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Disappointed with the framerate


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#376
harryandgem

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Aargh12 wrote...

dayvancowboy1 wrote...

you people are talking out of your a**. UE3 is perfectly capable of running smoothly on the PS3 (Arkham City, Mortal Kombat, Unreal Tournament 3, Bulletstorm, Borderlands, Bioshock, Medal of Honor:Airborne and there are more...)

Those games you mentioned perform good on PS3, but they don't perform or look as good as X360 versions of it (for example, lighting in Bulletstorm is crappy on PS3 - lack of god rays, etc). And Bioshock isn't UE3 - it's UE2.5 and PS3 version is considered one of the crappiest ports of all time (lower res, framerate, etc).

he speaketh the truth, with the exception of rocksteadys batman games no ps3 ue3 game looks or performs as well on ps3 as they do on 360, even bulletstorm which was made by epics own first party studio had more screen tear, and lighting that was far better on 360.    anyway here is the first ps3 review i have found, doesent sound to shabby:         gamingeverything.com/15799/mass-effect-3-gets-first-review/

Modifié par harryandgem, 27 février 2012 - 02:10 .


#377
Gigamantis

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The "we're investigating" response is a bad one. If they've actually been testing this game on the PS3 why would it take demo feedback for them to notice a framerate issue in the introduction? A demo isn't beta, or at least it's not supposed to be, and this isn't some obscure bug. To only start investigating this after receiving demo feedback is them flat out saying the game hasn't yet been tested on PS3.

Then again, maybe the PS3 version was running fine and what they're investigating is their compression and distribution of the demo for all platforms. It is possible for glitches and performance issues to be directly related to how the demo is distributed.

Still it's unsettling and after Skyrim the PS3 community likely isn't feeling too generous.

Modifié par Gigamantis, 27 février 2012 - 04:58 .


#378
JP_S

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My opinion, you guys make it sound like the game runs at 15-24 FPS for the entire game. I don't think it will be that bad.

As long as it's not as terribly broken as Skyrim, I can enjoy the game anyway.

Good luck guys, I will be playing ME3 on my PS3 anyway, and I will enjoy every minute of it.

Modifié par JP_S, 27 février 2012 - 05:54 .


#379
Mentraton

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It is already confirmed that this is not only a demo problem.
Ign is currently testing the final PS3 version and in the review in progess is written:
Fairly serious framerate issues plague the opening cinematic on Earth
The only chance that we are not affected by this is a day one patch.

#380
SuperADJ

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Brilliant news that the worst of the FPS issues are confined to the prologue section that we've all played through already. I am extremely happy about that.

Lip sync is a bit of a bummer, but to be honest I've watched too much anime for poor lip sync'ing to kill something as epic as this for me. In fact, if the game is technically on a par with ME2 I will be happy. I encountered a few little bugs in that, but nothing that was game-breaking and ME2 ranks up there with my all-time favourite games,

Bottom line, for me at least, is while this is frustrating I don't foresee any of the issues will be serious enough to spoil my overall enjoyment of the game. I am, once again, totally stoked about the game and cannot wait until the 9th March.

Oh, and MP is STILL impressing me. I can't believe they put so much into the demo, it's brilliant.

#381
Gigamantis

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JP_S wrote...

My opinion, you guys make it sound like the game runs at 15-24 FPS for the entire game. I don't think it will be that bad.

As long as it's not as terribly broken as Skyrim, I can enjoy the game anyway.

Good luck guys, I will be playing ME3 on my PS3 anyway, and I will enjoy every minute of it.

I'm not saying you shouldn't play and enjoy the game, but you should probably be at least a little irritated that big developers are deciding to not bother optimizing games for the PS3.  Their slack attitude, and our own apathy, are how games like Skyrim happen. 

If everything off of the 360 is going to be a slopped together port then everything off of the 360 should probably cost less. 

Modifié par Gigamantis, 27 février 2012 - 07:19 .


#382
Valkyre4

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JP_S wrote...

My opinion, you guys make it sound like the game runs at 15-24 FPS for the entire game. I don't think it will be that bad.

As long as it's not as terribly broken as Skyrim, I can enjoy the game anyway.

Good luck guys, I will be playing ME3 on my PS3 anyway, and I will enjoy every minute of it.


it is exactly that kind of tolerance that  is making devs make sloppy ps3 ports in most cases.

"hey the guys dont mind getting an inferior product for the same price. They buy it anyway. So why should we care to invest more time and money to offer them the same quality?"

