The only bad thing regarding controls is the "all in one" button.
There are just so many actions for a single button,you will rarely end up doing the thing you want when you want.
And unfortunately level designers didn't took in consideration the problems that could occur with this button.
Check this out:
In ME2 whenever there was a computer that the player could interact with on top of a desk,the player wouldn't be able to cover behind that desk,to avoid the wrong action from happening.
In ME3 there are interactive computers sitting on top of desks in the Salarian level,but when you go near them and press the button,Shepard takes cover behind the desk instead of interacting with the computers.I got to cover and exited cover 3 times until I randomly managed to interact with that computer.
Modifié par Alithinos, 21 février 2012 - 08:34 .