Multi-Player Internet Connection Issues (Xbox 360, PS3 & PC)
#101
Posté 18 février 2012 - 03:51
#102
Posté 18 février 2012 - 04:01
Things they could have done to fix it:
1. Dedicated servers!!!
2. When assigning a player to be host, try firing a few packets at that player to make sure they don't get eaten up by a firewall before sending other players to try to connect.
3. Put a cancel button on the connecting page so that if I do get stuck with an unreachable host, I don't have to wait 5 minutes.
If this is the case, then doing things like turning on UPNP or setting up port forwarding would fix it so that YOU can host a game, but still won't allow you to get to games being hosted by an unreachable host. Basically, they need to have ALL the players either set up UPNP or configure port forwarding.
Modifié par black_and_blue, 18 février 2012 - 04:03 .
#103
Posté 18 février 2012 - 06:23
#104
Posté 18 février 2012 - 06:45
#105
Posté 18 février 2012 - 06:47
I will add my support for the "Give XP and Monies if disconnected" thing. Seriously, one of the main reasons I'm not still trying. It's just too disheartening to watch all my pretty XP vanish the instant EA decides it doesn't like me.
#106
Posté 18 février 2012 - 07:20
#107
Posté 18 février 2012 - 07:36
#108
Posté 18 février 2012 - 08:14
EXP and credit gains should be saved in between waves. This will drasticly reduce your dissconnect complaints.
When its the host dissconects mid game, the wave resets for host migration. this is infuriating, especially after hunting down those high value targets.
I dont know whether its a limitation with UDK or not, but i know multiple games do this so there has to be a workaround.
Bioware you made a great series, and you even went further with the addition of a really fun multiplay experience, just go a little further and you can be attracting many new players just from MP alone.
Modifié par WeAreLegionWTF, 18 février 2012 - 08:14 .
#109
Posté 18 février 2012 - 09:13
#110
Posté 18 février 2012 - 09:23
When you get disconnected, all progress is lost... Can you give us reconnect option?
#111
Posté 18 février 2012 - 09:40
#112
Posté 18 février 2012 - 09:41
I hope things are better for the full ME 3 game, otherwise, I may be returning my copy a lot sooner than I'd like to
#113
Posté 18 février 2012 - 09:45
also I concur on the reconnection, I lost my progress so many times with random disconnects.
Modifié par JohnDoe, 18 février 2012 - 09:46 .
#114
Posté 18 février 2012 - 10:11
#115
Posté 18 février 2012 - 04:16
- I have no problem connecting to EA server
- I can occasionaly connect to random people using Quick Match (sometimes I connect, sometimes I got "You have been disconnected from game")
- If I start public game, random people can join me, BUT not my friends (neither one of them)
- My friends can easily connect to each other
- I can't join any game from either of my friends
I have allowed full access for MassEffect3Demo.exe
I have forwarded ports 3659, 6000, 56536
I have enabled full UPnP
I'm using ADSL, my PC is directly plugged to router using ethernet cable
Any idea? Solution?
#116
Posté 18 février 2012 - 04:36
I don't get it, it's kinda of annoying. I haven't gone past lvl 17 in two days because of it. PC user, made all the changes suggested by Chris. Still only disconnecting on mission success.
Ideas?
Also, on a side note, I have to disable Origins in game or the demo crashes, ALL THE TIME. I'm still connected to Origins, but just can't access the feature inside the game.
Might be related?
Modifié par Liedral, 18 février 2012 - 04:37 .
#117
Posté 18 février 2012 - 05:50
DraCZeQQ wrote...
I'm having weird connection issues ...
- I have no problem connecting to EA server
- I can occasionaly connect to random people using Quick Match (sometimes I connect, sometimes I got "You have been disconnected from game")
- If I start public game, random people can join me, BUT not my friends (neither one of them)
- My friends can easily connect to each other
- I can't join any game from either of my friends
I have allowed full access for MassEffect3Demo.exe
I have forwarded ports 3659, 6000, 56536
I have enabled full UPnP
I'm using ADSL, my PC is directly plugged to router using ethernet cable
Any idea? Solution?
This sounds like the same problem I'm having. All mentioned ports have been forwarded. UPnP enabled. No software firewall running.
--Start the demo.
--Connecting to Origin (EA) briefly appears and then I'm on the main "Press Any Key" title screen. I pres the any key.
--I get to the next screen which briefly says "connecting" in the top right, then the main menu loads and the EA Laptop info thing opens stating "Connected to EA Servers".
--I select Multiplayer.Multiplater character select screen loads.
--I press Shift&F1 for bring up friends list right click friend and hit join game.
--"You must be connected to the internet to access this feature. Please check your network connection and try again"
--Nine times out of ten I will be dropped back to the multiplayer character select screen. More annoyingly occasionally it will load me in to the game but the above message is still displayed. I can friends and enemies running about and hear the action, but can't move my character due to the above mentioned error dialogue box. I click ok on the error message and bang dumped back to the multiplater character select screen.
Random games work, but for some reason, I'm not allowed to play with my friends.
Edit - This is on PC, Windows 7 64bit, if it helps any.
Modifié par Tavalisk, 18 février 2012 - 05:54 .
#118
Posté 18 février 2012 - 06:56
Modifié par PD ORTA, 18 février 2012 - 06:57 .
#119
Posté 18 février 2012 - 08:52
#120
Posté 18 février 2012 - 08:54
forwarding port 7673 udp was like magic. from one second to another i could connect and host games with NO PROBLEMS.
Cris please add this in ur first post for everyone to see.
#121
Posté 18 février 2012 - 10:17
godwoodrodi wrote...
yep absolutely right! ports 3659 and 6000 didn't help at all
forwarding port 7673 udp was like magic. from one second to another i could connect and host games with NO PROBLEMS.
Cris please add this in ur first post for everyone to see.
How the hell do you do that?
#122
Posté 18 février 2012 - 10:32
Edit: Ouch,stopped working, connection lost nearly every time i search for quick matches.
Modifié par Mr_Target, 20 février 2012 - 04:43 .
#123
Posté 18 février 2012 - 10:48
#124
Posté 19 février 2012 - 01:02
Hell, I can't even connect to the multiplayer server at the moment.
God damn BioWare you make me fall in love with a multiplayer I was completely against and then run it with the ****tiest netcode I've ever had the displeasure of experiencing.
Edit: Alright I'm done with the demo for now. I'll keep tabs on it but I'm done wasting time playing only to disconnect before the end of every game.
Modifié par Riot Inducer, 19 février 2012 - 03:44 .
#125
Posté 19 février 2012 - 01:29
Edit: 360 version
Modifié par PD ORTA, 19 février 2012 - 01:30 .





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