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I'm disappointed with the quaity of writing present in the demo.


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#326
MerchantGOL

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Carnage752 wrote...

Figures. All the people who aren't dicks are in the multiplayer forum. Meanwhile, the trolls are having a field day here. Ah BSN.

it truly has become a wretched hive of scum and villany

#327
FlashedMyDrive

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ArkkAngel007 wrote...

FlashedMyDrive wrote...

It is about WRITING A STORY. Showing the scenes before the attack is about SETTING THE STAGE. Something that Bioware completely failed at.

A good storyteller can cause a reader (or gamer in this case) to feel emotion over a situation. Earth is being destroyed. Your home planet is being destroyed. Humans could go extinct. This is one of the most turbulent and pivotal aspects of the entire story. Yet, who cares? It's just some random city with random people. There is NO EMOTIONAL attachment. Would it be so hard to add something to the begining to add a bit of perspective and a feel for your suroundings? Appearently it is.

One of the biggest marketing campaigns for this game was "sacrificing" Earth to save the galaxy. How can the player sacrifice something if they don't give a damn?


The stage is set fine.  I honestly don't know what can be done to have more attachment than watching the planet you live on now being destroyed.  The emotional side wasn't the strongest, but at least BioWare tried.  It's difficult to care for characters you don't know or know that they will make it out alive.

Really, what more perspective and feel could be added?


-Background.
-Exploration.
-Character Loss.
-Hard Decisions.

Let the character explore a bit, like on the Citadel. Meet some new people, even if they are just background characters. Get a feel for the area you are in and the environment on Earth. Go on trial, something that should  pisses you off or make you feel betrayed. Forced to flee while people are visably masacred and begging for help. Being rushed into making a difficult decision,  costing (or seemingly) the life of a well-known character (like Anderson).


There are plenty of simply ways to make the player's experience more meaningful.

Modifié par FlashedMyDrive, 15 février 2012 - 05:07 .


#328
Gemini1179

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Balek-Vriege wrote...

The main reason to go back to Earth, Paragon or Renegade, is to prevent the Batarians/Terminus systems going to war with the Alliance/Citadel Space and the Galaxy being totally unprepared for a Reaper invasion.  And that line "It's not so bad once you get used to the hot meals and soft bed." is said in a sarcastic manner, at least by Femshep.
Image IPB


Ha! I actually think had Shepard brought the galaxy to war it would have been better prepared, then at least military production would have been in full swing.

As for the rest, I'm not going to be able to convince you of my position and you're not going to be able to convince me of yours. Let's both just have opinions and try and enjoy the game when it comes out. I know I'm not saying it enough, but I am still looking forward to the game despite what I'm feeling are negatives going into it. I don't like the intro. You do. Big deal, maybe we'll both like the rest, yeah?

Here's hoping.

:P

#329
CerberusSoldier

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FlashedMyDrive wrote...

Balek-Vriege wrote...

FlashedMyDrive wrote...

You remember what they did with ME1?

Setting Building (Normandy) > Tutorial Action (Eden Prime) > Story Building (Citadel) > Start on Main Mission

Then they trimmed it down on ME2 and added more action.

Setting Building (Cinematic)  > Tutorial Action (Cerberus + Freedom's Progress) > Start on Main Mission

Then they trimmed setting building out completely in ME3.

Tutorial Action (Earth) > Story Building (Citadel) > Start on Main Mission

There is absolutely no reason why they couldn't have taken the time to add more detail to the intro. Most likely the reason why the intro was cut was in order to appeal to the FPS crowd or the incompitence of the writers. Just because the trial could have caused problems, doesn't mean it should have been cut all together.


