Fpriestly wrote...
Gaiden96 wrote...
How does it affect your enjoyment in any significant way though?
Unless you're playing the game for the mechanics alone I don't see how it would be a deterrent to something as broad and expansive as ME3.
As one poster above said, it's an immersion breaker.
Not just that though. It just irks me knowing that I've paid for mediocrity from a game developer...
Ever played Batman Arkham City? It's the best comic book hero game ever, and one of the best games of all time. The metacritic score is insane.
Anyway, Rocksteady, an amateur developer with only one title under their belt managed to pull off something that Bioware has never been able to do, despite their much greater experience.
Rocksteady made a game (using UE3.5) that gave their fans/consumers high resolution textures, PhysX, 3D Vision, realistic looking hair and hair physics, smooth animations, awesome gameplay.....and the list goes on.
Now if Rocksteady can do it, why can't Bioware? Bioware can do it I have no doubt, but they cut one too many corners, and thats mostly because their fanbase allows them to do so.
How many times have I heard on these forums,"You don't play Bioware games for the graphics, you play them for the story."
But who says we have to choose between a great story and great graphics? The two have been merged successfully before many times, and since Bioware is supposedly a AAA developer, you'd think they'd have the capability to do it.
But they always fall short, due to laziness I think.
I'ma make love to this post.





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