Mass Effect 3 Single Player demo feedback. What did you think?
#1301
Posté 16 février 2012 - 07:12
#1302
Posté 16 février 2012 - 07:25
#1303
Posté 16 février 2012 - 07:27
The biggest problem that will probably end up being the one that's gonna make or break the game for me, is that the space bar does way too much. Come on, this is PC -- I've got plenty of keys to bind stuff into! Every single time I tried to activate or pick up something, my shepard either took cover, or rolled away.
Either allow PC users to bind all the different actions to different keys, or remove having to press space to enter cover (like in ME1, snapping into cover automatically.)
Everything else about it was good. The graphics don't require much from your PC, but they still look great. Story obviously seems like it's going to be awesome, and the combat was great.
However, the space bar issue... Yeah, if it doesn't get attention/fixed I'm not going to bother with ME3. I have plenty of other games I still haven't played (damn you, steam sales) -- I don't need to waste my time on something that I can't even play properly because I can't control my character.
Yeah, in that case I'll just lend the console version from my friend, or buy the PC version once it's for sale somewhere.
#1304
Posté 16 février 2012 - 07:30
#1305
Posté 16 février 2012 - 07:33
#1306
Posté 16 février 2012 - 07:34
#1307
Posté 16 février 2012 - 07:36
YepSleek wrote...
The scene when earth was being attacked was Terrible ! I lacked AAA quality and detail. Anyone else feel the same ?
#1308
Posté 16 février 2012 - 07:42
Sleek wrote...
The scene when earth was being attacked was Terrible ! I lacked AAA quality and detail. Anyone else feel the same ?
I don't know about the scene being terrible, but I do agree that you lack AAA quality and detail.
#1309
Posté 16 février 2012 - 07:50
#1310
Posté 16 février 2012 - 08:11
Fighting wise is seems to be a mix of the ME1&2, so a ME2-only player can get it very quickly...though the cover system - with elements from Gears Of War - seems to need some work to it, primary the "cover-to-cover" and "move-out-from cover" option can get confusing at times, forcing the player to fumble with changing covers side-to-side before move out as he/she should, and missed out the tactical opportunity that was presented.
And there's no "Galaxy at War" to try things out, it'd be nice to give it a try, or at the very least a demo or sort to how that thing work.
Hopefully the demo was a older build and shackled by native limitation that is a demo
#1311
Posté 16 février 2012 - 08:11
The story side of things where pretty good, I was expecting more of a explanation on how Shepard got into Alliance custody but maybe that get's explained later also wasn't there suppose to be a trial of sorts but I guess that would take to long get into the action? Anyway apart from that it was done really well, the music fit's the emotional scenes well but it kinda come up's suddenly instead of gradually phasing in with the scene which is a bit jarring.
Can't wait to get the game in March.
#1312
Posté 16 février 2012 - 08:14
The pacing of the game is kinda sloppy.
Shepard's running is awkward and lacking cool sounds and realistic body movements. ME2 is superior in that sense.
FemShep moving like Tali. Pretty odd >.>
Anderson's skin colour...changed a lot....in a bad way.
Imho, this demo ain't so impressive. It didn't feel 'immersive,' if you know what I mean. Even the combat animations...
...it's just my opinion though there is no need to go spreading it around
#1313
Posté 16 février 2012 - 08:19
Negatives
1)The kid: I despise the forced emotion the game thrusts upon you.
2)The dialogue: A lot of the dialogue itself is bad.
3)The lack of dialogue choice: Bioware better have not been lying when they said we will get to make dialogue choices ourselves and that that awful intro will be replaced with one with dialogue choices. Currently there is no ability to roleplay as your own Shephard.
4) That stupid psychological state screen. Best friends with kaidan/Ashley since when?