Fair point but I think it wasn't to appeal to the FPS crowd, but to immerse the player into the world through action instead of drawn out dialogue.  If you can stagger background info with action to keep the player interested and continuously playing through the story you got it made.  That's what they're doing - They explain the bare bones of the Mass Effect universe from the opening scene to boarding the Normandy.  I don't think the trial was cut either.  I don't think they planned to have it in the first place in game.  I think your opening summary is mostly accurate but there might be some mistakes.  It's more like this:

Setting Building (Scrolling Intro Text) > Mass Effect 1 Logo (Marking beginning of game) > Setting Building (Normandy) > Tutorial Action (Eden Prime) > Story Building (Citadel) > Start on Main Mission


Setting Building (Scrolling Intro Text) > Setting Building (Cinematic) > Tutorial Play/Setting Building (Normandy) > Mass Effect 2 Logo (After Shep dies, marking true beginning of ME2) > Tutorial Action (Cerberus + Freedom's Progress) > Start on Main Mission

Setting Building (Scrolling Intro Text) > Setting Building (Cinematic)  > Tutorial Action (Earth) Mass Effect 3 Logo (marking true beginning of ME3) > Story Building Normandy (maybe) and First Mission (I think *spoilers* Mars) > Story Building (Citadel) > Start on Main Mission

It be argued that ME3's intro is longer than the previous two installments.


I can summarize the entire mass effect 3 intro in four words: Reapers invaded Shepard left.

That is awful. There was no emersion is was a shooting gallery on a planet you don't care about.

City was destroyed: Which City?
Kid Died: Who?
Council Died: So?
Earth is Dying: I should care because...?

Leaving Earth in shambles should have been a hard decision and an emotional one. Instead all we got was some piano music and a kid's shuttle being destroyed.

   



I agree 

#330
Weskerr

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ArkkAngel007 wrote...

CerberusSoldier wrote...

   

Then were is the trial at . Why isn't Shepard being brought up on those charges . I am sorry but unless the trial is in the final game. I do not like the idea of a trial but since Hackett clearly says you will be called  to Earth to answer for arrival . I want to see it in the game


You do answer for it, but not by trial.  Shepard is grounded and quartered at Alliance HQ Vancouver once he arrives in Council space, with the Normandy re-entering into the hands of the Alliance.

There was no trial, hence why Shepard is ****ed that this was done to him, and he wants to know why he is in the position of being a needed by the Alliance, but being kept from doing anything to be of any real help.

It will come up with Vega most likely, as Vega has been Shepard's liason/keeper with the Alliance since his arrest.  Expect some information from Hackett and from Shepard theirself with the VS/Romance characters.  A good story shouldn't have to always be spoon-fed.



Fixed that for you I think. You had me quoted as saying something CerberusSoldier said and CerberusSoldier quoted as saying something...you said I think.

Modifié par Weskerr, 15 février 2012 - 05:08 .


#331
Balek-Vriege

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Gemini1179 wrote...

Balek-Vriege wrote...

Fair point but I think it wasn't to appeal to the FPS crowd, but to immerse the player into the world through action instead of drawn out dialogue. 


It's pretty clear you've decided that you are going to enjoy the game no matter what, and I applaud you for that, but it is rather clear that they've been curbing the franchise to appeal to the FPS crowd for a while now. I won't bother you again.


As clear is it is from one individual to the next.  That's the whole problem with pesky things called opinions.  I can see where people are coming from but I can't see it from my point of view and how I see it if that makes any sense.
Image IPB

I try to backup my points with actual points as much as possible, not feeling.  When I do feel something is my opinion I state it not as a matter of fact.  That's why I can say "fair point." 

As for Mass Effect 3 catering to the shooter crowd I don't think that's entirely true.  They are tying to fit in ass much action as possible though which isn't entirely shooter centric.  Just look at the evidence:

-Way more lines than ME2 with the same length more or less (therefore one would think there is more dialogue than what we've seen)
-More weapon/armor customization (not a shooter mechanic but an RPG mechanic)
-More power customization (again RPG mechanic)
-More balanced and thought out powers
-A really cool weight system (again an RPG mechanic)
-Coop MP but refuse to make PvP (stated to be not the style of Mass Effect)

Not exactly shooter/FPS catering.  Sounds more like they listened and combined ME1 features into ME2 features while adding more features to combat.

