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I'm disappointed with the quaity of writing present in the demo.


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#601
Bogsnot

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N7Infernox wrote...

squee365 wrote...

FinalFantasy84 wrote...

In the end, it all comes down to the fact that as much as you all complain, you're still going to buy the game. Bioware is still going to make their money, and all this complaining will be drawn up as useless.  

This, now and forever. So stay classy, my friends.:police:


Incorrect. Bioware and EA not not getting any money from me. My computer needs Origin like a Bugatti Veyron needs a caravan.

#602
teh_619

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GuardianAngel470 wrote...

Cosmar wrote...

DashRunner92 wrote...

DinoSteve wrote...

still its only a demo


Dialogue doesn't change just because it's a demo


This. I don't think people understand the concept of a demo. A demo is supposed to be a small slice of a finished product. Not A small slice of a still-to-be-worked-on product. That would be a beta. 


The demo takes all of an hour (tops) to complete. Bioware have already stated that ME3 is longer than the preceeding two games, which were both aroung 40 hour games if you did everything.

Statistically, you have hear a tiny fraction of the dialog. Even if you take that "leaked" script people keep talking about (how stupid do you have to be to read a leaked script for a storydriven video game? I have no sympathy for such people) you still have to take into account the multifaceted experience that these games are.

Bad writing can become iconic and inspiring with the inclusion of some excellent VA work and dramatic music, leadup, and scene. Even if a line doesn't seem like it works on paper it can still succeed because of these things. Likewise good writing can become cringe worthy with the inclusion of a misread performance, poor music, and poor dramatic leadup.

Case in point: There is one line that I hate listening to (and in fact skip every time) from ME2. On the Collector base, when Shep and friends are about to face the human reaper, Shep says "A rear guard can defend this position and keep the collectors from overwhelming us."

On paper, a perfectly good line. It is a simple statement that contains no grammatical errors, is a believable order for a commander to give, and fits with Shepard's character. But it is one of the worst lines in the game because the VA (Meer) sounded like he had a cold when he said it. 

On the flip side we have Samara's line "I am a ruined vessel of sorrow and regret, but I am free." On paper this sounds terribly melodramatic and not at all believable for a person to say in conversation. If someone did say that, you would think they were an emo teenager wannabe.

But Samara's VA did such an excellent job conveying that line, and the camera angle, lighting, and character animation did such a good job making it feel honestly emotional that the line worked. It became one of the critical lines that proved Samara's "humanity" for me.

A bad line can become a good one with enough conviction behind it and a good line can become a bad one without that conviction.




Mass effect isn't popular about its voice actors, or facial expressions and the whole package of horrid animations bro.

They whole thing they had going is level headed dialogue.

That's gone now.

#603
Hunter of Legends

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teh_619 wrote...

Hunter of Legends wrote...

Mr. MannlyMan wrote...

Hunter of Legends wrote...

No, you "think" it's bad.

That OPINION may or may not be correct. I'd be willing to say there is a 90% chance anyone saying the writing is bad is full of it and needs to stop being a drama queen.


Yeah, all you've done is admit that your views, and everybody else's views, are invalid and therefore not worth discussing. If you'd like to argue that the writing in ME3 is good, or that you think that it's good, then go right ahead. Otherwise, leave that condescending "you're not qualified to judge this material" attitude in the crapper where it belongs.

This is a discussion forum. Working to discredit other people's views without actually backing up your own is trademarked by Bill O'Reilly and his FOX News associates. You don't want their lawyers banging on your door at 3AM, do you? 

Please stop it. <3


Has anyone had their works published in a book?

What were your english and rhetoric grades?

Do you understand basic literature and how it's structured.

Many of these questions answers from many of you would all show just how ignorant or bad at writing YOU are. (That was a generic you, not you specifically).


Are you dense?


What a comprehensive answer.

Exhibit A ladies and gentlemen.

#604
Nizzemancer

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Kilshrek wrote...

It's only a demo? Dragon Age 2 springs to mind.


Doesn't change the fact that it's still just a demo...
*facepalm*
:pinched:

#605
Hunter of Legends

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teh_619 wrote...

GuardianAngel470 wrote...

Cosmar wrote...

