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Mass Effect 3 Single Player demo feedback. What did you think?


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#701
wondog

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BentOrgy wrote...

Just completed the Mass Effect 3 demo. In short; infinitely better looking so far than the previous two, and infinitely more linear; Chose "Full dialogue control," and had like, next to zero options, and when I did, there were only two

The introduction feels rushed and haphazardly thrown together, with characters falling in and out of scenes with no reason for being there. Its like Bioware tried to force feed the player as much poorly established story in a little time as possible. Combine that with the absolutely abysmal directing and lack of emotional emphasis, and I have really no desire to see the finished product.

Bioware has taken the love of character, story, and customization of both, that fans have come to expect in the series, and dashed it all away, replacing it with Call of Duty esque explosions and lack of any real empathy to whats going on. Its like a very average Hollywood summer flick.

Case in point; I saw a child die, and felt nothing.

I fully realize that this is a demo, and I noticed that certain things that I had seen in previous builds weren't here, so I can only assume that this demo is not actually representative of the scenes we play through; but Mass Effect 2's demo were the full version of the scenes you played, the intro and Jack's recruitment mission. So its really confusing as to why there's content missing here.

To summarize; sleek gameplay and GUIs do not make up for the absolutely bland and almost amateurish feel this demo gives, and I sincerely hope this is nothing like what the full version is like. If it is; then one of the west's giant is truly dead.

Bioware is a division of EA, and now feels like it.


I agree with everything you've said. Playing the demo was like... watching a really bad B movie, with horrendous actors.

#702
Xannerz

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Did Anderson and Shepard forget about the two soldiers they found by the crashed gun ship? At the Normandy's take-off, I was like, "Daw, poor guys," among other feelz.

#703
petitcomique

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Well demo was nice.
Of course, stupid little me had to wait halfway through the 2d sequence to remember it was midgame and hence I could level up some talents.... :-)

Can't really comment on the power recharges as I played soldier.
On a graphic level, I found Ashley disappointing. In the trailers I was thinking "wow, hot" and now I found her face a bit disappointing.
Also thought the music could pack some more punch.
And I would have loved to play a bit with weapon customization.
Last gripe and I am done... no sniper rifle? At all or just for the demo?

#704
Jestina

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I hope the graphics will be a lot more polished in the final game. Right now the characters look kind of wooden, especially when talking. Feels like i'm playing ME1.

Running looks really goofy now. Like they've been riding in the saddle too long.

I don't really like the new tumbling around like a drunken acrobat stuff. The cover system in ME2 actually felt more fluid than the one in the ME3 demo.

#705
BentOrgy

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wondog wrote...

BentOrgy wrote...

Just completed the Mass Effect 3 demo. In short; infinitely better looking so far than the previous two, and infinitely more linear; Chose "Full dialogue control," and had like, next to zero options, and when I did, there were only two

The introduction feels rushed and haphazardly thrown together, with characters falling in and out of scenes with no reason for being there. Its like Bioware tried to force feed the player as much poorly established story in a little time as possible. Combine that with the absolutely abysmal directing and lack of emotional emphasis, and I have really no desire to see the finished product.

Bioware has taken the love of character, story, and customization of both, that fans have come to expect in the series, and dashed it all away, replacing it with Call of Duty esque explosions and lack of any real empathy to whats going on. Its like a very average Hollywood summer flick.

Case in point; I saw a child die, and felt nothing.

I fully realize that this is a demo, and I noticed that certain things that I had seen in previous builds weren't here, so I can only assume that this demo is not actually representative of the scenes we play through; but Mass Effect 2's demo were the full version of the scenes you played, the intro and Jack's recruitment mission. So its really confusing as to why there's content missing here.

To summarize; sleek gameplay and GUIs do not make up for the absolutely bland and almost amateurish feel this demo gives, and I sincerely hope this is nothing like what the full version is like. If it is; then one of the west's giant is truly dead.

Bioware is a division of EA, and now feels like it.


I agree with everything you've said. Playing the demo was like... watching a really bad B movie, with horrendous actors.


