seconds latter when you are outside. Not enough detail. - why not cut to a fmv if it was going to look that (imho) bad?

Oh and why was shep wheer he was? There is a whole lot of time missing and no explanation for it.

Modifié par Demigod, 14 février 2012 - 10:29 .


#275
mizark3

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Soldier class, PC, RPG

My only issues are the same ones I had with ME2. Active abilities share a cooldown, and the Alliance military decided to downgrade their guns to no longer have infinite ammo. The ammo factor single-handedly stopped my brother from playing ME2 for more than 2 hours, since he could no longer only use the sniper rifle. I noticed in the upgrades that weight capacity was there, so if that could let you carry more ammo or even multiple copies of a gun (each with their own ammo count) then that would be fantastic.