DashRunner92 wrote...

DinoSteve wrote...

still its only a demo


Dialogue doesn't change just because it's a demo


This. I don't think people understand the concept of a demo. A demo is supposed to be a small slice of a finished product. Not A small slice of a still-to-be-worked-on product. That would be a beta. 


The demo takes all of an hour (tops) to complete. Bioware have already stated that ME3 is longer than the preceeding two games, which were both aroung 40 hour games if you did everything.

Statistically, you have hear a tiny fraction of the dialog. Even if you take that "leaked" script people keep talking about (how stupid do you have to be to read a leaked script for a storydriven video game? I have no sympathy for such people) you still have to take into account the multifaceted experience that these games are.

Bad writing can become iconic and inspiring with the inclusion of some excellent VA work and dramatic music, leadup, and scene. Even if a line doesn't seem like it works on paper it can still succeed because of these things. Likewise good writing can become cringe worthy with the inclusion of a misread performance, poor music, and poor dramatic leadup.

Case in point: There is one line that I hate listening to (and in fact skip every time) from ME2. On the Collector base, when Shep and friends are about to face the human reaper, Shep says "A rear guard can defend this position and keep the collectors from overwhelming us."

On paper, a perfectly good line. It is a simple statement that contains no grammatical errors, is a believable order for a commander to give, and fits with Shepard's character. But it is one of the worst lines in the game because the VA (Meer) sounded like he had a cold when he said it. 

On the flip side we have Samara's line "I am a ruined vessel of sorrow and regret, but I am free." On paper this sounds terribly melodramatic and not at all believable for a person to say in conversation. If someone did say that, you would think they were an emo teenager wannabe.

But Samara's VA did such an excellent job conveying that line, and the camera angle, lighting, and character animation did such a good job making it feel honestly emotional that the line worked. It became one of the critical lines that proved Samara's "humanity" for me.

A bad line can become a good one with enough conviction behind it and a good line can become a bad one without that conviction.




Mass effect isn't popular about its voice actors, or facial expressions and the whole package of horrid animations bro.

They whole thing they had going is level headed dialogue.

That's gone now.


Yes, because comparing a small battle that didn't sterilze your race to a genophage is level headed dialogue.

#606
Mr. MannlyMan

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Hunter of Legends wrote...

Mr. MannlyMan wrote...

Hunter of Legends wrote...

No, you "think" it's bad.

That
OPINION may or may not be correct. I'd be willing to say there is a 90%
chance anyone saying the writing is bad is full of it and needs to stop
being a drama queen.


Yeah, all you've done is admit
that your views, and everybody else's views, are invalid and therefore
not worth discussing. If you'd like to argue that the writing in ME3 is good, or that you think that
it's good, then go right ahead. Otherwise, leave that condescending
"you're not qualified to judge this material" attitude in the crapper where it belongs.

This
is a discussion forum. Working to discredit other people's views
without actually backing up your own is trademarked by Bill O'Reilly and
his FOX News associates. You don't want their lawyers banging on your
door at 3AM, do you? 

Please stop it. ../../../images/forum/emoticons/heart.png


1) Has anyone had their works published in a book?

2) What were your english and rhetoric grades?

3) Do you understand basic literature and how it's structured.

Many
of these questions answers from many of you would all show just how
ignorant or bad at writing YOU are. (That was a generic you, not you
specifically).


Yeah, this will be my last response.

1.
Writing a book is not a requirement for critically evaluating a piece
of fiction, as many university professors will no doubt tell you.
Writing a scientific journal is not a requirement for understanding the
scientific method, or being able to objectively scrutinize a body of
research. Most importantly, though: being a published author in no way makes you more or less qualified to critique the writing of a nonlinear RPG. They're two different beasts.

2. Kind of irrelevant here, especially when you consider
that grade levels aren't always a reliable indicator of comprehension
(I've tutored for highschool students, so I can guarantee you that).

3. This is kind of hard when we're talking about videogames. Interactive media like RPGs sort of require their own standards of storytelling; for example, a rigidly-defined plot structure can be good for the story, but bad for interaction. I could really dig into this, but meh. Not interested in arguing with you.

#607
Hunter of Legends

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Mr. MannlyMan wrote...

