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Mass Effect 3 Single Player demo feedback. What did you think?


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#1301
akuma1973

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Because EA is in control, and EA doesn't care if it's good as long as they can make a fast buck and abandon it.

#1302
Daryst

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Is it me or is the gameplay much more pollished in the Multiplayer part of the game, compared to the singleplayer section?

#1303
Dec4denc3

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Having played the ME3 demo a couple of times, and then ME2 again (all on the PC) I gotta say... I do like the combat in 3, the charged melee is a bit wonky, but I can live with that. HOWEVER --

The biggest problem that will probably end up being the one that's gonna make or break the game for me, is that the space bar does way too much. Come on, this is PC -- I've got plenty of keys to bind stuff into! Every single time I tried to activate or pick up something, my shepard either took cover, or rolled away.

Either allow PC users to bind all the different actions to different keys, or remove having to press space to enter cover (like in ME1, snapping into cover automatically.)

Everything else about it was good. The graphics don't require much from your PC, but they still look great. Story obviously seems like it's going to be awesome, and the combat was great.

However, the space bar issue... Yeah, if it doesn't get attention/fixed I'm not going to bother with ME3. I have plenty of other games I still haven't played (damn you, steam sales) -- I don't need to waste my time on something that I can't even play properly because I can't control my character.

Yeah, in that case I'll just lend the console version from my friend, or buy the PC version once it's for sale somewhere.

#1304
Gonder

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I found It really enjoyable, I've played a Sentinel as main character throughout the last two games, and I'm liking the new tech armor look. Only downside was some of the animations were weird, sometimes very weird, but It's something I could eventually get around. ;)

#1305
Zanallen

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I enjoyed the demo quite a bit. I felt that there could have been more dialogue options, but the demo had obvious cuts in order to make it under the limit. As such, I am hesitant to say that aspect of the demo is indicative of the final product.

#1306
Sleek

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The scene when earth was being attacked was Terrible ! I lacked AAA quality and detail. Anyone else feel the same ?

#1307
profis

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Sleek wrote...

The scene when earth was being attacked was Terrible ! I lacked AAA quality and detail. Anyone else feel the same ?

Yep

#1308
Zanallen

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Sleek wrote...

The scene when earth was being attacked was Terrible ! I lacked AAA quality and detail. Anyone else feel the same ?


I don't know about the scene being terrible, but I do agree that you lack AAA quality and detail.

#1309
Sleek

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There wasnt a sense that the end of the world is near. Biware could have made an EPIC begging to the game . It felt like a side mission, get to the Normandy. It dhould have been an Amazing intro to the end of the series. I looked to the back ground and it lacked so much detail and quality that gamers look for in a triple A game. It felt rushed.

#1310
MwRDKY

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I played the demo on RPG mode so that should be the most relevant to ME1&2 players, others are Third-Person-Shooter mode essentially, to get newcomers accustomed to the franchise IMO.

Fighting wise is seems to be a mix of the ME1&2, so a ME2-only player can get it very quickly...though the cover system - with elements from Gears Of War - seems to need some work to it, primary the "cover-to-cover" and "move-out-from cover" option can get confusing at times, forcing the player to fumble with changing covers side-to-side before move out as he/she should, and missed out the tactical opportunity that was presented.

And there's no "Galaxy at War" to try things out, it'd be nice to give it a try, or at the very least a demo or sort to how that thing work.

Hopefully the demo was a older build and shackled by native limitation that is a demo

#1311
InfoGuy101

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I really enjoyed the SP demo, the controls feel improved from ME2 and the new gun/power sounds are awesome and make's them feel like they have real impact on enemies, the hit detection is nice addition didn't expect that. :)

The story side of things where pretty good, I was expecting more of a explanation on how Shepard got into Alliance custody but maybe that get's explained later also wasn't there suppose to be a trial of sorts but I guess that would take to long get into the action? Anyway apart from that it was done really well, the music fit's the emotional scenes well but it kinda come up's suddenly instead of gradually phasing in with the scene which is a bit jarring.

Can't wait to get the game in March. ^_^

#1312
Northernian

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Not a good demo for a fan like me. Maybe great for newcomers to the franchise.
The pacing of the game is kinda sloppy.
Shepard's running is awkward and lacking cool sounds and realistic body movements. ME2 is superior in that sense.
FemShep moving like Tali. Pretty odd >.>
Anderson's skin colour...changed a lot....in a bad way.

Imho, this demo ain't so impressive. It didn't feel 'immersive,' if you know what I mean. Even the combat animations...

...it's just my opinion though there is no need to go spreading it around ;)

#1313
wright1978

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Pros: Combat seemed ok.

