Here are the ones I have to report so far. (Multiplayer)
1: Sometimes when you stasis bubble an enemy, they become invincible, their help just won't drop, until they come out of stasis and get back up off the ground. Happens fairly often 1-3 times per map maybe.
2: Engineers sometimes lay invisible turrets, only had it happen to me 3-4 times in a hundred levels, but it's still a bit annoying.
3: Revival of a team member when next to a cover, can be next to impossible, I don't know, maybe you could make it proximity based (If you are close enough and Hold A your teammate will start getting revived no matter what?) You are the geniuses please fix this one.
4: Sometimes (once in 3-5 games in my experience) the enemy will fall down, and stay down on the ground, still alive, with just a little bit of health left... They still continue to shoot at you, and you take damage, and it can be a real pain on gold, when it takes you a minute to figure out, where the hell the extra damage is coming from.
5: Having a hard time with biotic charge registering sometimes. I have the enemy highlighted and out of cover, in range, and no matter how hard I mash that Y button, or how light I tap it, I won't charge them. Then other times I can spin the cam around, and not even have the red brackets around the target, and still charge.
6: I know phantoms can absorb the abilities, when their hand is out, but I was under the impression that it didn't apply to stasis bubble, even if it does, it seems like if you use it at just the right time (usually right around when they do the cartwheel) they will not get stopped, even if they are in the middle of the damn field and they move. This does happen often. Usually it's a no big deal since you can just reuse the power, but it still feels cheap.
On top of that, we had a phantom become completely immune to stasis on wave 9 gold fire base white last night. We had 2 asari adepts, and kept trying to freeze that thing, all the way from the back left corner, to the landing pad. And it just ignored it all, ended up getting team fired to death.
7: Last one, was playing human vanguard last night, got revived screen was still red and started shaking, shaking started getting worse. Red screen went away eventually. Every time I tried taking cover, it ended up putting me on top of it, and moving was super jerky, in the end I felt through the map, backed out and rejoined the map. This has only happened to me once so no big deal, but just wanted to let you know.
Anyways, can't wait for the game to come out. Hope you can fix some of these.
UPDATE: #7, got the world shaking bug 2 more times playing a human vanguard on fire base ghost, fell through the world once, backed out of the game, came back in. 2nd time it happened on the extraction wave, tried to take cover on the pad - the game floated me over the cover, and over the map, so high I couldn't see anything, yet I was still getting shot at and we missed the full extraction. This time it wasn't after getting revived, it was after using the biotic charge.
Was playing salarian infiltrator yesterday, got assasinated by the ammo crate in the main yard on ghost, as soon as the wave was over my character stood up, and fell through the world. Had to leave the game and come back.
Anyways, still love the demo, and hoping this will help you make some fixes in the full game.
Modifié par madrussian141, 25 février 2012 - 07:17 .