Hunter of Legends wrote...

Mr. MannlyMan wrote...

Hunter of Legends wrote...

No, you "think" it's bad.

That
OPINION may or may not be correct. I'd be willing to say there is a 90%
chance anyone saying the writing is bad is full of it and needs to stop
being a drama queen.


Yeah, all you've done is admit
that your views, and everybody else's views, are invalid and therefore
not worth discussing. If you'd like to argue that the writing in ME3 is good, or that you think that
it's good, then go right ahead. Otherwise, leave that condescending
"you're not qualified to judge this material" attitude in the crapper where it belongs.

This
is a discussion forum. Working to discredit other people's views
without actually backing up your own is trademarked by Bill O'Reilly and
his FOX News associates. You don't want their lawyers banging on your
door at 3AM, do you? 

Please stop it. ../../../images/forum/emoticons/heart.png


1) Has anyone had their works published in a book?

2) What were your english and rhetoric grades?

3) Do you understand basic literature and how it's structured.

Many
of these questions answers from many of you would all show just how
ignorant or bad at writing YOU are. (That was a generic you, not you
specifically).


Yeah, this will be my last response.

1.
Writing a book is not a requirement for critically evaluating a piece
of fiction, as many university professors will no doubt tell you.
Writing a scientific journal is not a requirement for understanding the
scientific method, or being able to objectively scrutinize a body of
research. Most importantly, though: being a published author in no way makes you more or less qualified to critique the writing of a nonlinear RPG. They're two different beasts.

2. Kind of irrelevant here, especially when you consider
that grade levels aren't always a reliable indicator of comprehension
(I've tutored for highschool students, so I can guarantee you that).

3. This is kind of hard when we're talking about videogames. Interactive media like RPGs sort of require their own standards of storytelling; for example, a rigidly-defined plot structure can be good for the story, but bad for interaction. I could really dig into this, but meh. Not interested in arguing with you.


I don't know how long you've been here but EVEYONE thinks they are shakespere here.

#608
CerberusSoldier

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Ghost Lightning wrote...

Isn't this the same demo that was leaked months ago? You know, the one that caused Bioware to say they were gonna change certain thing in the story cause of the reaction to the leaked script? I think in this specific instance the "it's just a demo" argument has at least a bit of validity to it.

  



oh you mean the leaked demo all but says yeah the leaked script is not just some sh*t Bioware tried to explain away as old . and now we get this edited demo and it still has the same ****** poor dialogue in it outside of the second level . people still want to give this developer a free pass I see . unless Bioware magically changed the whole game then I am not sure anything will change .

#609
Dave of Canada

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I guess I can't say The Room was poorly directed because I'm not a director or that the dentist did a horrible job pulling my tooth because I'm not a dentist.

#610
RSX Titan

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The writing from the demo didn't bother me as much as the lack of dialogue did.

#611
Plinkett

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Atakuma, did you like Dragon Age 2?

#612
Hillbillyshep

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theSteeeeels wrote...

its only demo

they still have a month to completely rewrite the game


No. Mass Effect 3 has gone gold.

#613
TheRealJayDee

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Lotion Soronnar wrote...
ME1 felt like a space opera.
ME2 felt like Tramsformers 2.

Harsh. ME2 wasn't RotF bad. Image IPB

Dave of Canada wrote...

ME3 is ST: Nemesis.

Harsh. Image IPB

But yeah, the writing of the demo parts wasn't exactly reassuring... Image IPB

#614
Atakuma

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Plinkett wrote...

Atakuma, did you like Dragon Age 2?

No.

#615
Farbautisonn

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I didnt like the writing. Im pinning my hope on the demo having cut 90% plus of the dialogue and lore options. Why they would do that, I dont know. A demo should give you some inkling of what the game is like to play. What I saw was an FPS fest. Not a storydriven Rpg/fps hybrid.

#616
Mendelevosa

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Regardless of what we think a demo is, the fact that none of us have the full game to judge it still remains. Although a demo is supposed to give us a taste of a full product, it doesn't necessarily mean that this demo is trying to accomplish this. Like a few have mentioned, the demo is probably the same demo that was leaked a while ago, and that Bioware said they were making changes to the game after the reactions that the leak received. Bioware also said that things were cut out of the demo so that the file size wouldn't be too big for people to download. Therefore, I'm sure there will be more dialogue in the full game.