#332
Gemini1179

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Carnage752 wrote...

Figures. All the people who aren't dicks are in the multiplayer forum. Meanwhile, the trolls are having a field day here. Ah BSN.


Wow this is both ignorant and unkind. So expressed opinions are taboo? Where have I heard that before...

#333
Thalorin1919

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Man, I don't get this board.

You can take any line of dialogue from any book or game and morph it into a piece of **** by putting out your absurd opinion and trying to look at it from a different point of view that would make it look idiot, but when you're actually reading or listening to it, you would never look at it from that perspective.

You guys do nothing but jump at whatever to just **** and complain. I'm surprised that Bioware even comes here for feedback as everything people shout here is nothing short of jumbled hate and incoherent statements about something that could probably not even be related to the game.

Also, hence, it's a demo and it's been confirmed by Bioware that lines of dialogue have been cut out as to make room. Do you guys know what that means? Some conversations won't make any sense at all and may seem oddly short because...well, you guessed it! There is missing dialogue!

This board is nothing short of being primitive. I suggest you all grow up and examine what you're typing before you add more garbage to the internet.

#334
ArkkAngel007

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FlashedMyDrive wrote...

Balek-Vriege wrote...

FlashedMyDrive wrote...

You remember what they did with ME1?

Setting Building (Normandy) > Tutorial Action (Eden Prime) > Story Building (Citadel) > Start on Main Mission

Then they trimmed it down on ME2 and added more action.

Setting Building (Cinematic)  > Tutorial Action (Cerberus + Freedom's Progress) > Start on Main Mission

Then they trimmed setting building out completely in ME3.

Tutorial Action (Earth) > Story Building (Citadel) > Start on Main Mission

There is absolutely no reason why they couldn't have taken the time to add more detail to the intro. Most likely the reason why the intro was cut was in order to appeal to the FPS crowd or the incompitence of the writers. Just because the trial could have caused problems, doesn't mean it should have been cut all together.


Fair point but I think it wasn't to appeal to the FPS crowd, but to immerse the player into the world through action instead of drawn out dialogue.  If you can stagger background info with action to keep the player interested and continuously playing through the story you got it made.  That's what they're doing - They explain the bare bones of the Mass Effect universe from the opening scene to boarding the Normandy.  I don't think the trial was cut either.  I don't think they planned to have it in the first place in game.  I think your opening summary is mostly accurate but there might be some mistakes.  It's more like this:

Setting Building (Scrolling Intro Text) > Mass Effect 1 Logo (Marking beginning of game) > Setting Building (Normandy) > Tutorial Action (Eden Prime) > Story Building (Citadel) > Start on Main Mission


Setting Building (Scrolling Intro Text) > Setting Building (Cinematic) > Tutorial Play/Setting Building (Normandy) > Mass Effect 2 Logo (After Shep dies, marking true beginning of ME2) > Tutorial Action (Cerberus + Freedom's Progress) > Start on Main Mission

Setting Building (Scrolling Intro Text) > Setting Building (Cinematic)  > Tutorial Action (Earth) Mass Effect 3 Logo (marking true beginning of ME3) > Story Building Normandy (maybe) and First Mission (I think *spoilers* Mars) > Story Building (Citadel) > Start on Main Mission

It be argued that ME3's intro is longer than the previous two installments.


I can summarize the entire mass effect 3 intro in four words: Reapers invaded Shepard left.

That is awful. There was no emersion is was a shooting gallery on a planet you don't care about.

City was destroyed: Which City?
Kid Died: Who?
Council Died: So?
Earth is Dying: I should care because...?

Leaving Earth in shambles should have been a hard decision and an emotional one. Instead all we got was some piano music and a kid's shuttle being destroyed.


Shepard saying he wants to fight is cheesy, yet now he should be having difficulty trying to leave Earth?  Which should it be?

No game I have played I remember the city where things go wrong, minus the second MW game (Can't really miss the Rah! Rangers in D.C. Rah! chanting and eye assualt), nor have I really cared.