Thats the problem with this gen. But people dont seem to understand it. Today its a port job with 25 frames per second? Tomorrow its another port job with 20 frames per second... and from there we go downhill to find how far the tolerance of ps3 users can go...

That is how they treat us and to be honest, watching people replying like this, we deserve it.

#383
hellsjarhead

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Never buy a ps3 version of a multi platform game without reading the reviews first. I have been burned countless times by horrible ports to the ps3, usually frame rate issues.

#384
marstor05

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and yet the ps3 version of ME2 used the ME3 engine. Baffling.

#385
MegaSovereign

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@Valkyre4

Mass Effect 3 is an improvement in terms of performance if the only part that is plagued with frame-rate drops is the first 15 minutes. In Mass Effect 2 (PS3), the game would frequently drop to 10-15 FPS (not made up figures, watch the digital foundry face-off) sporadically.

Now, if IGN was flat out lying and the drop to 20 FPS was consistent throught-out the game then we have all the right in the world to complain.

#386
hellsjarhead

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MegaSovereign wrote...

@Valkyre4

Mass Effect 3 is an improvement in terms of performance if the only part that is plagued with frame-rate drops is the first 15 minutes. In Mass Effect 2 (PS3), the game would frequently drop to 10-15 FPS (not made up figures, watch the digital foundry face-off) sporadically.

Now, if IGN was flat out lying and the drop to 20 FPS was consistent throught-out the game then we have all the right in the world to complain.

hmm maybe the psn version of ME2 runs at a higher fps. I never experianced any lag whatsoever in ME2 on ps3(I downloaded the game on PSN)  it actually felt smoother then it did on my PC.

#387
JP_S

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I think it's too late because all versions have gone gold. I don't think Bioware/EA will stop the disc manufacturing, recall all units, and/or postpone the release just to polish the game for us.
What they will do at most is to release patches that fix any serious broken issues.

I know how painful it is to pay for the same price, but get inferior products.

I don't think they will give anyone a discount, but the game price always drops after it was release if you can wait.

Modifié par JP_S, 27 février 2012 - 11:34 .


#388
Cjail

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@JP_S

IF PS3 ME3 will indeed have unique issues a nice thing to do would be to discount the DLC on PS3 or, even better, give them for free.
It won't happen but it would be a very fair move... also telling us exactly what's happening would be a very fair move.

Modifié par Cjail, 28 février 2012 - 08:46 .


#389
DarthSliver

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Valkyre4 wrote...

^^ You didnt notice it on ME2 PS3? You really must have been one of the lucky ones. I had sound being out of sync most of the time and at some points it was so much that it looked like 1-2 seconds out of sync. I dont know how they cant make it work...


The problem i have with ME2 now is it cutting my sentences off, didnt do that until they did the latest patch that was put out for it. -This is for PS3 too

#390
Valkyre4

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Dear Bioware... you do know that we are waiting for a proper answer regarding these issues right? Could you please communicate with us and let us know what actions are you going to take?

#391
ruiribeiro

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I think Bioware should know that the reason why we are being demanding it’s because we really want this game, we love the franchise and it deserves the best gameplay experience. I believe that if it wasn’t for a game like ME, less than half of us would bother posting in here.

#392
cynicalandbored

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^^ Exactly. But I think that since Bioware knows about this and hasn't said anything or responded to anyone's direct messages, they won't say anything until maybe weeks after the game comes out so they don't hurt their sales.

#393
Valkyre4

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Of course this is why we are here demanding and waiting for answers. Because we LOVE this franchise. That is why I have made so many posts, that is why this issue is 16 pages long.

I really love Mass Effect... in fact I consider ME one of the best games I ever played. But I wont let my love for the game to make me tolerate a sub par product. I expect quality and that is why I want Bioware to address us and let us know what they are doing about it.

As huge as my love is for this franchise, I will be similarly hugely disappointed if it turns out like the demo.

#394
dayvancowboy1

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harryandgem wrote...

Aargh12 wrote...

dayvancowboy1 wrote...

you people are talking out of your a**. UE3 is perfectly capable of running smoothly on the PS3 (Arkham City, Mortal Kombat, Unreal Tournament 3, Bulletstorm, Borderlands, Bioshock, Medal of Honor:Airborne and there are more...)