Yay, I was afraid I was going to get flammed, but I agree (Obviously) about it feeling like a B side, it didn't help that about a third of the time, Anderson's mouth didn't move, though that might have been my computer, she's been irritable lately.

And flipping through these pages, I feel that, though very, very long, Dragoonlordz post on page 4 also conveys a lot of what I felt.

Modifié par BentOrgy, 15 février 2012 - 07:32 .


#706
Ohei

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The controls. Really, really wonky I'm afraid. As many have already said, the rolling button needs a different mapping in order to not break the gameplay's flow as much as it does. PS3 demo also suffers from heavy framerate drops, especially during Earth.

Auto-dialogue, as many have already said, is a little worrying. It's just the demo, though, so we'll see when the full version comes out and we get to play through the rest of the game.

Other than that, it's pretty fun. Weapons sound terrific, it is immensely satisfying to mail slot a Cerberus soldier.

#707
nickkcin11

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Cons first
1.) I felt that the dialogue was a bit cheesy at times. Especially when compared to the other games. I also thought that the game had too much "You don't know what the backstory is so here!" type dialogue. Can't newcomers look the backstory up on their own so the characters in game don't sound like unobservant tools? I cringed when Vega was like, "You know the commander?" No ****, they were just part of a really famous team that you know, saved the galaxy. Nothing that you should know. And they just nodded at each other. Whatever gave you the impression they had met before?

2.) Another big complaint I have as of now is the combat maneuvers, they are a bit too common. Sometimes, I just want to get out of cover, not do a roll. Other times, I just wanted to trigger a cutscene but instead Shepard just rolled around the radio like an idiot. I'm sure most people mentioned this already though and I should get used to it as I play the game longer.

3.) The first level felt a bit rushed. In ME1, the first level leads to a plethora of plot twists that set the direction of the story. In ME2, the opening was just epic as hell. I was literally dumbstruck by that opening and still am on each subsequent playthrough. However, in ME3, the opening was weird. I didn't really have a problem with the voice acting but I did have a problem with the pacing. It seems like the Reaper invasion happened in 5 minutes. What the hell? And even though apparently everyone knew it was coming, they just stood around like a bunch of mindless tools. It should have played out a bit more like you are in a courtroom defending yourself when all of a sudden...death!

4.) Water effects. Really Bioware. I expected better from you.

5.) Male hair. Femsheps get hair that looks real while male sheps get to pick from crew cut to different crew cut still.

Pros now

1.) The sound effects are fantastic. I'm not talking about the guns or the VA or even the soundtrack (all of which are better than ever IMO), I'm talking about the explosions. My god, they blew my mind. Fantastic job.

2.) The gun play was vastly improved from ME2. The abilities look better, hit harder, and I swear the recharge time was less. Whatever the case may be, combat isn't as easy as pop up and shoot. I like the fact that there is a health system similar to Halo reach where it recharges the current bar only. And the new reticule for the shotgun, the big circle, made me feel like I was playing Halo. The little things.

3.) Hints at actual loot. Thank god.

4.) Kirahhe made an appearence. YES!

5.) The graphics are much better. Especially the hair on women.


Anyway, that's my thoughts. Despite the criticism I had, I felt that the demo was amazing. It still feels like it could be the greatest game of the series.

#708
SetsunaF

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Played the demo, was short but it's a demo so can't complain. From the options I see I'll be playing in "RPG mode". which I would consider the true ME Experience. And just for anyone who was curious, it runs flawlessly on the Windows 8 Developer Preview (Using 12.1 AMD Catalyst Drivers).

#709
Cairodin

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I loved the demo. Ran through it as a vanguard first and felt so freaking powerful, it was amazing. My second run was as an infiltrator, which was nice, but it's hard to get a feel for it without a sniper rifle to try out. On the other hand, adding the heavy melee attack finally gave the tactical cloak some real meaning for me! I love me some sniping, but there's no way in hell my Shepard isn't going to take advantage of the occasional James Bond moment.

Overall, I'm even more excited to play the full game now. Just looking at the leveling system and the choices I get to make for my skills has me aching for March 6th to come sooner.

