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Mass Effect 3 Multiplayer Demo feedback. What did you think?


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#351
Shunt Mcblunt

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Geth might not be an enemy this go so they did not add them. Geth can be an ally. I wish they had them in Multiplayer as an Infiltrator and Engineer (Unlockable.)

#352
legionthegeth

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I meant as playable, cause 7 of the 8 factions fighting reapers are playable yet Geth aren't.

#353
Khran1505

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I've really been enjoying myself. There's always a rush and supporting my fellow soldiers against Cerberus but I've only won one full round so far, and that was only BARELY with a second to spare. It's definately a real challenge and even on the easier difficulties it requires total cooperation with the team.

I'm loving it all.

#354
BrotherCorvid

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I was pretty optimistic about multiplayer, and I'm glad to say that it surpassed my expectations! I was planning on only playing one or two matches to try it out as an infiltrator, but I got into a groove with this one guy who was playing an adept and wound up playing for two hours longer than I'd originally intended.  I was surprised at how the time flew by-- even though we didn't complete a map, it was killer fun.

I kind of wish we had the option to remove helmets (in the case of humans) or add helmets (in the case of the other races) just for further customization opportunities, and I'm not sure that I'm thrilled about the randomization system for acquiring new items, but overall I'm really happy with the multiplayer!

Modifié par RobotWalk, 15 février 2012 - 11:34 .


#355
Nyaa001

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lets see.... the idea is awesome in my opinion. Objectives at random is quite good that way its never the same.The fact that what they show as far as characters is what you get other than color in not to happy about. Changeable armor pieces would be a great idea for MP. with that it would be hard for others to look the same and lets us all show of our ideas on how a solider should look like.and limiting what race can play what class is smart but some of the race options do not make sense like a Krogan sentinel, for example, we all know krogan for being badass aliens that can fight and use biotics but tech skills are very minimum in their race except for a small few.i was hoping for a quarian or an asari or hell a female turian or something that could fit. Would also like for them to make it so you can choose a race and then select male or female. just an opinion hopefully i dont upset anyone.

#356
Atracious

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I really like how the MP plays, but there are a couple of things that i dislike.

The first and most prominent one, for me, is that the strong melee seems to be bugged. there are times when it will completely miss even though it should, and has, hit at other times. It also seems that the lunge/fine-aim only work sometime of the time...and it doesn't seem to have a reason.

The second thing that i dislike is that there are no hard values for the weapon stats, i've unlocked the mantis V on my profile and i can't tell if it's even made an improvement over the mantis I...

And I too dislike the grab bag style of the item unlocks, there really should be another section where you can just buy what you want, at a much higher price, so that those of us who are focusing on one thing can do that, rather than just waiting till we get something that we can use...as well I didn't get any omni-gel for the longest time, and would have spent extra to get a few

#357
mewarmo990

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NICKjnp wrote...

Unlocking new races takes too long. And if we are suuposed to be adding these characters to our war assets then they should level much quicker.

I agree with you on race unlocks.

However, character leveling has been extremely fast for me. I am earning an average of 60-70k xp per game that I lose, and 90k+ when we win.

For a while, I leveled almost every match. Now at level 15 or so, it's every 2 matches.

Modifié par mewarmo990, 16 février 2012 - 12:04 .


#358
Lakeshow1986

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I really enjoy the multiplayer, the gun play and the leveling up. I also like the idea of buying packs for upgrades and single-time items.

I'd like more customisation though, to customise faces if possible. Also more options to customise armour etc. Other than that I think BioWare is on to a winner here!

#359
Xeper84

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Mp made a better impression than the sp, but because i couldn't really play (because of network errors) i just have two questions:
1. is it possible to actually "win" a map? (is there a end in waves?)
2.revive is space?

if the second point is true please change it to another button because in a battle when you try to revive a teammate near an objektive....it's a pain in the ***

edit: just read the post two above mine ...so you can actually win.... but after which wave?

and something for Bioware:
can we get a lot more customization options please? Why not using the char editor?Image IPB

Modifié par Xeper84, 16 février 2012 - 12:12 .