Those games you mentioned perform good on PS3, but they don't perform or look as good as X360 versions of it (for example, lighting in Bulletstorm is crappy on PS3 - lack of god rays, etc). And Bioshock isn't UE3 - it's UE2.5 and PS3 version is considered one of the crappiest ports of all time (lower res, framerate, etc).

he speaketh the truth, with the exception of rocksteadys batman games no ps3 ue3 game looks or performs as well on ps3 as they do on 360, even bulletstorm which was made by epics own first party studio had more screen tear, and lighting that was far better on 360.    anyway here is the first ps3 review i have found, doesent sound to shabby:         gamingeverything.com/15799/mass-effect-3-gets-first-review/


never said they performed as good as on the 360 but that they performed admirably.

#395
harryandgem

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dayvancowboy1 wrote...

harryandgem wrote...

Aargh12 wrote...

dayvancowboy1 wrote...

you people are talking out of your a**. UE3 is perfectly capable of running smoothly on the PS3 (Arkham City, Mortal Kombat, Unreal Tournament 3, Bulletstorm, Borderlands, Bioshock, Medal of Honor:Airborne and there are more...)

Those games you mentioned perform good on PS3, but they don't perform or look as good as X360 versions of it (for example, lighting in Bulletstorm is crappy on PS3 - lack of god rays, etc). And Bioshock isn't UE3 - it's UE2.5 and PS3 version is considered one of the crappiest ports of all time (lower res, framerate, etc).

he speaketh the truth, with the exception of rocksteadys batman games no ps3 ue3 game looks or performs as well on ps3 as they do on 360, even bulletstorm which was made by epics own first party studio had more screen tear, and lighting that was far better on 360.    anyway here is the first ps3 review i have found, doesent sound to shabby:         gamingeverything.com/15799/mass-effect-3-gets-first-review/


never said they performed as good as on the 360 but that they performed admirably.

yes but you also said we were talking out of our behinds, bioshock on ps3 is awful with a level of judder in latter levels that borders on unplayable, plus a drop in resolution, borderlands try playing it splitscreen on ps3, screen tear is god awful, these games perform barley not admirably, the unreal 3 engine has always heavily favoured 360, with only rocksteady being able to achieve parity [and they had naughty dogs help to achieve it]

Modifié par harryandgem, 28 février 2012 - 02:57 .


#396
dayvancowboy1

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you are talking out of your behinds. don't know what bioshock you've played but the one me and the reviews played was A-ok. split screen? that doesn't mean anything, KZ3's split screen was choppy too, and that's a PS3 exclusive.

i'm not asking for parity. i'm asking for 30 FPS and no screen flickering/****ed up lip sync.

#397
ruiribeiro

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dayvancowboy1 wrote...

...

i'm not asking for parity. i'm asking for 30 FPS and no screen flickering/****ed up lip sync.


Yup Bioware, that's all we ask for! Smooth and in sync gameplay!

#398
BiosNova

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This is annoying, saying "we are looking into this" implies they had no idea of any issues before IGN did a write-up. Which is amazing since they should have had testers playing the game, right? Oh, that's right, they probably had them all testing the 360 version and didn't care about the PS3 version.

If you have issues like this within minuets of starting the game, and act like you didn't know about them then you have just made yourselves a laughing stock and shown utter incompetence as developers.

#399
ruiribeiro

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BiosNova wrote...

This is annoying, saying "we are looking into this" implies they had no idea of any issues before IGN did a write-up. Which is amazing since they should have had testers playing the game, right? Oh, that's right, they probably had them all testing the 360 version and didn't care about the PS3 version.

If you have issues like this within minuets of starting the game, and act like you didn't know about them then you have just made yourselves a laughing stock and shown utter incompetence as developers.


I don't think that they had (as they should) testers on ps3 version. Otherwise isn't understandable.

#400
harryandgem

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[quote]dayvancowboy1 wrote...

you are talking out of your behinds. don't know what bioshock you've played but the one me and the reviews played was A-ok. split screen? that doesn't mean anything, KZ3's split screen was choppy too, and that's a PS3 exclusive.

i'm not asking for parity. i'm asking for 30 FPS and no screen flickering/****ed up lip sync.[/quote                                                                            id refere you to any digital foundry face of were this games engine was used, and you will see why youre not going to get 30 frames a second and why youre lip sync is borked, unless bioware suddenly reduces the resolution you are not going to get smooth game play, im not here to argue with anyone but facts are facts and this game will always have problems, if it was an easy fix then they would of patched mass effect 2 already, its not and they havent.

Modifié par harryandgem, 28 février 2012 - 06:33 .