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Oh wow, animations are horrible now


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#276
Calians

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Gaiden96 wrote...

Wow, you guys have high demands for everything. It's a wonder you even enjoy the games at all, if you even do that is, and haven't moved to simply complaining about every little thing.

Instead of accepting the fact that your preconceptions of perfection and conspiracy theories are dumb, all you do is complain about how Mass Effect 3's animations look horrible because Bioware used sprites in a section of the game you see for less than 10 seconds, or that Shepard's running animations "look horrible" to you.

At times I feel ashamed for being a part of a generation of gamers that cares more about meaningless things like sprites being used in a 10 second-long section of a game or the story not being perfectly written according to what they envisioned.

Seriously guys, gaming has become something filled to the brim with perfectionists and complaints nobody even TRIES to accept a game, flaws and all.

I dont really mind the srpites so much. I'm only after the noticeables that I can constantly see.

#277
Crackseed

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I found most of the animations to be just fine and more improved then ME2. However, the running is DEFINITELY out of place and I'm wondering why it was changed. Additionally, I'm a bit put off by the overwhelming amount of things that can be done with space bar which causes more issues when moving around in cover or trying to interact with it like mantling, etc.

#278
AlphaJarmel

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Lol and I got my hopes up for an answer when I saw the Bioware tag on the thread page.

#279
MerchantGOL

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Gaiden96 wrote...

Wow, you guys have high demands for everything. It's a wonder you even enjoy the games at all, if you even do that is, and haven't moved to simply complaining about every little thing.

Instead of accepting the fact that your preconceptions of perfection and conspiracy theories are dumb, all you do is complain about how Mass Effect 3's animations look horrible because Bioware used sprites in a section of the game you see for less than 10 seconds, or that Shepard's running animations "look horrible" to you.

At times I feel ashamed for being a part of a generation of gamers that cares more about meaningless things like sprites being used in a 10 second-long section of a game or the story not being perfectly written according to what they envisioned.

Seriously guys, gaming has become something filled to the brim with perfectionists and complaints nobody even TRIES to accept a game, flaws and all.

smartest thing said in this thread by far

#280
Fpriestly

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Gaiden96 wrote...

Wow, you guys have high demands for everything. It's a wonder you even enjoy the games at all, if you even do that is, and haven't moved to simply complaining about every little thing.

Instead of accepting the fact that your preconceptions of perfection and conspiracy theories are dumb, all you do is complain about how Mass Effect 3's animations look horrible because Bioware used sprites in a section of the game you see for less than 10 seconds, or that Shepard's running animations "look horrible" to you.

At times I feel ashamed for being a part of a generation of gamers that cares more about meaningless things like sprites being used in a 10 second-long section of a game or the story not being perfectly written according to what they envisioned.

Seriously guys, gaming has become something filled to the brim with perfectionists and complaints nobody even TRIES to accept a game, flaws and all.


Go and enjoy your N64 then.  The rest of us prefer to have progression rather than regression in our games.

#281
JeffZero

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MerchantGOL wrote...

Gaiden96 wrote...

Wow, you guys have high demands for everything. It's a wonder you even enjoy the games at all, if you even do that is, and haven't moved to simply complaining about every little thing.

Instead of accepting the fact that your preconceptions of perfection and conspiracy theories are dumb, all you do is complain about how Mass Effect 3's animations look horrible because Bioware used sprites in a section of the game you see for less than 10 seconds, or that Shepard's running animations "look horrible" to you.

At times I feel ashamed for being a part of a generation of gamers that cares more about meaningless things like sprites being used in a 10 second-long section of a game or the story not being perfectly written according to what they envisioned.

Seriously guys, gaming has become something filled to the brim with perfectionists and complaints nobody even TRIES to accept a game, flaws and all.

smartest thing said in this thread by far


Yeah.

#282
AlphaJarmel

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Gaiden96 wrote...

Wow, you guys have high demands for everything. It's a wonder you even enjoy the games at all, if you even do that is, and haven't moved to simply complaining about every little thing.

Instead of accepting the fact that your preconceptions of perfection and conspiracy theories are dumb, all you do is complain about how Mass Effect 3's animations look horrible because Bioware used sprites in a section of the game you see for less than 10 seconds, or that Shepard's running animations "look horrible" to you.

At times I feel ashamed for being a part of a generation of gamers that cares more about meaningless things like sprites being used in a 10 second-long section of a game or the story not being perfectly written according to what they envisioned.

Seriously guys, gaming has become something filled to the brim with perfectionists and complaints nobody even TRIES to accept a game, flaws and all, and enjoy it.