Again, BioWare tried to go for the emotional route.  Shepard has been locked down in HQ this whole time.  He knows no one aside from military personnel (and obviously it's fine that they get killed *sarcasm*) and some close friends/contacts.  That's why the kid is there.  It may not have been the best, but what other options were there?

If you can't find a reason to care about the planet necessary for the survival for your species, you have bigger issues. 

#335
FlashedMyDrive

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Thalorin1919 wrote...

Man, I don't get this board.

You can take any line of dialogue from any book or game and morph it into a piece of **** by putting out your absurd opinion and trying to look at it from a different point of view that would make it look idiot, but when you're actually reading or listening to it, you would never look at it from that perspective.

You guys do nothing but jump at whatever to just **** and complain. I'm surprised that Bioware even comes here for feedback as everything people shout here is nothing short of jumbled hate and incoherent statements about something that could probably not even be related to the game.

Also, hence, it's a demo and it's been confirmed by Bioware that lines of dialogue have been cut out as to make room. Do you guys know what that means? Some conversations won't make any sense at all and may seem oddly short because...well, you guessed it! There is missing dialogue!

This board is nothing short of being primitive. I suggest you all grow up and examine what you're typing before you add more garbage to the internet.


The dialog that is cut is not the problem, it is the introduction.

Modifié par FlashedMyDrive, 15 février 2012 - 05:14 .


#336
Balek-Vriege

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Gemini1179 wrote...

Balek-Vriege wrote...

The main reason to go back to Earth, Paragon or Renegade, is to prevent the Batarians/Terminus systems going to war with the Alliance/Citadel Space and the Galaxy being totally unprepared for a Reaper invasion.  And that line "It's not so bad once you get used to the hot meals and soft bed." is said in a sarcastic manner, at least by Femshep.
Image IPB


Ha! I actually think had Shepard brought the galaxy to war it would have been better prepared, then at least military production would have been in full swing.

As for the rest, I'm not going to be able to convince you of my position and you're not going to be able to convince me of yours. Let's both just have opinions and try and enjoy the game when it comes out. I know I'm not saying it enough, but I am still looking forward to the game despite what I'm feeling are negatives going into it. I don't like the intro. You do. Big deal, maybe we'll both like the rest, yeah?

Here's hoping.

:P


No we can't do that since we must argue this to death!
Image IPB

Yep hopefully it's good.  I know i'm looking forward to the cinematics after seeing the ones in the new trailers.
Image IPB

#337
ArkkAngel007

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Weskerr wrote...

ArkkAngel007 wrote...

CerberusSoldier wrote...

   

Then were is the trial at . Why isn't Shepard being brought up on those charges . I am sorry but unless the trial is in the final game. I do not like the idea of a trial but since Hackett clearly says you will be called  to Earth to answer for arrival . I want to see it in the game


You do answer for it, but not by trial.  Shepard is grounded and quartered at Alliance HQ Vancouver once he arrives in Council space, with the Normandy re-entering into the hands of the Alliance.

There was no trial, hence why Shepard is ****ed that this was done to him, and he wants to know why he is in the position of being a needed by the Alliance, but being kept from doing anything to be of any real help.

It will come up with Vega most likely, as Vega has been Shepard's liason/keeper with the Alliance since his arrest.  Expect some information from Hackett and from Shepard theirself with the VS/Romance characters.  A good story shouldn't have to always be spoon-fed.



Fixed that for you I think. You had me quoted as saying something CerberusSoldier said and CerberusSoldier quoted as saying something...you said I think.


Yeah, I f'd it up.  Calling it a night.  Gotta know when to just stop and admit it isn't your place to change someone's opinion or even provide insight when they don't want it.

#338
Gemini1179

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Balek-Vriege wrote...

As clear is it is from one individual to the next.  That's the whole problem with pesky things called opinions.  I can see where people are coming from but I can't see it from my point of view and how I see it if that makes any sense.
Image IPB

I try to backup my points with actual points as much as possible, not feeling.  When I do feel something is my opinion I state it not as a matter of fact.  That's why I can say "fair point." 

