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human hair to elf


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3 réponses à ce sujet

#1
Tumlins

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I extracted a msh and mmh hair file from an erf file.  I am wanting to apply it to Zevran.  The only problem is it is human hair.  It allowed me to type the file in the hair position in toolset, but the hair is above his head.  Is there a way I can reposition the hair location to fit his head?  The only modding tools I have are the dragon age toolset tools.

Modifié par Tumlins, 14 février 2012 - 11:21 .


#2
Tumlins

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Ok, I think I have found information to what I wanted to know.

Modifié par Tumlins, 14 février 2012 - 11:42 .


#3
DarthParametric

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With the toolset alone there is no way to do what you want. It requires a 3D modelling program. You'd be better off taking a look at the various mods over at the DA Nexus. There are a heap of hair mods there - one might have what you want (or something close).

#4
Tumlins

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I am having trouble installing the eshme inport/export.  The first instructions read:

                Copy the folders "startup" and "daotools" into ..\\3dsmax\\scripts or ..\\gmax\\scripts
                Restart 3DSmax or Gmax, when updating might need to do it twice

I could not find a scripts folder, so I created on and placed the "startup" & "daotools" folders inside.  When I restarted 3ds, it doesn't recognize the files inside the "startup" & "daotools" folders, so I decided to proceed to the next step:

               ->Customize->Customize User Interface (will bring up the customization)
              Switch to tab "Menus"
              On the right side click „New“ and enter a name to the Menu. A empty
              Menu should be created.
              On the left side choose category „DAOTools“ and drag these entries to
              the right side.

I completed those steps up to choose category „DAOTools“.  DAOTools was not an option.
What am I doing wrong?

Modifié par Tumlins, 16 février 2012 - 12:48 .