Edit: Brushing off flaws of a game isn't health in of itself.  They should be acknowledged and fixed.

Modifié par AlphaJarmel, 16 février 2012 - 12:24 .


#283
Wolf

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Fpriestly wrote...

Go and enjoy your N64 then.  The rest of us prefer to have progression rather than regression in our games.


I am 16 and have never owned an N64. 

What you call progress, is not progress. It is nit-picking. And too many of us do too much of it.

I would simply like to see us focus more on how to enjoy the game despite some flaws it might have instead of arguing about how Bioware is going this way or that way.

I want to be part of a community that enjoys what they do, not one that complains about the game if everything isn't up to what they believed it to be.

Modifié par Gaiden96, 16 février 2012 - 12:30 .


#284
Wolf

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AlphaJarmel wrote...

Because of course the writers also do the animations.  I mean they only had so much time to do the story before working on the animations.

We can also talk about the story issues but there are other threads for that.


The game is not going to be perfect. Nothing ever will.

People set the bar for these games so highly that they can't even enjoy them fully. All the publicity and teasers and such are there to make you excited for the game, to want to buy the product.

The problem with most people is that they don't see past the hype and expect the game (in this case ME3) to be so unbeliveably incredible that their system will blow up with the awesomeness.

I guess I should blame marketing, but I can't help but condemn people for being perceptive enough to see past all the crap.

Reply to edit: I know that problems in a game should be detected and fixed, but considering every little thing to be a problem is just surreal. I agree with you on that regard but we really do need to take it easier considering most of these "issues" people have with the game is nothing but nit-picking regarding what I have already reffered above.

Modifié par Gaiden96, 16 février 2012 - 12:31 .


#285
Srefanius

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Gaiden96 wrote...

Wow, you guys have high demands for everything. It's a wonder you even enjoy the games at all, if you even do that is, and haven't moved to simply complaining about every little thing.

Instead of accepting the fact that your preconceptions of perfection and conspiracy theories are dumb, all you do is complain about how Mass Effect 3's animations look horrible because Bioware used sprites in a section of the game you see for less than 10 seconds, or that Shepard's running animations "look horrible" to you.

At times I feel ashamed for being a part of a generation of gamers that cares more about meaningless things like sprites being used in a 10 second-long section of a game or the story not being perfectly written according to what they envisioned.

Seriously guys, gaming has become something filled to the brim with perfectionists and complaints nobody even TRIES to accept a game, flaws and all, and enjoy it.



Agree in most parts. Where is the problem with these 2d civilians in the intro.they are such a detail and not the centre of the game. Man you don't even notice they exist, if you are not looking close. For the walking/running animations I prefer me2 very much at the moment, but thats not a big thing for me, Mass Effect never was and never will be about graphics.

#286
squee365

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If animations are the worst thing about this game...


then I honestly don't really care. Especially since I didn't even notice a change.

#287
Guldhun2

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Gaiden96 wrote...

Wow, you guys have high demands for everything. It's a wonder you even enjoy the games at all, if you even do that is, and haven't moved to simply complaining about every little thing.

Instead of accepting the fact that your preconceptions of perfection and conspiracy theories are dumb, all you do is complain about how Mass Effect 3's animations look horrible because Bioware used sprites in a section of the game you see for less than 10 seconds, or that Shepard's running animations "look horrible" to you.

At times I feel ashamed for being a part of a generation of gamers that cares more about meaningless things like sprites being used in a 10 second-long section of a game or the story not being perfectly written according to what they envisioned.

Seriously guys, gaming has become something filled to the brim with perfectionists and complaints nobody even TRIES to accept a game, flaws and all, and enjoy it.



Big Rigs: Over the Road Racing is now considered to be the best game ever. Gamers don't realize it because
gaming has become something filled to the brim with perfectionists and complains.

Modifié par Guldhun2, 16 février 2012 - 12:34 .


#288
Fpriestly

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Gaiden96 wrote...

I am 16 and have never owned an N64. 

What you call progress, is not progress. It is nit-picking. And too many of us do too much of it.

I would simply like to see us focus more on how to enjoy the game despite some flaws it might have instead of arguing about how Bioware is going this way or that way.

I want to be part of a community that enjoys what they do, not one that complains about the game if everything isn't up to what they believed it to be.


I couldn't tell you were 16, honestly! Image IPB

Anyway, it isn't nitpicking.  You do realize that people have been complaining about the quality of animations in Mass Effect since the original came out years ago right?

You'd think that in all of this time, Bioware would have managed to improve upon the quality of the animations, but instead, they have gotten worse.....which is quite strange if you ask me.  Makes me wonder what the hell they are doing up there in Edmonton..