As for Mass Effect 3 catering to the shooter crowd I don't think that's entirely true.  They are tying to fit in ass much action as possible though which isn't entirely shooter centric.  Just look at the evidence:

-Way more lines than ME2 with the same length more or less (therefore one would think there is more dialogue than what we've seen)
-More weapon/armor customization (not a shooter mechanic but an RPG mechanic)
-More power customization (again RPG mechanic)
-More balanced and thought out powers
-A really cool weight system (again an RPG mechanic)
-Coop MP but refuse to make PvP (stated to be not the style of Mass Effect)

Not exactly shooter/FPS catering.  Sounds more like they listened and combined ME1 features into ME2 features while adding more features to combat.


Fair enough. I could mention the addition of ammo, "Action Mode" and that the weapon customization is very similar to what I've seen in Modern Warefare 3. Remember that the balanced and thought out powers were a response to the massive outcry at the dumbing down of said items in ME2.

You are right though, we are talking about things differing in their viewing from one person to another.

#339
FlashedMyDrive

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ArkkAngel007 wrote...

FlashedMyDrive wrote...

I can summarize the entire mass effect 3 intro in four words: Reapers invaded Shepard left.

That is awful. There was no emersion is was a shooting gallery on a planet you don't care about.

City was destroyed: Which City?
Kid Died: Who?
Council Died: So?
Earth is Dying: I should care because...?

Leaving Earth in shambles should have been a hard decision and an emotional one. Instead all we got was some piano music and a kid's shuttle being destroyed.


Shepard saying he wants to fight is cheesy, yet now he should be having difficulty trying to leave Earth?  Which should it be?

No game I have played I remember the city where things go wrong, minus the second MW game (Can't really miss the Rah! Rangers in D.C. Rah! chanting and eye assualt), nor have I really cared.

Again, BioWare tried to go for the emotional route.  Shepard has been locked down in HQ this whole time.  He knows no one aside from military personnel (and obviously it's fine that they get killed *sarcasm*) and some close friends/contacts.  That's why the kid is there.  It may not have been the best, but what other options were there?

If you can't find a reason to care about the planet necessary for the survival for your species, you have bigger issues. 


-They did an awful job and should have hired better writers.
-This isn't my Earth. This is the Mass Effect Earth. It is the author's job to make it appealing.

#340
Weskerr

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ArkkAngel007 wrote...

Weskerr wrote...

ArkkAngel007 wrote...

CerberusSoldier wrote...

   

Then were is the trial at . Why isn't Shepard being brought up on those charges . I am sorry but unless the trial is in the final game. I do not like the idea of a trial but since Hackett clearly says you will be called  to Earth to answer for arrival . I want to see it in the game


You do answer for it, but not by trial.  Shepard is grounded and quartered at Alliance HQ Vancouver once he arrives in Council space, with the Normandy re-entering into the hands of the Alliance.

There was no trial, hence why Shepard is ****ed that this was done to him, and he wants to know why he is in the position of being a needed by the Alliance, but being kept from doing anything to be of any real help.

It will come up with Vega most likely, as Vega has been Shepard's liason/keeper with the Alliance since his arrest.  Expect some information from Hackett and from Shepard theirself with the VS/Romance characters.  A good story shouldn't have to always be spoon-fed.



Fixed that for you I think. You had me quoted as saying something CerberusSoldier said and CerberusSoldier quoted as saying something...you said I think.


Yeah, I f'd it up.  Calling it a night.  Gotta know when to just stop and admit it isn't your place to change someone's opinion or even provide insight when they don't want it.


Have a good night then. :happy:

#341
slimgrin

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Thalorin1919 wrote...

Man, I don't get this board.

You can take any line of dialogue from any book or game and morph it into a piece of **** by putting out your absurd opinion and trying to look at it from a different point of view that would make it look idiot, but when you're actually reading or listening to it, you would never look at it from that perspective.