#360
Flawed Kestrel

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Descy_ wrote...

To everyone: Please remember to Revive.


Revive? What lunacy is this? I don't know the meaning of... 'revive'!

I only have an issue with the damn grab bag. I got a Turian, which would be nice if I didn't hate playing as a Sentinel. My buddy gor a Krogan and he's ripping everything apart! Me? I can't do anyhing without my Qurian, WHICH I WISH I HAD!

#361
Ironsandshrew

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Xeper84 wrote...

Mp made a better impression than the sp, but because i couldn't really play (because of network errors) i just have two questions:
1. is it possible to actually "win" a map? (is there a end in waves?)
2.revive is space?

if the second point is true please change it to another button because in a battle when you try to revive a teammate near an objektive....it's a pain in the ***



Yes the maps goes 11 rounds, 10 regular/objective rounds then the final is to survive at the extraction point for like 2 minutes.

I sorta like the random crates in the way that its like playing the lottery or something, I would like for the actual classes to unlock based on progression though.

#362
Inanna Athanasia

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how do you unlock the multiplayer on the demo? Mine is being a pain....

#363
Ender Ghost

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I like the multiplayer a lot so far, my only complaint are the random kits, while I don't want you to remove them, I want the store to have individual items and characters I can buy (Maybe unlocking stuff when you level up would be nice.)

And my one request for a MP dlc is, of course, Geth.

Anyways thank you Bioware for the awesome Multiplayer!

#364
JeffZero

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OK, I'm starting to come around already.

#365
fsoct5

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Hey guys I would love to play the MP! little help here.:)
PM me.:)

#366
Atik- who_took_my_name

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Good Evening! I think that 3 weapon for each category is too few... Also how they perform.. the first assault rifle is the uber weapon, with attachments it holds 54 bullets, reload is quick as 1 sec, don't even notice it, then why would any body need other two? last one has a terrible recoil and the other one is semiauto with a low clip... and don't even get me started on sniper rifles.. all r bolt action.. and in survive mode it means useless...

#367
Xenolithium

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Haven't gotten far in the demo, because team mates are typically mentally challenged...

But I hope to god there's more variety when the game is released. Survival is fun, but it's so played out and I feel conned. I was hoping for Co-Op Missions, not "Lol survive enemy waves! -Trollface-"

#368
Killmoves37

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I love the multiplayer except for the random race unlocks. Having weapons and items unlock randomly is fine, but i want to be able to choose which race i play as. Having to rely on luck to get the Quarian Engineer is frustrating considering not only can i get characters in other classes, but characters that i've already unlocked as well.

Modifié par Killmoves37, 16 février 2012 - 12:31 .


#369
Moil

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The multiplayer wasn't as bad as I anticipated.

It's certainly not very engaging tho. It is a tad monotonous playing just survival mode. I would have liked to see it tied into the single player storyline, otherwise there's no reason for me to play it.

I am biased, as my main interest in the Mass Effect series is the storyline, and I feel that anything that detracts from the main story and sub plots isn't worth my time.

Modifié par Moil, 16 février 2012 - 12:41 .


#370
TK EL_

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I liked the MP a lot. Its pretty much everything I expected. My one issue though is how do they intend to keep it fresh? Whats the content support like? Is it just going to be more maps and characters? or something totally unexpected

#371
JeffZero

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Moil wrote...

The multiplayer wasn't as bad as I anticipated.

It's certainly not very engaging tho. It is a tad monotonous playing just survival mode. I would have liked to see it tied into the single player storyline, otherwise there's no reason for me to play it.

I am biased, as my main interest in the Mass Effect series is the storyline, and I feel that anything that detracts from the main story and sub plots isn't worth my time.


