I think instead of Recruit and Veteran packs it should be changed to Recruit equipment, Recruit Weapons, Veteran equipment, and Veteran weapons packs.
Modifié par ZombieGambit, 20 février 2012 - 01:43 .
Modifié par ZombieGambit, 20 février 2012 - 01:43 .
OmahaBeach wrote...
PROS-
I've noticed many people stating that they greatly disliked the buying of random boxes and getting the same gun or previously unlocked characters, but I feel sorry for those people who don't seem to understand that they are actually unlocking upgraded levels of the guns similar to ME1 and free experience points for those characters to level them up faster. That said, I enjoy the system a lot. It makes me think about the character that I'm playing mostly and sometimes causes me to change my character or play style, at least for a bit. The challenge level can be quite high and that's really nice. I make it to level 11 even on bronze less than half of the time with characters in the teen levels. This keeps the game constantly challenging and always something to strive for. Then putting the challenge up to silver and gold creates exponentially more challenging situations.
CONS-
Zergling Cerberus. I don't mean the Phantoms, I undertand their role as melee characters (even though sometimes get killed by them from pretty far away without them even moving, so that's a problem), but sometimes I'll be in cover and suddenly two centuries and four assault soldiers will rush my position with zero regard for their personal safety which seems just strange and ridiculous and they win 99% of the time which takes away any challenge. It's also extremely difficult to play partially with your friends and partially with stangers. Either you create your own public lobby, invite your friend, and wait an hour for anyone else to show up, or you have to search endlessly for another public lobby with one or two spots open to invite your friends open. There should be some consistency outside of lobbys (think Battlefield 3), where you can have a group of just you and one or two other people can easily stick together and find a game with some other people.
Modifié par WarGriffin, 20 février 2012 - 02:03 .
chewat182 wrote...
I usualy use a sniper and an assault rifles, thought a would mix it up and use a shotgun but it was a pain as it was taken 2 or more shots to kill someone in point blank range. i wish i unlocked a krogan but nope still stuck with the default characters and i have bought so many of the packs but still havnt unlocked anyone else
Modifié par OneDrunkMonk, 20 février 2012 - 02:51 .
Xeranx wrote...
The random card pack system is exactly like the one EA uses in Need For Speed World. Ideally it's geared to keep customers paying the chance of earning random parts and whatever else. Why it's used here is probably to keep people playing the MP co-op. Even from that aspect it seems kind of limited and someone made the connection to grinding for characters which it, very well, will be.
Modifié par Major_Tao_Tau, 21 février 2012 - 02:31 .
Major_Tao_Tau wrote...
I agree with other Players who have suggesting adding a feature to the lobby - which reports what the other team members are doing while you wait in lobby.
Player A: is purchasing veteran box
Player B: is upgrading / reviewing character Powers
Player C: is reviewing weapons choices
Player D: is ready.
*** There needs to be an option to text into the lobby "I need X amount of minutes to use the restroom...and I'll be right back ( ! ) for those who are not on mic... so the team members won't get too impatient and just quit to find a new group.
~~~~~~~~~~~~~~
Is it true that if we're waiting in the Public Lobby...that if we start with just two players....the Lobby will fill up our squad with other Players dropping in so we can start play with a full four person team ?
Is that how the Lobby is supposed to work, or may be working in the near future ?
~~~~~~~~~~~~~~
Modifié par Xeranx, 20 février 2012 - 03:04 .
Guest_Wisco Prime_*
implodinggoat wrote...
I was one of the people on these forums declaring that I didn't want multiplayer in ME3.
But now that I've played it, I'm totally sold on the idea. I'm having a lot of fun and I can tell I'm going to play the hell out of it.
I Still Have A Few Critiques Though.....
1: The random unlocks are very irritating. I've got an N7 rating of 40 and I've played many hours of multiplayer and I still haven't unlocked any new character classes.
2: I hope some of the levels make better use of the cover system: I've learned to run and gun pretty well at this point; but I don't think the level design properly rewards you for making use of the cover system.
3: Phantoms need to have more vulnerabilities: Stasis owns them and warp or charge works pretty well; but if you're not a biotic class (or a Krogan) you're completely at their mercy. My level 20 Soldier with a shotgun shouldn't be getting slaughtered by them so easily. At the very least hitting them with a shotgun blast should stagger them a little.
Guest_Wisco Prime_*
So that way we can kill the old bosses in multiplayer. And if you guys wanted to be super cool, you shouldWisco Prime wrote...
Had fun playing the multiplayer. Something that could be pretty sweet is if in some lvls of the full game have some
boss battles from older games.
Modifié par Wisco Prime, 20 février 2012 - 03:36 .
Guest_Flies_by_Handles_*
Modifié par Taleera, 20 février 2012 - 05:13 .