Aller au contenu

Photo

Demo bugs and issues


  • Veuillez vous connecter pour répondre
73 réponses à ce sujet

#26
frontlinesid

frontlinesid
  • Members
  • 2 messages
My classes were reset for no reason, did this happen to anyone else?

#27
govs6360

govs6360
  • Members
  • 99 messages
When starting a game I some times can not walk. I can only roll and so far the only I hav been able to fix the bug is to get into cover. After I get out of cover I can play fine. Has any one else had this problem?

#28
Ragnarok8636

Ragnarok8636
  • Members
  • 11 messages
I have noticed some odd glitches when using the cloak as an Infiltrator.

1. Enemies will try to take cover, but if you cloak they will keep moving while in a crouched, with out their legs moving.

2. Even while cloaked and not moving enemies will still fire at my location, even if they never saw me.

3. While cloaked enemy fire will still hit be, but seemingly do little to no damage.

4. The number of shoots i can fire before un-cloaking is more or less random.

#29
Guest_EternalAmbiguity_*

Guest_EternalAmbiguity_*
  • Guests

ELITEAzmodan wrote...

i'd like to add freezing in the middle of a single player cut scene multiple times over to the list :(


This, for me.

I've tried to play the demo five times. Four out of those it has frozen, either in the cutscene, or in the CC, or even right after the intro bik. The fifth time...it blue-screened.

#30
Persona RED

Persona RED
  • Members
  • 301 messages
A random bug.. but... All the enemies turned invisible online. Everyone else could see them, but I could neither hear or see them.

#31
Wra7hofAchilles

Wra7hofAchilles
  • Members
  • 3 messages
Ammo Bonus' seem to disappear if new ones are added.

Example: I have Cyro Round II and Armor-Piercing II. If I get another Cyro Round II the Armor-Piercing vanishes but the Cyro stacks and stays. If I get Cyro Round I... I lose everything and only have Cyro Round I.

Please keep in mind I am NOT equipping them as I know they will disappear after one mission if I use them.

This seems to happen only when I purchase crates and only if I get ammo out of them. All other bonus', (armor and weapon), remain and seem to act correctly.

#32
PlatypusPal320

PlatypusPal320
  • Members
  • 33 messages
If it hasn't been said already, I'd definately add that Vanguard is pro at breaking this demo. I've encountered a bug/glitch where since I spam Biotic Charge and Nova, the mass speeds at which I've traveling and doing things will often cause the floor of the level to get 'misplaced' and when it tries to fix this issue, my screen will shake violently trying to correct what the actual ground height is. The end result is always the same though, I end up falling through the level for the rest of the game and am usually forced to quit missing out on all my XP... Sucks when your score is 60k+...

#33
Mithril_88

Mithril_88
  • Members
  • 2 messages
1. I've got the issue concerning usage of either RB or LB in multiplayer: it simply does not work while I'm playing. It's quite annoying that I cannot use neither the power wheel nor the weapon wheel. Anyone facing the same problem? Is there a solution to this?

2. I'm playing multi for the 2nd time and it happend again, the game freezes while i'm in lobby, it does not respond to controller, i can only switch off xbox to recover this. Is there another bug? I've always though that such things happen only on PC :P

PS. I've checked the setting of the controller, it's set to default and both RB and LB should work..I've also checked the controller, it is ok as well.

Modifié par Mithril_88, 18 février 2012 - 06:35 .


#34
NekOoNinja

NekOoNinja
  • Members
  • 477 messages
Sound glitch, XBOX 360:
Using the Quarian Engineer's flamethrower sentry, the flame sound never stops, even if the sentry gets reset. By wave 10, the ambient sound was equal to a whole lava stream. Fire sounds everywhere.

#35
DSider

DSider
  • Members
  • 1 messages
Two major game-breaking glitches I've encountered in the multiplayer thus far:

1. On Noveria, I have had movement suddenly restricted to my character in such a way that any walking, running, rolling, whatever sends me in the same direction, until I run into a piece of the environment and become hopelessly stuck there forever.