You guys do nothing but jump at whatever to just **** and complain. I'm surprised that Bioware even comes here for feedback as everything people shout here is nothing short of jumbled hate and incoherent statements about something that could probably not even be related to the game.

Also, hence, it's a demo and it's been confirmed by Bioware that lines of dialogue have been cut out as to make room. Do you guys know what that means? Some conversations won't make any sense at all and may seem oddly short because...well, you guessed it! There is missing dialogue!

This board is nothing short of being primitive. I suggest you all grow up and examine what you're typing before you add more garbage to the internet.


Look, don't get your panties in a wad. A demo is meant to sell the game, is it not? That means Bioware put their best foot foreward. They would'nt release a junky demo just so they could tell everyone "Hey don't worry! It's not really that bad!"

The intro is like watching a B grade movie. I think it's the worst of the series. Put that in your pipe and smoke it.

Modifié par slimgrin, 15 février 2012 - 05:16 .


#342
Gemini1179

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Balek-Vriege wrote...

No we can't do that since we must argue this to death!
Image IPB

Yep hopefully it's good.  I know i'm looking forward to the cinematics after seeing the ones in the new trailers.
Image IPB


Heehee. I think I'm going to go cold turkey on this game from here on out and just let it hit me when it arrives.

Next time though, let's break out our dictionaries and thesaurus' and argue the technical definitions of 'good', 'opinion', 'sucked' and 'awesome' for a good twenty pages. That NEVER happens on this forum! :P

#343
Balek-Vriege

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Gemini1179 wrote...

Balek-Vriege wrote...

No we can't do that since we must argue this to death!
Image IPB

Yep hopefully it's good.  I know i'm looking forward to the cinematics after seeing the ones in the new trailers.
Image IPB


Heehee. I think I'm going to go cold turkey on this game from here on out and just let it hit me when it arrives.

Next time though, let's break out our dictionaries and thesaurus' and argue the technical definitions of 'good', 'opinion', 'sucked' and 'awesome' for a good twenty pages. That NEVER happens on this forum! :P


Haha so true.
Image IPB

#344
kingsims

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The first portion of the game is very linear. Earth = Cerberus facility, Mars = Freedoms progress. There is very little talking. Once you get to the citadel there will be lots of talking.

#345
AtreiyaN7

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Bleachrude wrote...

Blacklash93 wrote...

Not too impressed with the writing, either. I expect some of the dialogue to be stilty as it's always been, but some lines were just cringe-worthy. Shepard is also acting like a naive idiot in the Earth section.

I owe you more than one, Anderson? What does that even mean!?


Huh? 

See, this is what I mean by different people finding things cheesy.

Anderson just stops Shepard from falling down and shep says "I owe you one".

Anderson replies "more than one" and they continue on...

What makes those line cheesy?


Nothing makes those particular lines cheesy as far as I can tell - especially since I think it probably references Anderson helping Shepard in the past. What, did people forget about that highly important time when Anderson helped Shepard escape from the Citadel in ME1? Or Anderson handing over the Normandy to Shepard in the first place? I think Shepard does, in fact, owe Anderson big-time just for those two things alone. :P 

Seriously, what are people looking for when the protagonist and his (or her) mentor/friend are running for their lives...Shakespeare???? For anyone complaining about that particular scene, do please write something superior that actually fits better than those lines. I don't know why anyone expects some sort of deeply intellectual discourse when all heck is breaking loose.

#346
FinalFantasy84

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FlashedMyDrive wrote...

Thalorin1919 wrote...

Man, I don't get this board.

You can take any line of dialogue from any book or game and morph it into a piece of **** by putting out your absurd opinion and trying to look at it from a different point of view that would make it look idiot, but when you're actually reading or listening to it, you would never look at it from that perspective.

You guys do nothing but jump at whatever to just **** and complain. I'm surprised that Bioware even comes here for feedback as everything people shout here is nothing short of jumbled hate and incoherent statements about something that could probably not even be related to the game.