The only problem I had with the demo is that I'm not sure how to optimize the different graphics options so that my laptop can run it as smoothly as possible. I seemed to be having some frame-rate issues.  My computer meets the recommended specs, so I don't think hardware is the issue.  If anybody has any tips, they'd be appreciated.

Modifié par Cairodin, 15 février 2012 - 07:48 .


#710
Images

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I tried out the demo, here's my thoughts...

I was baffled by the inclusion of the 3 different modes: Action, RPG and Story. Though I know Bioware will respond that its merely a choice I think it has major faults. Firstly it shows a lack of confidence in the game as it splinters a core idea on what the product is supposed to be. Secondly by providing a cutscene-only version of the game it creates a canon version of the story, making our choices feel redundant and also destroying the main concept this franchise is named after, "Mass Effect". The title doesn't just refer to the in-game technology, its about  the mass effect of the player's actions on the galaxy. Remove that and it feels hollow. Though it seems silly to mention since we can still play our way it is nonetheless disheartening that this pure ideal has been made optional.

I enjoyed the action immensely, though after playing the demo on the XBox I think I'll stick to the PC for the final part of the trilogy. No real faults in that regard. I like the new powers and the level up system.

I wasn't fond of my lack of control over much of Shepard's dialogue. He's my Shep and whenever he starts going off on one without my say so its annoying. And 2 conversation choices? Really?

Also what the hell was that for a trial? Where's my Shep in his "dress blues" wheres my argument for my case? The idea that skipping it all for new folks is a bit of a joke as it hardly filled much in for those uninitiated. It all just felt rushed.

Apart from that, yeah it was cushty.

Modifié par Images, 15 février 2012 - 07:56 .


#711
TurianRenegade

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I was hoping to test out the multiplayer now that I finished the SP demo, but it couldn't establish a connection to the server when I was trying to search for a game.

For those who haven't discovered it yet, while the MP demo unlocks on the 17th, you can unlock it early once you finish the SP demo if you have a Facebook account by using the ME3 Recruitment App and recruiting your friends.

Modifié par TurianRenegade, 15 février 2012 - 07:52 .


#712
JedTed

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Oh, one more thing i found disapointing was NO BYPASS MINI-GAME!  I don't recall anyone complaining about it in ME2 so why the hell was it removed?  I can imagine having the mini-game disabled on Action or Story mode but they didn't have to take it out completly.

Maybe that "hold omni-tool up to door" animation is just for level progression and there are still safes and hidden rooms you can bypass but i didn't see anything like that in the demo.

Modifié par JedTed, 15 février 2012 - 08:02 .


#713
DarthSliver

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I like the demo so far from what I tried, dont have MP access until the 17th so cant tell you guys what i thought of that. The only question the demo left me with is do I play on Casual or Normal, Narrative is way too easy for me and I like playing on a easier setting too but it felt like i was cheating when i on that setting lol. But ME3 casual felt easier than ME2's casual which I thought each setting was suppose to be harder than usual in ME3. So other than trying to figure out the difficulty I will be playing ME3 on when it comes out I just want the game to come out already lol.

Where's March 6th at when you need it lol

#714
Images

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JedTed wrote...

Oh, one more thing i found disapointing was NO BYPASS MINI-GAME!


This. I love mini-games.

Even the Tower of Hanoi ones.

#715
Omeganian

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That first Reaper at the beginning should have descended at least three times as slow.

#716
BentOrgy

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Images wrote...

I wasn't fond of my lack of control over much of Shepard's dialogue. He's my Shep and whenever he starts going off on one without my say so its annoying. And 2 conversation choices? Really?

Also what the hell was that for a trial? Where's my Shep in his "dress blues" wheres my argument for my case? The idea that skipping it all for new folks is a bit of a joke as it hardly filled much in for those uninitiated. It all just felt rushed.


Combine this with CasbynessP's response at the bottom of page 27, and it really makes me wonder what the hell Bioware was thinking in terms of catering to people who actually played the first two games. There wasn't a shred of evidence that they did, they even failed to really include the people who are playing for the first time, the entire experience felt shallow, rushed, and detatched.

