Not too shabby at all.
-Only wish getting out of cover and moving around get smoother. Can't count how many times I got pwned because I couldn't manoeuvre due to being stuck doing hoops around a cover like a headless chicken, gets "magnetized" to the wrong side of the wall to my utter dismay and Cerberus' subhuman glees. Granted one could get used to it and be better at avoiding the "magnet" but please separate key-binding. Might be ill considerate to say but if I feel it to be clunky the first time, it is clunky.
-It would be nice to have some team leader command feature...I know comm link is where it's at but for a Pug, it's nice to have when people are mic shy.
-Maybe an epic mode when you are high lvl enough? Tis where you have limited ammo cache supplies for legendary play? (Think Alien Swarm) (Not on gold or silver yet but I don't think there's limits to resupply ever, no?)
-Mentioned but think all races should be selectable at the start.
-Please include some offensive gametypes in the future (two thumbs up if it's already included) like infiltrating an enemy compound where it plays more like a SP map (Forward moving as opposed to the circular designs we have now.)
-And since thinking aloud here, couldn't we have some special missions when one levels high enough where extra missions become available that would be exclusive to certain level caps and race. (Not racist! It's politics! Even when you are about to get wiped off the map! That's how "intelligent" sentient beings roll!) Example: Play an Asari long and high enough and you would be promoted to be part of the Commandos and you would be able to join some high challenge missions solely for the Asaris when Asari interests dictate you should be selected for a top tier mission not part of the unilateral quest to combat the invasion. And hell, through the process, you get to discover tibits to the main story that Shepard would not have the ability to discover being a busy man/woman pistol butting, smashing skulls, omniblading guts, shooting high speed hot leads into fleshes and machines better than anyone in the Milky Way.
Recap: MP solid, only slight fix and more debugging. And add more stuff!
Modifié par Rhadeon, 17 février 2012 - 10:36 .




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