I'm with you on why to play the games, but for the record it will be tied into the storyline very slightly. Some of your accomplishments on the multiplayer side can have a direct impact on the campaign if you want them to. (You're still able to accomplish everything without any assistance of course.)

#372
trackboy186

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I really like the multiplayer and look forward to more games with friends, but the random unlock nature means I'll probably only max the one character and be done.

Modifié par trackboy186, 16 février 2012 - 12:54 .


#373
Runalak

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 First I was not impressed at all. I wanted to try around with friend together before we go in a public match but within one hour we could play only 5 minutes together due to connection problems. He could not join my match and vice versa.

So after getting frustrated of that we went in a public match which worked like a charm. Me, my buddy and 2 other guys, and thats when the fun began.
Unfortunately one of the others left a few minutes later. The 4th spot was free forever and nobody joined the lobby so we went on with 3 players. It was fun and it never felt boring or like a time waste. The credit and EXP system seems fine to me and together with the random rewards out of the bags it looks kinda like it could be enjoyable for a longer time.

Pro:
+ Good coop action while it feels still like ME
+ Leveling and credits system makes sure that there is enough to do
+ Random rewards are funny because you want to try out the new suprise you just got.
+++++ Voice Chat: I'm really really proud of Bioware because of the voice chat on the PC version. Yes, we can use push-to-talk. Looks like nothing special but ME3 is the first multiplatform game that let's the player decide if he wants to use PTT, Voice Activation or even no Voice at all. That was so annoying in past games, especially if you play with friends and use TS3/Vent/Skype and had double voice chat. At least one developer that has a heart for PC gamers, even if the roots of ME are on Xbox360. I could kiss all Bioware employees right now :P

Contra:
- Matchmaking could be better. Joining a private game looked almost impossible and public games seems to be broken too. Maybe it was just server overload or something but I hope it will be improved at release. We want to play with 4 people in a private match not possible atm, would be a real big problem if still will be impossible at release.
- Weapom loadout menu could be more clearer. I did not know where to press first and which weapons I currently have selected. Even now after I thought I got it I still feel confused sometimes.
- Equipment menu same as weapon menu, too confusing and incommodious
- Biggest gameplay issue in my Opinion. The one button to rule them all. I had it twice already that somebody died because Cover, Use and Sprint are on the same key. Taking cover instead of reviving someone is not cool. I can understand, that this is done because of the console version where the number of buttons are limited but please change it for the PC version. Everything else is so well ported, don't let one tiny button destroy that.
- I still don't know how to change the hotkeys at the top. My Vanguard has only the Charge as hotkey (I don't know why), for every other skill I have to open the menu and execute it from there.


So yes, I'm actually more than satisfied with the MP part of ME, a few tweaks here and there and it's actually better than some pure full price Coop Shooter even if it's just an addition to an epic singleplayer game.
Final Question:
I've read somewhere that MP and SP are linked somehow but could not see anything at all in the demo regarding this. Will my MP action somehow inflict my SP experience in the release version? Or maybe the other way around? Or is it completely independent from each other?

Sorry for the long text...

Modifié par Runalak, 16 février 2012 - 01:04 .


#374
Saturn706

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As a vanguard, I find myself running alot! So running around corners is a tad annoying with the way the camera works

#375
elessarz

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Randomized item packs - and especially randomized character drops - are not a good idea because you trade an efficient system where people can buy what they need with one where they basically pray they don't get something they already have. Why not set up a proper store?

Another point: it may be wise to give multiplayer character more skills, not only to play on the limited number of skill points, forcing the player to make more pronounced build choices earlier, but also to ensure there is more content in the long run.

It would be good to have an alternate sprint/revive/cover button PC people can bind so they can get around the one button does all syndrome. I myself have died on multiple occasions because my character couldn't tell which of the three I wanted to do.

Also, that bow-legged run everyone has is silly.