Where to get ammo and credits in multiplayer?
#1
Posté 14 février 2012 - 07:46
#2
Posté 14 février 2012 - 07:48
#3
Posté 14 février 2012 - 07:49
I've played about 10 matches, 1 of them i got to wave 2.
No credits. And i tried looking for, but cant see the ammo crates o_O
#4
Posté 14 février 2012 - 07:50
#5
Posté 14 février 2012 - 07:51
#6
Posté 14 février 2012 - 07:51
#7
Posté 14 février 2012 - 07:55
SarenReborn wrote...
You only get credits, when you complete objectives every 3 waves.
Do the # of objective waves go up as you go from bronze to silver to gold? I only played bronze during my time with the MP. I believe it only had one objective wave.
#8
Posté 14 février 2012 - 08:04
#9
Posté 14 février 2012 - 08:22
So its useless to try and do sometthing to get creds.
But the question is - how do these ammo dispensers look like?
#10
Posté 14 février 2012 - 08:24
Stephenc13 wrote...
There's 1 objective every 3 rounds. When you get to 11, that's when you get extraction.
This, and no, the number of objectives does not go up or down based on difficulty level.
#11
Posté 14 février 2012 - 08:24
LTiberious wrote...
on PC there is a bug which makes all rounds silver.
So its useless to try and do sometthing to get creds.
But the question is - how do these ammo dispensers look like?
They are crates with red, shiny thermal clips on top of them.
#12
Posté 14 février 2012 - 08:26
Frank Petreikis wrote...
LTiberious wrote...
on PC there is a bug which makes all rounds silver.
So its useless to try and do sometthing to get creds.
But the question is - how do these ammo dispensers look like?
They are crates with red, shiny thermal clips on top of them.
Okaaay, thanks for that, will look into it
BTW - Thanks to the Mods for quick replies
#13
Posté 14 février 2012 - 08:27
The rounds may default to silver, but the host can still adjust the difficulty level.LTiberious wrote...
on PC there is a bug which makes all rounds silver.
So its useless to try and do sometthing to get creds.
But the question is - how do these ammo dispensers look like?
Ammo dispensers look like the heavy weapon ammo boxes from ME2. They shine and are fairly easy to spot and there's one by the spawn area in each level.
#14
Posté 14 février 2012 - 08:33
ItsFreakinJesus wrote...
The rounds may default to silver, but the host can still adjust the difficulty level.LTiberious wrote...
on PC there is a bug which makes all rounds silver.
So its useless to try and do sometthing to get creds.
But the question is - how do these ammo dispensers look like?
Ammo dispensers look like the heavy weapon ammo boxes from ME2. They shine and are fairly easy to spot and there's one by the spawn area in each level.
Perfect answer, thanks.
Me and another dude ended up shooting them with warps/singularitys, and removing shields from the enemies, with melee
#15
Posté 14 février 2012 - 08:47
PC btw
So a redesign is required (srsly!)
Modifié par LTiberious, 14 février 2012 - 08:53 .
#16
Posté 30 septembre 2012 - 09:28
#17
Posté 30 septembre 2012 - 09:29
#18
Posté 30 septembre 2012 - 09:34
freemyheart wrote...
I want to know too!
Ammo crates will always be in the same place on every map. The more you play, the more you will learn where they all are. Check what your teammates are doing and they'll probably reveal where the crates are. They look like several (or sometimes one) rectangular crates that are stacked full of cylandrical shaped thermal clips. They glisten/glimmer sometimes and are usually found in indiscreet places near walls. Hope that helps - that is, if that's what you wanted to know
#19
Posté 30 septembre 2012 - 09:35
He's joking.jkthunder wrote...
freemyheart wrote...
I want to know too!
Ammo crates will always be in the same place on every map. The more you play, the more you will learn where they all are. Check what your teammates are doing and they'll probably reveal where the crates are. They look like several (or sometimes one) rectangular crates that are stacked full of cylandrical shaped thermal clips. They glisten/glimmer sometimes and are usually found in indiscreet places near walls. Hope that helps - that is, if that's what you wanted to know
He has every UR at X.
#20
Posté 30 septembre 2012 - 09:37
LTiberious wrote...
By the way - it seems like they are really hard to find. Just observed as my team ran and meleed the enemies
PC btw
So a redesign is required (srsly!)
Welcome to the game.
Once you get a little experience under your belt you'll spot them with ease, not to mention having the locations memorized. As a tip, when you start spending credits, you'll probably want to concentrate on buying recruit packs first, for upgrading your weapons. Jumbo equipment packs are good for consumables like medigel and survival packs. One consumable is spare ammo, when you can use in game to fill up your ammo and grenades. Most folks forget to use those or just use them when they need more grenades. The crates will be plenty to fill up your ammo ordinarily.
#21
Posté 30 septembre 2012 - 09:40
#22
Posté 30 septembre 2012 - 09:40
Grumpy Old Wizard wrote...
LTiberious wrote...
By the way - it seems like they are really hard to find. Just observed as my team ran and meleed the enemies
PC btw
So a redesign is required (srsly!)
Welcome to the game.
Once you get a little experience under your belt you'll spot them with ease, not to mention having the locations memorized. As a tip, when you start spending credits, you'll probably want to concentrate on buying recruit packs first, for upgrading your weapons. Jumbo equipment packs are good for consumables like medigel and survival packs. One consumable is spare ammo, when you can use in game to fill up your ammo and grenades. Most folks forget to use those or just use them when they need more grenades. The crates will be plenty to fill up your ammo ordinarily.
#23
Posté 30 septembre 2012 - 09:41
Ledgend1221 wrote...
So am I the only one who looks at the dates?
lol
#24
Posté 30 septembre 2012 - 09:42
#25
Posté 30 septembre 2012 - 09:44
Ledgend1221 wrote...
He's joking.
He has every UR at X.
Heh. Saw that after I posted. Someone must be feeling bored
Redundant thread is redundant.
Modifié par jkthunder, 30 septembre 2012 - 09:44 .





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