Mass Effect 3 Multiplayer Demo feedback. What did you think?
#226
Posté 15 février 2012 - 07:43
#227
Posté 15 février 2012 - 08:20
AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING
My Score 9.5.
(PC)
Thx
#228
Posté 15 février 2012 - 08:21
#229
Posté 15 février 2012 - 08:33
#230
Posté 15 février 2012 - 08:47
Because I played yesterday (beyond awesome demo btw) and I'm already lvl 9.
#231
Posté 15 février 2012 - 08:54
Also, another really annoying glitch is when all your shortcuts disappear when you change characters, leaving you with no powers unless u go into the shift menu.
and why is there never anyone playing, the lobbies are always empty and its disconnects every other time when i'm searching for a game
#232
Posté 15 février 2012 - 08:55
Vanguard is not overpowered. It might seem that way in Bronze difficulty, but in silver and especially in gold, one wrong charge and your dead.
#233
Posté 15 février 2012 - 08:59
Awesome part of the Mass Effect universe.
BUT. You cant chat with others?? It says T is the button but NOTHING happens.
I have tweeted this issue to you but have not got any response.
Hope it's fixed til full release!
#234
Posté 15 février 2012 - 09:00
Not getting unplayable lag, but did have some lag, my last game i'd snipe people then around 2 seconds later their head would pop off. Kinda amusing tbh.ZweiImpulse wrote...
Anyone else getting unplayable lag in the games?
Also, another really annoying glitch is when all your shortcuts disappear when you change characters, leaving you with no powers unless u go into the shift menu.
and why is there never anyone playing, the lobbies are always empty and its disconnects every other time when i'm searching for a game
#235
Posté 15 février 2012 - 09:02
#236
Posté 15 février 2012 - 09:05
#237
Posté 15 février 2012 - 09:11
Note: Got him with the starter pack. How lucky am I, right?
#238
Posté 15 février 2012 - 09:14
Had some very rare lag in select games. (games are hosted by players, right? so this isn't a big deal)
Frustrated that I haven't unlocked any new people to play, so I'm stuck with my human soldier at level 15 lol. I guess it's fine, I sorta wanted to max him out anyways. Although I'd love to have a Krogan soldier.
Only experienced one bug, where I used my shield/health regen consumable right before I was about to go down, it used the consumable but did not give me the regen and we lost the game. I guess that's what I get for waiting to the last second to use it?
Have found multiple groups in matchmaking that stood together for a good few hours and just owned it up. Great work Bioware, can't wait for the full release and play some campaign & more multiplayer maps xD
#239
Posté 15 février 2012 - 09:20
#240
Posté 15 février 2012 - 09:29
Combos and insane comebacks were a couple of the high notes. Lagged occasionally, dropped occasionally, but was stable for the most part other than bugs which I've seen noted on these forums.
The A for every action had some problems where I wanted to revive someone but instead go into cover. I hope this gets resolved in some way or form in the future.
Other than that, co-op is good, but I'm not buying the game just because of that. Still beats planet scanning though. I look forward to the full game.
#241
Posté 15 février 2012 - 09:32
I think the same!Grimgaww wrote...
AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING
AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING AMAZING
My Score 9.5.
(PC)
Thx
#242
Posté 15 février 2012 - 09:34
Broken game
#243
Posté 15 février 2012 - 09:46
#244
Posté 15 février 2012 - 09:46
And that you can't drag and drop abilities to the hot bar when they suddenly vanish (http://social.biowar...-9275896-1.html)
But other than that, the gameplay is great, fluid, action packed, customization is great, and the reward system is even thrilling in its own way (like gambling)
Haven't had any real connection issues or crashes, only problem was my email showing up at first because of something with EA ORIGIN.
So yea, looks like a good wrap up to an AMAZING trilogy- and I use to never play rpgs before this lol
#245
Posté 15 février 2012 - 09:52
You probably want something a little more constructive though, am I right? Okay.
I appreciate that this is a demo, but it would be nice to have separate packs for things like weapons,mods, consumables, characters/species/classes. I've heard these will be in the full game and this makes me happy.
The "lengthen bleed out timer" button doesn't seem to do anything, do we mash or hold? MP might benefit from some kind of basic training to go along with the starter kit we get.
Speaking of the starter kit, it might be best to put at least one of everything in the starter pack. One consumable, one weapon, one mod, one class unlock. This would help introduce everyone to the different things you can do with your MP character right off the bat, possibly coming out of a basic training tutorial?
Anyway, just my two cents. Thanks for MP, Bioware.
IT IS FANTASTIC!!!
#246
Posté 15 février 2012 - 09:55
#247
Posté 15 février 2012 - 09:57
I have run into a few bugs however. Sometimes (and this is on the 360) I end up falling through the map, or going super high into the air. Once this happens, the match is pooched for me. And this is really frustrating. It came about by me just moving through the environment, and suddenly I just lift up forever or fall down. My squadmates however tell me I'm on the map. So I don't know what's going on.
I like the random aspect to the store, I don't know why so many people are against it.. however as you progress and you unlock more and more, I can see the frustration. Not too sure what BW will do, as this is simply the demo, but it's super awesome. I've had lots of fun, I just want a krogan vanguard. That must be in.
Otherwise, I must say.. super positive experience playing the coop. Definitely recommend.
#248
Posté 15 février 2012 - 09:59
Some connection and matchmaking issues aside, it's a really fun way to spend time in the Mass Effect universe.
#249
Posté 15 février 2012 - 10:00
Also, if I may posit a suggestion: If BioWare is interested in making a different mode for Co-op (like DLC), I would suggest doing a Left-4-Dead style co-op. You go through a mission with hordes of people coming at you. It has the same feel of the objective-based "horde" mode, but it doesn't take place in the same location....and will also keep people moving. I'd be interested in seeing that turn into a co-op game.
#250
Posté 15 février 2012 - 10:06
What I love most however was how they brought some of the RPG elements into the multiplayer as well. Being able to level up different character, being able to customize their look and build, even the simple fact of being able to name each of your characters; I absolutely love it!
I look forward to what new additions, maps, and general cool stuff you'll be adding to the multiplayer as well now!




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