"Its just the demo!"

Yeah, that remains to be seen.

#717
RJ5151

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guys calm down, you have to remember that the demo was released to get people that normally wouldn't play the game to find a reason to buy it.... Everyone on here needs to remember that we are the backbone of mass effect, we are going to buy this game and more to come, bioware didn't release this just to appease us it is about making money at this point.

They know that we will buy the game, but I am fairly confident that they would also like to make as much money as they can, so don't worry about everything in the demo having to do with combat, they will make sure that they wrap this story up in the very best way possible.

All I am saying is reserve judgement on the story until the FULL game is released...

Thank you bioware it looks awesome

#718
Capt. Kirrahe

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I'm worried about the dialogue options. The combat was fun, if limited by the forced weapon choice. I'd like to be reassured that we'll still be picking what our shepards say come game day.

#719
BentOrgy

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RJ5151 wrote...

guys calm down, you have to remember that the demo was released to get people that normally wouldn't play the game to find a reason to buy it.... Everyone on here needs to remember that we are the backbone of mass effect, we are going to buy this game and more to come, bioware didn't release this just to appease us it is about making money at this point.

They know that we will buy the game, but I am fairly confident that they would also like to make as much money as they can, so don't worry about everything in the demo having to do with combat, they will make sure that they wrap this story up in the very best way possible.

All I am saying is reserve judgement on the story until the FULL game is released...

Thank you bioware it looks awesome


After Arrival, Deception, all the wannabe "Badass," trailers, and now seeing this (Which, despite what some may say, is still pretty much the full title, just like Mass Effect 2's demo was.) I think there's plenty reason for people to not just "Calm down." Besides, its not like people are spamming "This f*cking SUCKS," everhwere. We've all posted logical, real concerns.

Oh, and this; " you have to remember that the demo was released to get people that normally wouldn't play the game to find a reason to buy it" is not an excuse worth buying into, if anything, it serves to strengthen concerns over Bioware possibly alienating the people who were once actually invested in the story, not just idiots wanting to play another "Space Marine," game.

Modifié par BentOrgy, 15 février 2012 - 08:05 .


#720
JedTed

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JedTed wrote...

Oh, one more thing i found disapointing was NO BYPASS MINI-GAME!  I don't recall anyone complaining about it in ME2 so why the hell was it removed?  I can imagine having the mini-game disabled on Action or Story mode but they didn't have to take it out completly.

Maybe that "hold omni-tool up to door" animation is just for level progression and there are still safes and hidden rooms you can bypass but i didn't see anything like that in the demo.



I hit enter too early so here's the rest of my post in the quote.

#721
JunMadine

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Only real problem was camera control while running. Everything else was great don't listen to the whiners.

#722
MikeC99

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One word: disappointing. Another word: depressed. Two minutes in and I felt a loss that didn't and hasn't gone away. Where are the real people? The demo felt like a bunch of avatars running around. Lack of emotion. Lack of connection. Dialogue shallow and non-engaging. This felt like a two dimensional representation - didn't believe in flat earth before, but the demo certainly makes me wonder if I had that right. OK - I will keep the faith. But it's a dulled hope now. I can only pray I will be made to eat my words when the full game comes out. If so, I will never have eaten a sweeter meal.

#723
RJ5151

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I know what ya'll are saying, and I didn't mean to imply that anyone was being "illogical" all I am saying is give peace a chance(sorry listening to lennon)

But seriously your concerns are well founded and I fell much the same way, however i also remember people thinking that EA would ruin ME2 and alot of these complaints were brought up then, too. Imho ME2 was a great game regardless, demos normally aren't for people that will buy the game though.

#724
ADM-Ntek

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ok i just had a anoying bug one of thos husks you have to meele was inside the darn wall. luckly the heavy meele worked thru the wall after a few tries.

#725
RJ5151

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MikeC99 wrote...

 OK - I will keep the faith. But it's a dulled hope now. I can only pray I will be made to eat my words when the full game comes out. If so, I will never have eaten a sweeter meal.


...exactly