The nemesis enemy needs some work
#1
Posté 15 février 2012 - 01:37
#2
Posté 15 février 2012 - 01:39
#3
Posté 15 février 2012 - 01:40
Running as soon as she's getting shot makes sense too, unless she does it when she has good cover to duck back into or a shot lined up...
#4
Posté 07 août 2012 - 02:16
#5
Posté 07 août 2012 - 02:23
#6
Posté 07 août 2012 - 02:25
#7
Posté 07 août 2012 - 02:26
Crimson Vanguard wrote...
I hate Nemesis, they are annoying. All they ever did were making their death a long and painful one
Precisely. Give them a katana and Shadow Strike or Electric Slash. That oughtta make 'em tougher. So far they are the weakest enemy both in AI and in general.
#8
Posté 07 août 2012 - 02:29
#9
Posté 07 août 2012 - 02:30
Modifié par Alex_Dur4and, 07 août 2012 - 02:31 .
#10
Posté 07 août 2012 - 02:31
#11
Posté 07 août 2012 - 02:32
#12
Posté 07 août 2012 - 02:32
zzrrrripidip-dooooop
#13
Posté 07 août 2012 - 02:39
NuclearTech76 wrote...
They can strip any character's shields in one shot. By themselves they are no threat but with other support they are a pain.
Oh yes they a real pain when they never leave their spawn and just sit there like a dislexic cat... they just waste time as you go hunting for her.
#14
Posté 07 août 2012 - 02:40
#15
Posté 07 août 2012 - 02:41
LuckyBullet95 wrote...
Crimson Vanguard wrote...
I hate Nemesis, they are annoying. All they ever did were making their death a long and painful one
Precisely. Give them a katana and Shadow Strike or Electric Slash. That oughtta make 'em tougher. So far they are the weakest enemy both in AI and in general.
Yeah, that should make sure that everyone who plays a squishy character dies constantly.
#16
Posté 07 août 2012 - 02:42
#17
Posté 07 août 2012 - 02:43
#18
Posté 07 août 2012 - 02:47
#19
Guest_Air Quotes_*
Posté 07 août 2012 - 02:59
Guest_Air Quotes_*
#20
Posté 07 août 2012 - 03:01
NuclearTech76 wrote...
They can strip any character's shields in one shot. By themselves they are no threat but with other support they are a pain.
This. I get so sick of having my shields blasted away without an enemy in sight, looking around for the train that just hit me. It's worse when I'm engaged in melee with assault troopers, having gone from an indestructible force to a vulnerable soul with one nemesis shot from 3 miles away
#21
Posté 07 août 2012 - 03:04
Grumpy Old Wizard wrote...
LuckyBullet95 wrote...
Crimson Vanguard wrote...
I hate Nemesis, they are annoying. All they ever did were making their death a long and painful one
Precisely. Give them a katana and Shadow Strike or Electric Slash. That oughtta make 'em tougher. So far they are the weakest enemy both in AI and in general.
Yeah, that should make sure that everyone who plays a squishy character dies constantly.
Meh, it wouldn't be any difference to getting magnet grabbed...
#22
Posté 07 août 2012 - 03:05
Do you WANT Nemesi to stunlock you to ******* death. Or how about shoot 7 sniper shots in 0.5 seconds that can track you and do all that while stasis'd???? Or how about a CQC "self-defense" mechanic that glitches out her AI & turns her into a more fearful aggressive force than the Phantom???
BioWare? Proper balance? Yeah, sure...
#23
Posté 07 août 2012 - 03:14
#24
Posté 07 août 2012 - 03:21
Beerfish wrote...
She is perfect as she is. If you get in close it's all over for her but it is not always easy to catch her. She is a royal PITA from a distance and at times makes you break normal combat to go deal with her. Any buff of significance would make her a whole other level of dangerous.
I actually have to agree with this. I mean by herself she is barely a danger to a fly...I think we can pretty much all agree with that.
But then at the same time...if we are caught unawares. or we are busy dealign with other threats, all she has to is take down our shields. And gives the perfect oppotunity fot the threat in front of us (Phantom/Atlas/Centurian Squads) to take down our health.
And to add that on top of it now...Nemesi seems to be quick-scoping more often than before.
Modifié par Angelwave, 07 août 2012 - 03:23 .
#25
Posté 07 août 2012 - 03:23





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