2. Also on Noveria, I have randomly been unable to obtain additional ammo. This includes both from any ammo box, as well as from using the ammo items obtained from store packs. I spent the last two rounds of my last match running around without ammo, which is mostly fine for a vanguard until those Guardians and their absolutely ridiculous shields come into play (being assaulted from the front by 3-4 people should be impossible to withstand).

#36
Frezing Phoenix

Frezing Phoenix
  • Members
  • 9 messages
Hi guys. Finished a Silver Match and had 40,000+ credits. Bought a veteran pack and it failed and said something like contact customer care if it persists! I tried again and it worked. It took me back to the store where i expected to see a 20,000+ credits, instead i see less than 1000!! It must have considered the first transaction as valid even though i didnt get the pack. I would be pissed if this was the retail game and i was "robbed" of a veteran pack that might have unlocked a Krogran for me! Hope that gets patched by launch

#37
TheLoneBolivian

TheLoneBolivian
  • Members
  • 3 messages

squidney2k1 wrote...

I know it's a Demo, so I can't judge the whole multiplayer experience, but it seems that some of the characters are harder to unlock than others. Are they supposed to be evenly randomized? Hardly anyone has gotten a Krogan. Also, lots and lots of people are complaining about buying Veteran Kits and receiving the same 1 or 2 weapons and characters (i.e. it's always a Mantis & Human Female Soldier). It doesn't seem to be very random if you've managed to pull the same character card 7 times out of 11.


Despite how counter-intuitive it may seem, mathematically that's how truly random rolls work.  The old example is that if you flip a coin enough times, you will eventually flip x heads in a row, no matter how high x is.  If somebody is getting the same stuff over and over, they are just unlucky.  But if it's true that few people are getting Krogan, I have no idea why that would be.

Modifié par TheLoneBolivian, 18 février 2012 - 10:27 .


#38
simonoly

simonoly
  • Members
  • 7 messages

Mithril_88 wrote...

1. I've got the issue concerning usage of either RB or LB in multiplayer: it simply does not work while I'm playing. It's quite annoying that I cannot use neither the power wheel nor the weapon wheel. Anyone facing the same problem? Is there a solution to this?

2. I'm playing multi for the 2nd time and it happend again, the game freezes while i'm in lobby, it does not respond to controller, i can only switch off xbox to recover this. Is there another bug? I've always though that such things happen only on PC :P

PS. I've checked the setting of the controller, it's set to default and both RB and LB should work..I've also checked the controller, it is ok as well.


1. I don't think the power wheel actually exists within multiplayer. Each character only has 3 powers (allocated to LB, RB and Y) so there is no need for a power wheel as all available powers to you are already mapped. I don't think there's a weapon wheel either, but I can't confirm that as I only ever carry 2 guns and just switch between them by holding X. 

2. This has happened to me a few times and yes the only thing you can do is restart your xbox. It's a real pain, but hopefully stuff like this has been ironed out by Bioware in time for March.

#39
K2daE

K2daE
  • Members
  • 255 messages
Besides connection issues I've had a couple.
1) Falling under the map
2) unable to move at the start, but can still shoot/melee/use powers
3) joined a game where all enemies were invisible to me and made no sound. Could still hurt the hell out of me though!

All in all, still a great multiplayer. If anyone from Bioware is checking this forum out, I've joined a few lobbies only to get disconnected from host before the match has started. This leads to all 1 use mods being used, which is fine in a demo but in the full game could get old fast! Maybe switch the used checker in the code to after the first wave?

#40
camirish1

camirish1
  • Members
  • 139 messages
If a multiplayer game disconnects, you don't gain any xp or credits earned up to that point and all of your temporary upgrades that were active are removed.

#41
True Heresy

True Heresy
  • Members
  • 56 messages

Helnos wrote...

There is a bug that causes an xbox360 to crash when loading up multiplayer games sometimes. Confirmed on 2 different consoles


I've had this issue a couple of times also. Completely locks up and requires full system restart!
(Good god, me and the last person's avatar's could be brothers...)

Modifié par True Heresy, 19 février 2012 - 01:19 .


