the inabillity to effectivly play as a sniper using soldierclass.
with smart enemies that get up and close really fast in overwhelming numbers
trying to utilize sniperrifles becomes a pain in the *** ( pardon my french, no pun intended to canadians LOL! )
2 things that felt overlooked is that sniping requires weaps with fast handling (reload) or "stay in zoom" (several shoots in clip) in fastpased close quarters MP to have any chanse of beeing effective.
ME1 and in many cases ME2 had statistic enemies holding there ground, and the snipergamestyle was then possible but as it in the ME3 S and MP has changes to a very much more fast pased (enemies charging) game,
the problems with longdistance rifles becomes ever so more noticable...
Problem: Sniperrifles that require reload after each shot fired does not reload automatically,
that for me was extreamly annoying, makes me push buttons way more than i should need too.
(perhaps cus im used to that function in other games i play MP in ;-) and having consistancy when switching amongst games would make ME3 MP feel less frustrating from unnecessary button mashing to reload)
sulution: change this so they do autoload after each shoot for a smoother sniperstyle gameplay while on the move in the maps
Also the reloadtime with sniperrifles are terrible, takes forever to reload and makes you stand there like a fool while the enemy overruns your poss....
b r >




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