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Is It Just Me Or Are the Controls Terrible?


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153 réponses à ce sujet

#1
D4rkSektor

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Just finished the demo, and had a blast, but there's one glaring problem: The controls are horrible. I found it extremely difficult and frustrating to control Shepard. He rolled when I wanted to sprint, rolled when I wanted to take cover, took cover when I wanted to activate a button, etc.

Hopefully, BioWare ironed out these issues in the final version, but if they didn't, they sure could learn a lesson from Warhammer 40k: Space Marine. The controls in that game are perfect. Shift to sprint, space + directional key to roll.

Shift: Sprint and enter/exit cover.
Space + Directional key: roll and context sensitive actions, like jumping over a gap.

#2
JeffZero

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You'll get used to them.

#3
SKiLLYWiLLY2

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Apparently, that's too much work for Bioware to bother...

#4
bennyjammin79

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If you want horrible controls you should play Dark Sector.

#5
BatmanPWNS

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It's just new.I had a problem when I went from ME1 to ME2 then back to ME1.

#6
izmirtheastarach

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Got used to the controls on the 360 demo, and this feels so much better. I feel unshackled.

#7
tch2296

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SKiLLYWiLLY2 wrote...

Apparently, that's too much work for Bioware to bother...


What do you mean? I've found Bioware to be pretty responsive to their fans, especially compared to most of the large game developers and publishers.

#8
Praetor Knight

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Well, I'm on the 360 and I either need to try to fix my left thumbstick or just get another controller again. : (

But the actual 'controls' were fine for a demo, IMHO.

#9
squee365

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I felt the same way at first but by my 3rd play of the demo it got REALLY comfortable. I'd feel weird going back to ME2 at this point...

#10
Lucky Mame

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Yeah I found the controls awkward at first(Xbox 360). But I pretty much got used to them fast and I think they're actually better now. Gotta love that roll.

#11
AmyBA

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I don't really have a problem with them.

My first demo playthrough it was kind of awkward because they were slightly different from ME2, but I had the exact same issue with ME1>ME2.

Have done 4 demo playthroughs now and it feels find to me now, have gotten quite used to it.

#12
Crusherix

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For one thing.. the controls have killed me twice during demo, i want to run away from fire but char turns so damn slow when you run so get too close to "cover"... stupid shepard sits down and gets killed. Stupid cover system if you ask me.

#13
fropas

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Crusherix wrote...

For one thing.. the controls have killed me twice during demo, i want to run away from fire but char turns so damn slow when you run so get too close to "cover"... stupid shepard sits down and gets killed. Stupid cover system if you ask me.


That's why they gave us a roll. . . improved your health and shields if you're dying a lot. It's like Dr. Suchong used to say, "Problem not with plasmid, problem with reaction time." If you don't die in a game, then maybe it's too easy for you.  I do think it's annoying how Sheperd "vacuums" himself to walls when you press "A" but that's part of the challenge--the game can't read your mind, so be more careful. Sorry I don't want to sound like snob, but I like "difficult" games, even if that means controls are difficult, it's just one more challenge.

Modifié par fropas, 14 février 2012 - 09:01 .


#14
Dreadwing 67

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as with GoW3 and even ME2, once I got use to the controls I had no problem. Same with this, I felt with time I will get the hang of em

#15
Dreadwing 67

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squee365 wrote...

I felt the same way at first but by my 3rd play of the demo it got REALLY comfortable. I'd feel weird going back to ME2 at this point...



#16
Timortias

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Getting back in cover feels really slow, when your shooting, compared to Mass Effect 2.
And I also thought that the control got "wild" from time to time.

#17
Guest_lightsnow13_*

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There were things that I knew I would have to get use to, like rolling and taking cover, and there were things that were the controls fault - like popping out of cover when I meant to just walk to the side behind it.

Sometimes I wouldn't even have to touch anything, I'd get behind cover and shepard would pop back out again. It killed me once or twice. Of course it's all about the controls - but I think some of it does take time to get use to.

#18
Darkecho666

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Yeah the game was really smooth, but bioware if you read this "A" on xbox DOES TOO MANY THINGS! This was a problem in ME2 as well and mapping roll to it is just over kill. Now i can't make a criticism without offering a solution, i would suggest making "B" the button to stick to cover. This wouldn't mess up the melee attack because you won't be using it when your trying to get into cover, and even if an enemy was in front of you the melee attack would take priority. personally i found myself reaching for "B" simply by reflex well playing the demo. Even if this is something you don't want as a default setting you could at least include a way to change it in the "XBox controller" section of the pause menu. Thanks for reading, and i'm really passionate about this topic so if anyone else has an opinion post below i would love to read it.

#19
trolololololololololololololololololol

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OP I think your terrible. The only control problem is the response time in the menus.

#20
SteamPunkJin

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You guys are forgetting the most important thing Bioware learned from Dragon Age 2.

The A button is there to make AAAAAAWESOME things happen. Shep rolling like she's having a seizure is pretty cool huh?

#21
suprhomre

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I agree it's terrible.

#22
habitat 67

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No. They are AWESOME!!!!!!!!!!!!!!!!!!!!

#23
BanditGR

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Darkecho666 wrote...

Yeah the game was really smooth, but bioware if you read this "A" on xbox DOES TOO MANY THINGS! This was a problem in ME2 as well and mapping roll to it is just over kill. Now i can't make a criticism without offering a solution, i would suggest making "B" the button to stick to cover. This wouldn't mess up the melee attack because you won't be using it when your trying to get into cover, and even if an enemy was in front of you the melee attack would take priority. personally i found myself reaching for "B" simply by reflex well playing the demo. Even if this is something you don't want as a default setting you could at least include a way to change it in the "XBox controller" section of the pause menu. Thanks for reading, and i'm really passionate about this topic so if anyone else has an opinion post below i would love to read it.


Sums it up nicely. The problem isn't so much with the controls but rather having everything bound to a single key (with no option to remap, whatsoever).

#24
Darkecho666

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SteamPunkJin wrote...

You guys are forgetting the most important thing Bioware learned from Dragon Age 2.

The A button is there to make AAAAAAWESOME things happen. Shep rolling like she's having a seizure is pretty cool huh?

yeah, someone at bioware must have some sort of weird AAAAAA fetish :/

#25
FluffyScarf

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I haven't played ME1 in years and ME2 in months, and the controls were pretty easy to adjust to. Of course, it would be even easier if spacebar wasn't used to roll, take cover and select something. There are more than twelve keys on a keyboard. <_<

Modifié par FluffyScarf, 15 février 2012 - 12:22 .