At any rate, we are not asking for perfection.  We are asking for a reasonable level of quality, and as paying customers, we have that right.

However, sitting back and giving Bioware a pass to provide us with shoddy quality (like what you're doing) is the last thing we should do.

Quality should be expected, and mediocrity rejected.

Modifié par Fpriestly, 16 février 2012 - 12:36 .


#289
Guldhun2

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squee365 wrote...

If animations are the worst thing about this game...


then I honestly don't really care. Especially since I didn't even notice a change.


Then, sir, you should immediately consult a doctor since you are obviously blind.

#290
MerchantGOL

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Fpriestly wrote...

Gaiden96 wrote...

I am 16 and have never owned an N64. 

What you call progress, is not progress. It is nit-picking. And too many of us do too much of it.

I would simply like to see us focus more on how to enjoy the game despite some flaws it might have instead of arguing about how Bioware is going this way or that way.

I want to be part of a community that enjoys what they do, not one that complains about the game if everything isn't up to what they believed it to be.


I couldn't tell you were 16, honestly! Image IPB

Anyway, it isn't nitpicking.  You do realize that people have been complaining about the quality of animations in Mass Effect since the original came out years ago right?

You'd think that in all of this time, Bioware would have managed to improve upon the quality of the animations, but instead, they have gotten worse.....which is quite strange if you ask me.  Makes me wonder what the hell they are doing up there in Edmonton..

At any rate, we are not asking for perfection.  We are asking for a reasonable level of quality, and as paying customers, we have that right.

However, sitting back and giving Bioware a pass to provide us with shoddy quality (like what you're doing) is the last thing we should do.

Quality should be expected, and mediocrity rejected.

it is nit picking, complaing about a far off backround event, and that the running animation looks weird  when not in armor , IS nitpicking

#291
squee365

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Guldhun2 wrote...

squee365 wrote...

If animations are the worst thing about this game...


then I honestly don't really care. Especially since I didn't even notice a change.


Then, sir, you should immediately consult a doctor since you are obviously blind.


Oh wow you sure got me. I should just forget about getting this game because I'm blind and enjoyed what i played. -.-

#292
Wolf

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Fpriestly wrote...
I couldn't tell you were 16, honestly! Image IPB

Anyway, it isn't nitpicking.  You do realize that people have been complaining about the quality of animations in Mass Effect since the original came out years ago right?

You'd think that in all of this time, Bioware would have managed to improve upon the quality of the animations, but instead, they have gotten worse.....which is quite strange if you ask me.  Makes me wonder what the hell they are doing up there in Edmonton..

At any rate, we are not asking for perfection.  We are asking for a reasonable level of quality, and as paying customers, we have that right.

However, sitting back and giving Bioware a pass to provide us with shoddy quality (like what you're doing) is the last thing we should do.

Quality should be expected, and mediocrity rejected.


I understand and respect that. 

My comment was mostly aimed at the people who seem to FIND reasons for what something is bad, but thank you for replying in such a polite and constructive manner.

It's a nice change of pace.^_^

I personally think animations look slicker than ever, but I get that you believe otherwise.

#293
Wolf

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Guldhun2 wrote...

Big Rigs: Over the Road Racing is now considered to be the best game ever. Gamers don't realize it because
gaming has become something filled to the brim with perfectionists and complains.


Are you honestly comparing Big Rigs to Mass Effect? Because that's just silly.

A game made by people who don't much care about the context or setting of said game is hardly a fair comparison to a game made to be set in a Universe crafted specifically for it. 

Also, it's a racing game.

Mass Effect is an Action-RPG. 

Big difference in what can be considered terrible.

#294
Fpriestly

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MerchantGOL wrote...

 it is nit picking, complaing about a far off backround event, and that the running animation looks weird  when not in armor , IS nitpicking


No it isn't nitpicking, and I'll tell you why.  If Bioware was an indie developer with a very limited budget, then yeah, I could understand and forgive these issues..

But Bioware is a big developer with lots of resources and Mass Effect 3 is at this time, the most anticipated game in the first quarter of 2012.  It's also the last game in the series, so it comes without saying that we should expect those flaws that have nagged the series since it's inception to have been addressed and corrected.

But no, they are still there.  Other developers with less resources than Bioware don't have half the issues that bioware has when it comes to animation, so it must be a talent problem.

#295
Wolf

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Fpriestly wrote...

No it isn't nitpicking, and I'll tell you why.  If Bioware was an indie developer with a very limited budget, then yeah, I could understand and forgive these issues..

