JunMadine wrote...
Only real problem was camera control while running. Everything else was great don't listen to the whiners.
So articulately voicing legitimate concerns is now "Whining?"
Attempt to be "Mature," failed.
JunMadine wrote...
Only real problem was camera control while running. Everything else was great don't listen to the whiners.
Modifié par tonnactus, 15 février 2012 - 08:13 .
Modifié par Kronner, 15 février 2012 - 08:16 .
BentOrgy wrote...
JunMadine wrote...
Only real problem was camera control while running. Everything else was great don't listen to the whiners.
So articulately voicing legitimate concerns is now "Whining?"
Attempt to be "Mature," failed.
Oh trust me, I know.Mr. MannlyMan wrote...
BentOrgy wrote...
JunMadine wrote...
Only real problem was camera control while running. Everything else was great don't listen to the whiners.
So articulately voicing legitimate concerns is now "Whining?"
Attempt to be "Mature," failed.
BSN has been that way for a while, BentOrgy. Most of the "mature" people have quit the forums (can't say I blame them).
Mr. MannlyMan wrote...
BentOrgy wrote...
JunMadine wrote...
Only real problem was camera control while running. Everything else was great don't listen to the whiners.
So articulately voicing legitimate concerns is now "Whining?"
Attempt to be "Mature," failed.
BSN has been that way for a while, BentOrgy. Most of the "mature" people have quit the forums (can't say I blame them).
I don't agree, I loved the sort of forced calm/suppressed panic atmosphere in the intro.Cosmar wrote...
But it fell 100% short in terms of emotional impact. Mostly because the opening sequence felt way too abrupt and deadpan. Especially for newcomers to the series, the opening sequence gave absolutely no sense of the immediacy, danger, fear, etc. that should have been going through people's minds.
The way everyone talks about it in the beginning, the vocal delivery and body language, just make the whole thing feel like, "ho hum, blahblahblah, same old, just another day." I think the officers in the very beginning should have been moving faster, speaking more nervously; Anderson should have RUN up to Shepard instead of casually walking up; been like "Shepard, they need you right now! Something BIG is coming our way!" Shepard and Anderson start sprinting to the defense council. Shepard (worriedly): "What is it? The Reapers!?" Instead of all this casual strolling around and behaving in the same way as if Anderson had just announced they were going to get ice cream.
.
TurianRenegade wrote...
I was hoping to test out the multiplayer now that I finished the SP demo, but it couldn't establish a connection to the server when I was trying to search for a game.
For those who haven't discovered it yet, while the MP demo unlocks on the 17th, you can unlock it early once you finish the SP demo if you have a Facebook account by using the ME3 Recruitment App and recruiting your friends.
RowanCF wrote...]
I don't agree, I loved the sort of forced calm/suppressed panic atmosphere in the intro.
Modifié par Maclaren112, 15 février 2012 - 08:28 .
RJ5151 wrote...
guys calm down, you have to remember that the demo was released to get people that normally wouldn't play the game to find a reason to buy it.... Everyone on here needs to remember that we are the backbone of mass effect, we are going to buy this game and more to come, bioware didn't release this just to appease us it is about making money at this point.
They know that we will buy the game, but I am fairly confident that they would also like to make as much money as they can, so don't worry about everything in the demo having to do with combat, they will make sure that they wrap this story up in the very best way possible.
All I am saying is reserve judgement on the story until the FULL game is released...
Thank you bioware it looks awesome
Modifié par Annaka, 15 février 2012 - 08:30 .
I agree with that too, but I'm pretty sure the actual game will have a lot more lead up, at least I hope. Vega never even gets a proper introduction, I think that's an obvious indicator that the demo is just pulled from the larger intro scene. Hopefully I'm not wrong.BentOrgy wrote...
RowanCF wrote...]
I don't agree, I loved the sort of forced calm/suppressed panic atmosphere in the intro.
I think its the fact that it wasn't directed or delivered very well is the major problem. That entire scene lasts for about... Two minutes, maybe, and BOOM, we're already shooting. There's no exposition, no reason to care why people are on edge, its just... There.
RowanCF wrote...
I agree with that too, but I'm pretty sure the actual game will have a lot more lead up, at least I hope. Vega never even gets a proper introduction, I think that's an obvious indicator that the demo is just pulled from the larger intro scene. Hopefully I'm not wrong.BentOrgy wrote...
RowanCF wrote...]
I don't agree, I loved the sort of forced calm/suppressed panic atmosphere in the intro.
I think its the fact that it wasn't directed or delivered very well is the major problem. That entire scene lasts for about... Two minutes, maybe, and BOOM, we're already shooting. There's no exposition, no reason to care why people are on edge, its just... There.
BentOrgy wrote...
RowanCF wrote...
I agree with that too, but I'm pretty sure the actual game will have a lot more lead up, at least I hope. Vega never even gets a proper introduction, I think that's an obvious indicator that the demo is just pulled from the larger intro scene. Hopefully I'm not wrong.BentOrgy wrote...
RowanCF wrote...]
I don't agree, I loved the sort of forced calm/suppressed panic atmosphere in the intro.
I think its the fact that it wasn't directed or delivered very well is the major problem. That entire scene lasts for about... Two minutes, maybe, and BOOM, we're already shooting. There's no exposition, no reason to care why people are on edge, its just... There.
I think that's where a lot of us are at right now. Mac Walters said in a tweet that Bioware "Usually," shoots for "A minimum of three." Dialogue choices, yest we've only been given two every time. And the Vega point is a good one, hadn't occured to me actually.
Modifié par Homey C-Dawg, 15 février 2012 - 09:01 .