5) Wrex, insert stupid reason why Wrex can't come along for the mission. Yeah i'm starting to fear i'm going to get something similar every mission as the characters who should be coming along chip a nail or some stupid excuse why they can't
#1314
Posté 16 février 2012 - 08:27
I'm pretty sure the demo was the E3 2011 build. Someone from Bioware needs to let us know.Sleek wrote...
The scene when earth was being attacked was Terrible ! I lacked AAA quality and detail. Anyone else feel the same ?
#1315
Guest_The PLC_*
Posté 16 février 2012 - 08:43
Guest_The PLC_*
#1316
Posté 16 février 2012 - 08:56
The Harley Dude wrote...
Ugh... You have turned Fem Shep into a bug-eyed shemale. Not just a little ugly, totally fugly. And the way he/she waddles when he/she runs. I've been to the gentleman clubs in Montreal so I know there are some hottties in the great white north, What happened?
I agree!
#1317
Posté 16 février 2012 - 09:05
I'm pretty sure the demo was the E3 2011 build. Someone from Bioware needs to let us know.
[/quote]
Yes please!I want them to please say this is an early version. The character creator is VERY disappointing. I can't even get my femshep to look as she did in ME2, which is far better than any one I have been able to make in ME3. The biotic pwr recharge time is terrible. Very worried. Was excited with all the trailer and info, demo really disappointed. I hope this is just b/c it's not complete. *Fingers & toes crossed*
#1318
Posté 16 février 2012 - 09:08
Other than that, Very Good.
#1319
Posté 16 février 2012 - 09:08
Their the same. Your just accustom to the gameplay now.Daryst wrote...
Is it me or is the gameplay much more pollished in the Multiplayer part of the game, compared to the singleplayer section?
#1320
Posté 16 février 2012 - 09:08
Moirai wrote...
Vez04 wrote...
2:16-2:29
I gotta admit that amuses me, hahahahaha.
www.youtube.com/watch
Honestly, I think this should be compulsory viewing at Bioware. Preferably in their animation department....
That vid sums up my thoughts very well. Though it doesn't cover the intro or storystuff, just gameplay. One big bummer is that looking at that video really makes me feel there are like 10 humans in the city. Seriously there should be corpses and hysterical people everywhere, and vehicles. Or have they already evacuated everyone?
The only thing I can say I'm entirely satisfied with is the music and audio. Guns sound like guns and voice acting isn't as bad as you'd think it would be after such a long time between ME1 and 3, though Mordin has apparently changed and Wrex doesn't sound quite like Wrex. But Anderson, Shep, Kaidan all sound good.
#1321
Posté 16 février 2012 - 09:10
Issuses about demo space limitations are limited.Sleek wrote...
The scene when earth was being attacked was Terrible ! I lacked AAA quality and detail. Anyone else feel the same ?
#1322
Posté 16 février 2012 - 09:10
#1323
Posté 16 février 2012 - 09:11
But the point of the demo was to show game play not story.kalle90 wrote...
Moirai wrote...
Vez04 wrote...
2:16-2:29
I gotta admit that amuses me, hahahahaha.
www.youtube.com/watch
Honestly, I think this should be compulsory viewing at Bioware. Preferably in their animation department....
That vid sums up my thoughts very well. Though it doesn't cover the intro or storystuff, just gameplay. One big bummer is that looking at that video really makes me feel there are like 10 humans in the city. Seriously there should be corpses and hysterical people everywhere, and vehicles. Or have they already evacuated everyone?
The only thing I can say I'm entirely satisfied with is the music and audio. Guns sound like guns and voice acting isn't as bad as you'd think it would be after such a long time between ME1 and 3, though Mordin has apparently changed and Wrex doesn't sound quite like Wrex. But Anderson, Shep, Kaidan all sound good.
Also, how would you meet these panicing people if your on a roof?
Modifié par dreman9999, 16 février 2012 - 09:12 .
#1324
Posté 16 février 2012 - 09:14
#1325
Posté 16 février 2012 - 09:17
Modifié par sta697, 16 février 2012 - 09:18 .





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