Negatives
1)The kid: I despise the forced emotion the game thrusts upon you.
2)The dialogue: A lot of the dialogue itself is bad.
3)The lack of dialogue choice: Bioware better have not been lying when they said we will get to make dialogue choices ourselves and that that awful intro will be replaced with one with dialogue choices. Currently there is no ability to roleplay as your own Shephard.
4) That stupid psychological state screen. Best friends with kaidan/Ashley since when?
5) Wrex, insert stupid reason why Wrex can't come along for the mission. Yeah i'm starting to fear i'm going to get something similar every mission as the characters who should be coming along chip a nail or some stupid excuse why they can't

#1314
tiger-tron

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Sleek wrote...

The scene when earth was being attacked was Terrible ! I lacked AAA quality and detail. Anyone else feel the same ?

I'm pretty sure the demo was the E3 2011 build. Someone from Bioware needs to let us know.

#1315
Guest_The PLC_*

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Best game ever!

#1316
Crimson_Rose07

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The Harley Dude wrote...

Ugh... You have turned Fem Shep into a bug-eyed shemale. Not just a little ugly, totally fugly. And the way he/she waddles when he/she runs. I've been to the gentleman clubs in Montreal so I know there are some hottties in the great white north, What happened?


I agree! 

#1317
Crimson_Rose07

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[/quote]
I'm pretty sure the demo was the E3 2011 build. Someone from Bioware needs to let us know.

[/quote]

Yes please!I want them to please say this is an early version. The character creator is VERY disappointing. I can't even get my femshep to look as she did in ME2, which is far better than any one I have been able to make in ME3. The biotic pwr recharge time is terrible. Very worried. Was excited with all the trailer and info, demo really disappointed. I hope this is just b/c it's not complete. *Fingers & toes crossed*:(

#1318
Benu5

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I liked it alot, but the (non sprinting) movement doesn't feel solid enough. The animation for running with the pistol drawn just looks wrong, the upper body needs to move more for the speed that the characters are moving at.

Other than that, Very Good.

#1319
dreman9999

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Daryst wrote...

Is it me or is the gameplay much more pollished in the Multiplayer part of the game, compared to the singleplayer section?

Their  the same. Your just accustom to the gameplay now.:whistle:

#1320
kalle90

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Moirai wrote...

Vez04 wrote...

2:16-2:29

I gotta admit that amuses me, hahahahaha.

www.youtube.com/watch


Honestly, I think this should be compulsory viewing at Bioware. Preferably in their animation department....


That vid sums up my thoughts very well. Though it doesn't cover the intro or storystuff, just gameplay. One big bummer is that looking at that video really makes me feel there are like 10 humans in the city. Seriously there should be corpses and hysterical people everywhere, and vehicles. Or have they already evacuated everyone?

The only thing I can say I'm entirely satisfied with is the music and audio. Guns sound like guns and voice acting isn't as bad as you'd think it would be after such a long time between ME1 and 3, though Mordin has apparently changed and Wrex doesn't sound quite like Wrex. But Anderson, Shep, Kaidan all sound good.

#1321
dreman9999

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Sleek wrote...

The scene when earth was being attacked was Terrible ! I lacked AAA quality and detail. Anyone else feel the same ?

Issuses about demo space limitations are limited.:whistle:

#1322
neuhikari

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I like the purple hair

#1323
dreman9999

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kalle90 wrote...

Moirai wrote...

Vez04 wrote...

2:16-2:29

I gotta admit that amuses me, hahahahaha.

www.youtube.com/watch


Honestly, I think this should be compulsory viewing at Bioware. Preferably in their animation department....


That vid sums up my thoughts very well. Though it doesn't cover the intro or storystuff, just gameplay. One big bummer is that looking at that video really makes me feel there are like 10 humans in the city. Seriously there should be corpses and hysterical people everywhere, and vehicles. Or have they already evacuated everyone?

The only thing I can say I'm entirely satisfied with is the music and audio. Guns sound like guns and voice acting isn't as bad as you'd think it would be after such a long time between ME1 and 3, though Mordin has apparently changed and Wrex doesn't sound quite like Wrex. But Anderson, Shep, Kaidan all sound good.

But the point of the demo was to show game play not story.
Also, how would you meet these panicing people if your on a roof?

Modifié par dreman9999, 16 février 2012 - 09:12 .


#1324
chazattack

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I loved it! I love rolling in and out of cover. I pretty much rolled my way through the whole demo.

#1325
sta697

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the fov needs to widen,i don't knw if it's a trick to render less stuff but i don't have enough awareness of my suroundings which results in often pausing to check the minimap and stoping the action.also why the cooldown of pull is bigger for an adept than for the vanguard

Modifié par sta697, 16 février 2012 - 09:18 .