But Bioware is a big developer with lots of resources and Mass Effect 3 is at this time, the most anticipated game in the first quarter of 2012.  It's also the last game in the series, so it comes without saying that we should expect those flaws that have nagged the series since it's inception to have been addressed and corrected.

But no, they are still there.  Other developers with less resources than Bioware don't have half the issues that bioware has when it comes to animation, so it must be a talent problem.


How does it affect your enjoyment in any significant way though?

Unless you're playing the game for the mechanics alone I don't see how it would be a deterrent to something as broad and expansive as ME3.

Modifié par Gaiden96, 16 février 2012 - 12:49 .


#296
zoompooky

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Gaiden96 wrote...

Fpriestly wrote...

No it isn't nitpicking, and I'll tell you why.  If Bioware was an indie developer with a very limited budget, then yeah, I could understand and forgive these issues..

But Bioware is a big developer with lots of resources and Mass Effect 3 is at this time, the most anticipated game in the first quarter of 2012.  It's also the last game in the series, so it comes without saying that we should expect those flaws that have nagged the series since it's inception to have been addressed and corrected.

But no, they are still there.  Other developers with less resources than Bioware don't have half the issues that bioware has when it comes to animation, so it must be a talent problem.


How does it affect your enjoyment in any significant way though?

Unless you're playing the game for the mechanics alone I don't see how it would be a deterrent to something as broad and expansive as ME3.


Easy - it's an RPG (supposedly).  Your character / avatar is yours to control.  When you see something so blatently wrong and out of place, it rips you out of the game world.  Immersion's broken, and you find yourself simply playing a bad Gears 3 clone.

#297
T1l

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It doesn't have anything to do with wanting "perfection" - it'd just be nice to see Anderson run without having the bottom half of his shin flop around like it was made of jelly. Considering how Bioware copy/pastes their animations from one game to the next, I'm unsure of how this got ballsed-up.

EDIT: And Mass Effect 3 is as much of a RPG as what Batman: Arkham City/Asylum is. It's not a RPG. It's a Third Person Shooter. It makes my balls ache saying that, but this is what it's become.

Modifié par T1l, 16 février 2012 - 12:59 .


#298
MerchantGOL

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Any one who still says Me3 is not an rpg is being stupid, pure and simple.

Fpriestly wrote...

MerchantGOL wrote...

 it is nit picking, complaing about a far off backround event, and that the running animation looks weird  when not in armor , IS nitpicking


No it isn't nitpicking, and I'll tell you why.  If Bioware was an indie developer with a very limited budget, then yeah, I could understand and forgive these issues..

But Bioware is a big developer with lots of resources and Mass Effect 3 is at this time, the most anticipated game in the first quarter of 2012.  It's also the last game in the series, so it comes without saying that we should expect those flaws that have nagged the series since it's inception to have been addressed and corrected.

But no, they are still there.  Other developers with less resources than Bioware don't have half the issues that bioware has when it comes to animation, so it must be a talent problem.

any flaws you see are subjective, ive played the demo and it beats the **** out of most TPS, 

it is nitpickign cause any flaws you  find if they are even flaws are  hardly noticble, and honestly running looks alot better in me3 then it did in me2

Modifié par MerchantGOL, 16 février 2012 - 01:01 .


#299
zoompooky

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MerchantGOL wrote...

honestly running looks alot better in me3 then it did in me2


I'll just leave this here.

#300
Fpriestly

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Gaiden96 wrote...

How does it affect your enjoyment in any significant way though?

Unless you're playing the game for the mechanics alone I don't see how it would be a deterrent to something as broad and expansive as ME3.


As one poster above said, it's an immersion breaker.

Not just that though.  It just irks me knowing that I've paid for mediocrity from a game developer...

Ever played Batman Arkham City?  It's the best comic book hero game ever, and one of the best games of all time.  The metacritic score is insane.

Anyway, Rocksteady, an amateur developer with only one title under their belt managed to pull off something that Bioware has never been able to do, despite their much greater experience.

Rocksteady made a game (using UE3.5) that gave their fans/consumers high resolution textures, PhysX, 3D Vision, realistic looking hair and hair physics, smooth animations, awesome gameplay.....and the list goes on.

Now if Rocksteady can do it, why can't Bioware?  Bioware can do it I have no doubt, but they cut one too many corners, and thats mostly because their fanbase allows them to do so.

How many times have I heard on these forums,"You don't play Bioware games for the graphics, you play them for the story."

But who says we have to choose between a great story and great graphics?  The two have been merged successfully before many times, and since Bioware is supposedly a AAA developer, you'd think they'd have the capability to do it.

But they always fall short, due to laziness I think.

Modifié par Fpriestly, 16 février 2012 - 01:06 .