#42
FortuneCook

FortuneCook
  • Members
  • 1 messages
 No idea if this has already been posted or not, but if it has oh well lol I'm playing firebase white solo in the multiplayer (private so noone can join in) and I'm stuck on wave 1 because I killed around 5 Cerberus agents and nothing else happened. I killed them. none others spawned. Waves not going up. just an empty map with one Forever Alone Male Engineer. At least I have my Combat Drone to keep me Company.

#43
Razgriz9327

Razgriz9327
  • Members
  • 215 messages
invisible cerberus turrets on firebase white at the bottom spawn, far from the helopad

#44
TheComfyCat

TheComfyCat
  • Members
  • 860 messages

squidney2k1 wrote...

- On Firebase Ghost, you can spawn unable to move (but you can turn). The solution is to roll into cover behind you, and that will break the freeze, but annoying nonetheless. Confirmed from multiple people.


This one happens to me a lot, and it happens on both maps. It's especially annoying when I play my Turian, since they don't have a roll. Luckily, there's cover behind you that you can duck into without actually rolling (on both maps).

Modifié par senorfuzzylips, 19 février 2012 - 09:54 .


#45
Geois

Geois
  • Members
  • 3 messages

anakinjmt wrote...

I am unable to pull up the weapon or power wheels in the MP. Is anybody else having this issue?


Their isn't a weapon or power wheel in MP. The powers are mapped to Y, LB, & RB. To switch guns hold X. To change which 2 guns you take in each map you need to go to the weapon menu in the lobby screen. Keep in mind that the weight of the guns effect your power recharge rate.

#46
Aruseus493

Aruseus493
  • Members
  • 1 messages
For my SMG, I bought a scope for accuracy. I equipped it and then the next game I was having ammo issues and my sight wasn't working. What would happen is that randomly, my ammo would go negative from any random positive number and I would have to use my ammo to reload. It would happen repeatedly until all my ammo runs out. It literally just stopped letting me shoot for more than 10 bullets before going negative and forcing me to reload. The next game after I undid the scope from my gun and put it back on, it began working fine. It was a bug that happened throughout the entirety of 1 game. Otherwise, i haven't had the problem again.

#47
The Voice

The Voice
  • Members
  • 7 messages
Medigel some times does not work, especially when you use it directly after you go down. You lose 1 medigel but it does not revive you.

I also do not receive xp when shooting certain enemies, like engineers.

Modifié par The Voice, 20 février 2012 - 08:09 .


#48
Neumeusis

Neumeusis
  • Members
  • 111 messages
On Noveria Map.
Died near the far Est entrance at the bottom of the map, killed by a Cerberus Turret.
I glitched throught the map and find myself floating under (and when i mean under, it's far far under) the map forever.
Can't move, can't die, but ennemies were still able to attack me (hitbox seems strange in this case...) (when ennemys were attacking me, i was able to loose my shields and life, but was instantly revived with full health and shields)

#49
bztang

bztang
  • Members
  • 128 messages

The Voice wrote...

Medigel some times does not work, especially when you use it directly after you go down. You lose 1 medigel but it does not revive you.

I also do not receive xp when shooting certain enemies, like engineers.


I have experienced both these problems along with:
-Ops survival packs sometimes do not restore health, only shields
-While in melee range, if you get hit by a phantom's sword and have 1/10 of your health left and successfully use the OPS survival kit you will still get skewered and die permanantly.


On firebase white:
-enemies can get stuck underneath the landing platform where it curves; there was an assault trooper stuck behind a centurion
-there was an assault trooper stuck in the edge wall white could not be shot; a sticky grenage was able to kill him.

Playing as a Salarian infiltrator:
-while getting shot by an Atlas' rocket and losing only my shield I immediately used energy drain and regained my shield, however the damaged red-blood screen and beating heart sound stayed until I lost my shield twice more
-while cloaked with no shield when the round ends, I do not seem to regain my shield
-Often times, enemies will move out of cover while crouched with their backs against the cover or take cover where there's no cover! (doesn't seem to happen when I play other classes)

#50
Piers

Piers
  • Members
  • 9 messages
There's no targeting recticule when using powers such as warp and throw.