Also, hence, it's a demo and it's been confirmed by Bioware that lines of dialogue have been cut out as to make room. Do you guys know what that means? Some conversations won't make any sense at all and may seem oddly short because...well, you guessed it! There is missing dialogue!

This board is nothing short of being primitive. I suggest you all grow up and examine what you're typing before you add more garbage to the internet.


The dialog that is cut is not the problem, it is the introduction.


LOL@needing a better introduction for a trilogy where you should already know what's going on.  oh em gee wtf is going on tell me need moar intro!

#347
Gemini1179

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Ok one last post. My feelings on the Demo can be summed up by my impressions of how I felt watching these two movies:

1) How I felt when Ripley was going back for Newt.

2) How I felt when Generic Hunter and Generic Hunter boy got killed in AvP: Requiem.

Playing the intro felt like #2 for me. I can't explain it any other way. I wish I felt like I did in #1, but I didn't.

#348
CerberusSoldier

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slimgrin wrote...

Thalorin1919 wrote...

Man, I don't get this board.

You can take any line of dialogue from any book or game and morph it into a piece of **** by putting out your absurd opinion and trying to look at it from a different point of view that would make it look idiot, but when you're actually reading or listening to it, you would never look at it from that perspective.

You guys do nothing but jump at whatever to just **** and complain. I'm surprised that Bioware even comes here for feedback as everything people shout here is nothing short of jumbled hate and incoherent statements about something that could probably not even be related to the game.

Also, hence, it's a demo and it's been confirmed by Bioware that lines of dialogue have been cut out as to make room. Do you guys know what that means? Some conversations won't make any sense at all and may seem oddly short because...well, you guessed it! There is missing dialogue!

This board is nothing short of being primitive. I suggest you all grow up and examine what you're typing before you add more garbage to the internet.


Look, don't get your panties in a wad. A demo is meant to sell the game, is it not? That means Bioware put their best foot foreward. They would'nt release a junky demo just so they could tell everyone "Hey don't worry! It's not really that bad!"

The intro is like watching a B grade movie. I think it's the worst of the series. Put that in your pipe and smoke it.

   


Oh you must have been hiding under a rock before today . This is the opening part of Mass Effect 3 . It will be the same part you play on March 6th or 9th . I and many others are pissed because the demo is bad in a lot of ways and since this is the first part of the game its even worse . if you read the leaked script you would know it gets even worse later on

#349
MerchantGOL

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FinalFantasy84 wrote...

FlashedMyDrive wrote...

Thalorin1919 wrote...

Man, I don't get this board.

You can take any line of dialogue from any book or game and morph it into a piece of **** by putting out your absurd opinion and trying to look at it from a different point of view that would make it look idiot, but when you're actually reading or listening to it, you would never look at it from that perspective.

You guys do nothing but jump at whatever to just **** and complain. I'm surprised that Bioware even comes here for feedback as everything people shout here is nothing short of jumbled hate and incoherent statements about something that could probably not even be related to the game.

Also, hence, it's a demo and it's been confirmed by Bioware that lines of dialogue have been cut out as to make room. Do you guys know what that means? Some conversations won't make any sense at all and may seem oddly short because...well, you guessed it! There is missing dialogue!

This board is nothing short of being primitive. I suggest you all grow up and examine what you're typing before you add more garbage to the internet.


The dialog that is cut is not the problem, it is the introduction.


LOL@needing a better introduction for a trilogy where you should already know what's going on.  oh em gee wtf is going on tell me need moar intro!

didnt you just hat e how in return of the king they show up at the end of a battle , and like just expect us to have a clue of what happend

#350
CerberusSoldier

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Gemini1179 wrote...

Ok one last post. My feelings on the Demo can be summed up by my impressions of how I felt watching these two movies:

1) How I felt when Ripley was going back for Newt.

2) How I felt when Generic Hunter and Generic Hunter boy got killed in AvP: Requiem.

Playing the intro felt like #2 for me. I can't explain it any other way. I wish I felt like I did in #1, but I didn't.

  


Ripley had emotion when she went after newt plus her character was not some brain dead space marine like Shepard seems to be