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Disappointed with the framerate


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#451
Valkyre4

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MegaSovereign wrote...

I'm okay with the frame-rate drops as long as they're largely confined to the first 15 minutes of the game. To compare these minor issues to the broken lag in Skyrim is absolutely ridiculous.


And we already have IGN confirming us about these issues. They exist, but they also say that these issues are minor compared to the overall spectacular presentation of the game.


you have a link confirming it is only te first 15 minutes? if then sure I can live with that as well. But i dont think it is just 15 minutes...

in any case my preorder is canceled... I am not risking it again... if Bioware provided feedback on what they intend to do about this i wouldnt have had to drop my copy...

#452
Calibrationmaster

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i cancel my preorder too, sad but i dont want another lag fest...

#453
MegaSovereign

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Valkyre4 wrote...

MegaSovereign wrote...

I'm okay with the frame-rate drops as long as they're largely confined to the first 15 minutes of the game. To compare these minor issues to the broken lag in Skyrim is absolutely ridiculous.


And we already have IGN confirming us about these issues. They exist, but they also say that these issues are minor compared to the overall spectacular presentation of the game.


you have a link confirming it is only te first 15 minutes? if then sure I can live with that as well. But i dont think it is just 15 minutes...

in any case my preorder is canceled... I am not risking it again... if Bioware provided feedback on what they intend to do about this i wouldnt have had to drop my copy...


Well confirm it yourself, did you have any major framerate issues in the second part of the demo? No.

IGN also said that the frame-rate issues subsided after the Earth segment of the game.

http://ps3.ign.com/a.../1219416p4.html

"But when you get into the nitty-gritty, undeniable technical problems
present themselves in the game. The problems have subsided for me on
PlayStation 3 the further I've gotten into the game, and I don't think
it's because I've "gotten used to" what I am seeing. Things really seem
to have improved. Why that is remains to be seen.
"

http://ps3.ign.com/a.../1219416p6.html

"Fairly serious framerate issues plague the opening cinematic on Earth,
and while this particular problem clears up as you play further through
the game via future cutscenes, these hitches certainly concerned me
early on."

I understand you will remain skeptical about these issues until the game actually launches, but I mean...IGN has the full game and they've talked about these issues. I see no reason for them to lie about it.

#454
Fbh

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Damn, I'm still not sure if get the game on Ps3.

Ign says the horrible framerate is only during the opening (same as in the demo, you could clearly notice it run better in the seccond part).
But IGN is also saying there are other problems. Like characters "sometimes appear stiff and can even flicker in and out of cutscenes", and issue that was present in the Ps3 demo but acording to Digital Foundry did not happen in the 360 demo. They also say that " lip-syncing is almost always off", whith such a story and conversation heavy game as this that not good news.


I don't mind having a bit slower framerate or some inferior textures (sometimes) like in ME2. But constant lipsync problems and weird problems with characters flickering in and out??. That's not something you can blame on the hardware, though unlike framerate it may get fixed with a patch

#455
Azzanadra

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Fbh wrote...

Damn, I'm still not sure if get the game on Ps3.

Ign says the horrible framerate is only during the opening (same as in the demo, you could clearly notice it run better in the seccond part).
But IGN is also saying there are other problems. Like characters "sometimes appear stiff and can even flicker in and out of cutscenes", and issue that was present in the Ps3 demo but acording to Digital Foundry did not happen in the 360 demo. They also say that " lip-syncing is almost always off", whith such a story and conversation heavy game as this that not good news.


I don't mind having a bit slower framerate or some inferior textures (sometimes) like in ME2. But constant lipsync problems and weird problems with characters flickering in and out??. That's not something you can blame on the hardware, though unlike framerate it may get fixed with a patch


Did you play ME2 on the PS3? Audio was "supposed" to be almost always off there, But I didnt notice that. And I didnt really notice at all in the demo, just enjoy the game and try not to intentionally "look" for problems.

#456
harryandgem

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if you look at digital foundrys analasis you will see that the 2nd segment of the demo had major frame drops aswell, so this idea that the problems are only prevelant at the begiining of the game are quite cleary wrong.

#457
MegaSovereign

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harryandgem wrote...

if you look at digital foundrys analasis you will see that the 2nd segment of the demo had major frame drops aswell, so this idea that the problems are only prevelant at the begiining of the game are quite cleary wrong.


