-nevermind the horrible sprinting animation, the normal movement is abysmal, you just like slide around, there is no weight to it at all and there are even no footsteps sounds, have developers of ME3 never seen ME2 or ME1?
-holy sh*it, when you use omnitool in like changing ammo type there is a huge chunk of animation comnpletely missing, it just abruptly reverts
-when they said they would speed up whole game I never would have thought they would be so stupid to actually degrade the quality of animations, have you seen the reload for pistols, in ME2 all reload animations were very enjoyable and well done, here it lasts a fragment of a second like in some shi*tty arcadey game
-when you are stationary and move around it feels jittery, there is no fluidity and subtlety to animation at all, there are just so many horrible animation details that accumulate and give you the feeling of crappyness
-the combat feels clunky as hell, especially melee
-infiltrator class gone to shi*t, cloak totally meaningless now with every stray bullet disrupting it
I finished another playthrough of ME2 two days ago and this feels like some poor imitation made by a low budget indie company, how the hell can something like this even happen, what the hell is going on??
P.S.
Also you people who own 7 year old console hardware and buy games for it, there is a good reason to believe that ME3 deteriorated so much because they are trying to stuff so much stuff in it, there is no room for fluid detailed animations anymore.
I hope you are proud of yourselves for halting progress and actually degrading games for almost a decade now.
Modifié par Mettyx, 15 février 2012 - 08:18 .





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