I know you all care about the game (otherwise, you all wouldn't have complained about the issues you guys have), but it's best to stay positive during the remaining couple weeks before ME3 comes out. The game has already gone gold, so all we can do right now is hope that the final game turns out good.

Modifié par Mendelevosa, 19 février 2012 - 04:19 .


#617
Farbautisonn

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Mendelevosa wrote...

Regardless of what we think a demo is, the fact that none of us have the full game to judge it still remains. Although a demo is supposed to give us a taste of a full product, it doesn't necessarily mean that this demo is trying to accomplish this. Like a few have mentioned, the demo is probably the same demo that was leaked a while ago, and that Bioware said they were making changes to the game after the reactions that the leak received. Bioware also said that things were cut out of the demo so that the file size wouldn't be too big for people to download. Therefore, I'm sure there will be more dialogue in the full game.

I know you all care about the game (otherwise, you all wouldn't have complained about the issues you guys have), but it's best to stay positive during the remaining couple weeks before ME3 comes out. The game has already gone gold, so all we can do right now is hope that the final game turns out good.


My only problem with that is that it would be so easy to dispell any doubt or concerns from the fanbase. One offical admin post saying "Most of the dialogue and story was cut from the demo due to "x" concern". It would litteraly take only 5 seconds to type that and to reassure the people here who are concerned. And we seem to be more than a few.

#618
Justicar

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Sur'Kesh Beta had great dialogue IMO, especially when the squaddies were involved, particularly when Kirrahe was there.

#619
AkiKishi

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Farbautisonn wrote...

Mendelevosa wrote...

Regardless of what we think a demo is, the fact that none of us have the full game to judge it still remains. Although a demo is supposed to give us a taste of a full product, it doesn't necessarily mean that this demo is trying to accomplish this. Like a few have mentioned, the demo is probably the same demo that was leaked a while ago, and that Bioware said they were making changes to the game after the reactions that the leak received. Bioware also said that things were cut out of the demo so that the file size wouldn't be too big for people to download. Therefore, I'm sure there will be more dialogue in the full game.

I know you all care about the game (otherwise, you all wouldn't have complained about the issues you guys have), but it's best to stay positive during the remaining couple weeks before ME3 comes out. The game has already gone gold, so all we can do right now is hope that the final game turns out good.


My only problem with that is that it would be so easy to dispell any doubt or concerns from the fanbase. One offical admin post saying "Most of the dialogue and story was cut from the demo due to "x" concern". It would litteraly take only 5 seconds to type that and to reassure the people here who are concerned. And we seem to be more than a few.


Plus DA2 is still fresh in a lot of peoples minds. We know they can cover up (like with autoattack) but they can't outright lie without consequence which makes the lack of a response all the more unsettling.

I'm only risking a £5 rental on it. If I'm wrong then I can always grab a copy later.

#620
Nathan Redgrave

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I thought the defense committee scene was a bit on the cheesy side, actually. But the dialogue elsewhere was fine. I did like the banter with Wrex, Shepard, and Garrus, and most of the dialogue during the opening outside of the defense committee scene.

The scene with the kid in the vent shaft was a bit bleh, but seeing the kid playing with a toy starfighter at the very start was a clever opening transition and it was fairly heart-wrenching seeing that shuttle shot down and knowing a little boy had just climbed in not moments before.

We'd probably have a better grasp of what the writing looked like if the demo didn't skip straight to the combat in the Sur'Kesh mission.

#621
MAZ77

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Nathan Redgrave wrote...
We'd probably have a better grasp of what the writing looked like if the demo didn't skip straight to the combat in the Sur'Kesh mission.




The leaked beta (YouTube) shows you exactly what they cut from the demo...

#622
7he Island Head

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Atakuma wrote...

I knew the game was going to have it's fair share of cheese, but that demo contained some of the most ham-fisted dialougue I've ever seen in a bioware game. I mean it was just filled with dumb one liners and stilted conversations.
Is this what I can expect the rest of the game to be like?

coool story bro, that writing was worse in the real game!