Those issues weren't nearly as consistant in the 1st segment. In the first segment, the cutscenes and the gameplay were almost always 20-25 FPS. However, in the 2nd part It dips down to 20 FPS for couple of seconds in cutscenes and is almost always 30 FPS during gameplay.... Basically, it performed similarly to ME2 on Ps3, which was what we were originally hoping/expecting.

Modifié par MegaSovereign, 03 mars 2012 - 11:44 .


#458
MarcsterS

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Azzanadra wrote...

Fbh wrote...

Damn, I'm still not sure if get the game on Ps3.

Ign says the horrible framerate is only during the opening (same as in the demo, you could clearly notice it run better in the seccond part).
But IGN is also saying there are other problems. Like characters "sometimes appear stiff and can even flicker in and out of cutscenes", and issue that was present in the Ps3 demo but acording to Digital Foundry did not happen in the 360 demo. They also say that " lip-syncing is almost always off", whith such a story and conversation heavy game as this that not good news.


I don't mind having a bit slower framerate or some inferior textures (sometimes) like in ME2. But constant lipsync problems and weird problems with characters flickering in and out??. That's not something you can blame on the hardware, though unlike framerate it may get fixed with a patch


Did you play ME2 on the PS3? Audio was "supposed" to be almost always off there, But I didnt notice that. And I didnt really notice at all in the demo, just enjoy the game and try not to intentionally "look" for problems.



Can't really "look" for problems when their right in front of your face.


Also, with the ending audio leaked, I don't even want to play this anymore. All of this leading up to a disapointment.

#459
MegaSovereign

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It's because we're over-exaggerating issues and looking for problems. Come on guys it'll be a good game quit worrying.

#460
Remij

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More reports coming in from people with the full game (PS3 obviously) confirming that after 20 hours there is still some bad lag in the cutscenes.

Was looking forward to this sooo much. Why would Bioware release a game like this?

I would have preferred a 6 month delay to get their **** together before this...


(edit:  I should mention those same people said the game is pretty awesome regardless)

Modifié par Remij, 04 mars 2012 - 02:44 .


#461
MegaSovereign

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From who..?

#462
Remij

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MegaSovereign wrote...

From who..?

Some people with the game on GAF.

#463
Sr.Prize

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MegaSovereign wrote...

It's because we're over-exaggerating issues and looking for problems. Come on guys it'll be a good game quit worrying.


You're wasting your time.

We plan on enjoying the game while others will dwell on the negatives. Neither side is wrong. At the end of the day, people are going to do what they want regardless. Trying to convince people who already have their mind set is just a waste of time.

Modifié par Sr.Prize, 04 mars 2012 - 03:25 .


#464
Soulglow

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I just hope they fix the loading speed. I have ME2 on both PC and PS3 and the PC version loads at least 5x as fast often even faster. Visiting ship decks is torture on the PS3.

#465
MegaSovereign

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Sr.Prize wrote...

MegaSovereign wrote...

It's because we're over-exaggerating issues and looking for problems. Come on guys it'll be a good game quit worrying.


You're wasting your time.

We plan on enjoying the game while others will dwell on the negatives. Neither side is wrong. At the end of the day, people are going to do what they want regardless. Trying to convince people who already have their mind set is just a waste of time.


You're right. But I just didn't want them to miss out on a good game because of nitty gritties. Yes it's a disappointment, yes it'll make me think twice about future Bioware games...but come on it's ****ing Mass Effect 3. The game we've been waiting years for. It's reasonable to be upset about technical issues but they really aren't game breaking. The funny part was that not a lot of people were vocal about Mass Effect 2's issues (audio cutting off, low framerates during some cutscenes, jaggies, etc.) We still loved it and played the **** out of it.

I know it sounds like I'm defending Bioware. But it is what it is. I'm sorry to those that canceled their pre-orders. I hope Bioware can do something to make up for it.

#466
BurnOutBrighter

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It turns out my 9800GT is perfectly equipped to run ME2 and 3 on PC, after trying the demos. I've now got ME2 downloading on Steam. Guess I won't be preordering the PS3 version of ME3 after all!

#467
harryandgem

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MegaSovereign wrote...

harryandgem wrote...

if you look at digital foundrys analasis you will see that the 2nd segment of the demo had major frame drops aswell, so this idea that the problems are only prevelant at the begiining of the game are quite cleary wrong.


