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ME3 horrible framerate drops


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#76
SantosCapela

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For those which disabled origin in-game and it worked maybe the problem as something to do with the mouse. In my case I have two mouses, one cordless and another one non-cordless. If I use the non-cordless aka good mouse I have the problem. With the other one I don't have any problems. To enable the in-game overlay what I did was reduce the pooling rate of the mouse to 250 from 500. I also disable some security things like the AV when playing mp but it seems the culprit was the mouse.

By the way in my case when I was trying to find the problem, it was easy to see if there was one or not. In the initial screen with the falling debris and the text "Press any key to start" moving the mouse would freeze the the image,

#77
Amaranthy

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How did you change the pooling rate of the mouse?

#78
Doutrisor

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SantosCapela wrote...

Origin settings -> in game tab -> uncheck first box. Had the same problem.

The problem is origin overlay. The game was unplayable...


Thanks ! My problem is solved by you :D

#79
SantosCapela

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Amaranthy wrote...

How did you change the pooling rate of the mouse?


In my case the logitech set point software for the mouse gives that option.

#80
SantosCapela

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Please ignore...

Modifié par SantosCapela, 18 février 2012 - 06:14 .


#81
Namarre

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I had the same problem. It was absolutely unplayable but guys please just listen. Disable the origin overlay. IT FIXES THE PROBLEM AND MAKES THE GAME WORK PERFECTLY.

#82
Namarre

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If this fix doesn't work then your problem is unrelated to the original post on this thread. If you are kinda upset that u can't have the origin overlay, it's called alt+tab ladies :)

#83
lolwot

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Regional_Coffee wrote...

Found out how to disable v-sync in the demo, add ForceFullVSync=false in your GamerSettings.ini (DocumentsBioWareMass Effect 3 DemoBIOGameConfig).

Much better.

Unit Alpha: This may have been what you were experencing, as running a game in a window automatically disables v-sync.  Try that tweak and run it fullscreen, should be much smoother.


"ForceFullVSync=False" didn't work for me, but "UseVSync=False" gave me a pretty significant increase in framerate.

#84
lolwot

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Has anyone found a way to turn on V-sync without double buffering? As of now, I have to choose between horrible tearing or an unsteady framerate. Why would Bioware prevent us from using triple buffering?

#85
SSV Enterprise

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Amaranthy wrote...

The core clock on 4850 is 600-625MHz depending on the manufacturer while the 6550M is 600MHz. There shouldn't be a big difference between the two cards.

But average of 40FPS in the game should be normal for you.


Except that the 6550m has half the actual shader processors as the 4850 and less than half the memory bandwidth.  Clock speed doesn't really matter when you're comparing different cards.  The 6550m is firmly an entire tier below the 4850.

#86
Regional_Coffee

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lolwot wrote...

Has anyone found a way to turn on V-sync without double buffering? As of now, I have to choose between horrible tearing or an unsteady framerate. Why would Bioware prevent us from using triple buffering?

Dunno, it's frustrating.  ME2 has triple-buffering built in, hopefully it gets added back into ME3.

#87
Commander_Keyes

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Hey guys i got the same problem but you may not believe it

This is computer specs

Windows 7 64-bit

Intel® Core™ i7-2600K CPU @ 3.40GHz
8 GB RAM
AMD Radeon HD 6800 Series
Video RAM: 740.8 MB

Disk Space: 398.4 GB

and the game still lags during the menu what i mean when i try to move my mouse i have difficult pressing the buttons it takes 3 to 4 seconds to click a button and even the sound is also affected

also in character conversations it also lags so much that i can't press a buttons for decisions

also at the menu when trying to access EA servers it takes 8 to 15 seconds to access the net

when trying to registry my character the first part is lag free but at the end of it it starts lagging

Now here is the biggest problem

when conversations are happening they don't lag the only thing that lags is the picture so when the picture lags the conervsations continue even when the picture has not moved an inch. even text when that text is finished it does not dissapear and the text after that is currently being said even when the last text has not dissapeared! strange isn't it.

Modifié par Commander_Keyes, 23 février 2012 - 06:42 .


#88
Commander_Keyes

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Nevermind it was just yesterday that was slow maybe because there were so many peoplein the game maybe playing multiplayer that could of lagged the game cause today its working good no lag whatsoever so i guess it depends on how full the server is hope its better in the retail version or else it will get very bad with over 1 million players or even 4 million players hope it gets fixed soon.

#89
1evon

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I just want to applaud the people who have contributed solutions to this thread.
The fix that worked for me was to turn the Report rate down to 250 trough the Logitech setPoint control center as suggested. It was, however necessary to restart Origin after i changed the report rate for the change to take effect.
With my mouse at report rate 250 the game no longer turns into a mass effect slideshow presentation on the topic of frustration when i nudge the mouse. As an added bonus a very similar problem that i experienced with mass effect 1, which only appeared recently, seemed to clear out as well

#90
Freddo

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SantosCapela wrote...

Origin settings -> in game tab -> uncheck first box. Had the same problem.

The problem is origin overlay. The game was unplayable...

Thanks for this information, had the same problem. Seems like Origin is worse than it's already bad reputation.

#91
TheLostGenius

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Weird! I have a 460m and the game is a constant barrage of maxed out 60fps.