Those issues weren't nearly as consistant in the 1st segment. In the first segment, the cutscenes and the gameplay were almost always 20-25 FPS. However, in the 2nd part It dips down to 20 FPS for couple of seconds in cutscenes and is almost always 30 FPS during gameplay.... Basically, it performed similarly to ME2 on Ps3, which was what we were originally hoping/expecting.

well if it performs the same as mass effect 2 on ps3 i dont want it, ive never played a game with so many audio problems, funny thing is bioware stated on the me2 forum that they could not replicate those audio problems so they could not fix it, so dont be suprised if this happens a lot in me3, i think its got to do with there set up, i know while reading the making of uncharted 3 that 1 week from gold master a employe took the game home and played it on his ps3, it played like sh##, so they looked at it and realised it was a hard drive issue, i just wonder if anyone in bioware actually play these games on a shop bought ps3, because it seems to me what im playing and what there testing are 2 different set ups.

#468
Remij

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Well, after hearing about all the disc swapping in the 360 version, I'm starting to think that the PS3 version is the way to go for people who prefer to game on consoles. I heard that it seems like the discs are divided by mission structure.. as in...the side missions are on disc 2 and the story missions are on disc one...

lmao if true.

#469
Azzanadra

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BurnOutBrighter wrote...

It turns out my 9800GT is perfectly equipped to run ME2 and 3 on PC, after trying the demos. I've now got ME2 downloading on Steam. Guess I won't be preordering the PS3 version of ME3 after all!


I have an AMD 6850, 8GB RAM and an AMD Quad core at 3.2ghz, I can MAX out ME3 on the PC and then some. MY problem is that my best save is on the PS3 version of ME2, and you know....ME3 is on f***ing Orgin.

#470
Azzanadra

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Remij wrote...

Well, after hearing about all the disc swapping in the 360 version, I'm starting to think that the PS3 version is the way to go for people who prefer to game on consoles. I heard that it seems like the discs are divided by mission structure.. as in...the side missions are on disc 2 and the story missions are on disc one...

lmao if true.


Oh my... that sounds so inconvinient... constant disc swapping? LMAO

#471
SuperADJ

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I'm surprised there is still no response from BioWare, it implies they are hoping that the majority of people have the 'it's still going to be a phenomenal game; a few glitches aren't going to kill it completely' attitude. But it seems, on this forum at least, that the majority of people are taking the opposite stance, which is more along the lines of 'I'm not going to get burnt; I think I'll wait for all the reviews to come in then make a decision'. Which would, I assume, negatively impact day 1 sales considerably.

Then again, perhaps BioWare is counting on the fact that a huge proportion of the public are simply oblivious to the issues brought up here and will buy the game on day 1 in a blissful state of ignorance.

Either way, I'm not impressed with the attitude BioWare has adopted to this issue. It hasn't actually caused me to cancel my preorder (in fact, after the GAME fiasco in the UK I've had to order my CE from an online retailer and am prepared to buy a standard copy on day 1 as well just to ensure I play it ASAP) but it has dented my faith in BioWare as a professional outfit.

Of course, if the game turns out to exhibit the problems that are our collective nightmare then I'll probably not trust the company ever again. Until then, though, I'm just going to continue to hope for the best. That, and play MP some more.

#472
Valkyre4

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^^ you claim to be disappointed on the way Bioware is handling the matter and yet you are ready to express your disappointment as a consumer by buying not only the CE but also a standard copy of the game....

and you hope that your actions as a consumer are such that are going to force Bioware to change its stance towards you and your console of preference? If those who are "disappointed" actually buy 2 copies of the game, why on earth should Bioware ever treat you and your console cersion any differently??

Have you ever thought about this???

#473
Alkastelca

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Well someone got ps3 version early and:

Just wanted to chime in again, after 20 hours of play on the PS3 version.
Yeah... the framerate is still pretty bad during cutscenes, it seemed
to get better after the intro, but it turned out to be just that there
were fewer characters on screen. When the big cutscene action sequences
come up, it gets really choppy like a slideshow
. Pop-in seems worse now
further into the game.



I'am not suprised. Demo and retail versions are the same.....

And silence from Bioware speaks for itself <_<

#474
MegaSovereign

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In the demo though there were a lot of cutscenes that were basically locked at 20 FPS. What I want to know is that if there are framerate drops will it just come off as a short term slowdown, or is it locked at a low frame-rate for longer periods of time? Almost every console game I've played has some slowdown even when the game is supposedly capped at 30 FPS.

Modifié par MegaSovereign, 04 mars 2012 - 04:53 .


#475
Alkastelca

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No the performance on ps3 is just that bad that it's never above 20fps :(