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Disappointed with the framerate


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#26
Calibrationmaster

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i doubt they will give us a word, did you guys see what hapened with skyrim?

fans start to get angry, the press start to realise the problem then the bathesda guys have gone to vacations and only after that the game got fixed... AFTER 3 MONTHS

and receive lots of GOTYs , devs dont give a **** , they just make us a lame port like always and say **** off

#27
Loki_344

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Valkyre4 wrote...

Again this is UNACCEPTABLE.

No wonder they didnt even show one tiny video from the ps3 version all this time.

And all this BS talk about "you wont see any difference" is plain and simply PATHETIC.

I cant believe the game performs so terribly and yes this is a demo, and excuse me but no, I dont expect the retail version to be any better. Even if this is an old build, it would take some serious polishing to make this perform like the 360 version...

Bioware did you even bother with the PS3 version? Did you guys even play this mess? Did you test it? This is crying form miles away that it is a PORT and a very BAD one at that!

Wow... you are really getting youself worked up here over nothing. I played both versions of the demo several times and yes there are a few instances where the PS3 version gets somewhat choppy, but no it is not anywhere near the level that your silly hyperbole seems to imply. As you've already mentioned this is a demo, it's perfectly reasonable to assume that the final version will be further optimized and that the framerate will be more stable, more reasonable in fact than it would be to assume that it won't be because this is just the way game developement works, optimizations are the last thing to be finished.

The demo is not horrible or "PATHETIC", taking the the issues that it does have and using them so that you can play the victim and go on crusade against Bioware is.

Użytkownik Loki_344 edytował ten post 15 luty 2012 - 04:34


#28
Novolizer

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@ Valkryre4 Look I know your pissed that they closed your thread about this, but do you really need to post on every other ps3 related thread about the framerate issue. If you really want anyone from Bioware to take the issue seriously you need be constructive. When does the framerate drop/in what situations? Or is consistently low for you? Has anything you've done made it worse? etc... Just complaining and whining that Bioware are the scum of the earth will never get the issue sorted. Be civil... these guys DO really want to make the people who buy their game happy, give them a hand eh?

#29
Dwarrior74

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It's really kind of surprising. I had expected BW to have nailed this down, considering their reputation, and money/talent available. High Moon Studios and Rocksteady Studios were both minor studios when they hit this generation. And yet they brought us Transformers: War for Cybertron, and Batman: Arkham Asylum, respectively. For both studios, it was their debut in the HD generation, and they built both games with.....wait for it....the UE3 engine. And yet they knocked the ball out of the park with the PS3 version of both of their games. My copy of Batman is on PS3. My copy of Transformers is on 360.

I am not some 17 year old console fanboy making baseless claims. I am 37 years old, and have been gaming for 30 years both on PC and consoles. I downloaded both console demos of ME3, and I can clearly see in numerous areas the framerate stuttering on the PS3 version. I couldn't even properly narrow it down to any specific scene or area, as it's so frequent. And remember, I played these side by side, on the same TV.

I had planned on buying it on the 360, as that's where my saves are. My guess, is that BW figured that's probably the case in the majority, so that's where they placed their primary effort. The PS3 really is a great console. I prefer it's free multiplayer. It's a shame.

#30
AndrewJShepard

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^^^ Agreed, insulting the company is not going to help your case. Bioware is a dependable company and I'm not worried. As said it is just a demo, the Reckoning demo was horridly bugged, while Ive only played the ME3 demo once so far I didnt notice ANY bugs. The sounds were a bit choppy and the "framerate" i suppose blurred the cutscenes a bit but nothing that cannot be fixed. As for the ME2 ps3 port, I had no problems with either other than the cut off dialogue which is fine when youve heard them all a dozen times.

#31
Jin-Roh99

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Relax guys Manveer Heir said the demo was not taken from the final build of the game so take deep breaths.

#32
Dwarrior74

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Manveer Heir @manveerheir

@JinRoh99 close to final but not final

Games do not tend to change very much from demo to retail. Not being argumentative or disrespectful. And knowing this as I do, and having observed over the years, it is my opnion that PS3 gamers are getting the inferior multiplatform product again.

Użytkownik Dwarrior74 edytował ten post 15 luty 2012 - 06:13


#33
dansylvester

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Actually, I also noticed frame rate issues on the Xbox version. However, I really noticed them in the cut-scenes. Also there were some character animation and lip-sync issues. Am I the only one to notice this? For example when Shepard and Anderson first meet, they do the "walk-and-talk" and they repeatedly do a "avoid another walking person" maneuver even though there isn't a NPC walking there (and they do it a little "jerky"). Additionally in this scene (and others) the lip-sync is far from perfect. There were also major frame-rate (skipping) issues for me as well in multiple places. I know I am commenting on minor issues but because ME1 and ME2 were so stellar, I'd hate is see a down grade in quality of cut-scenes/action. Bringing it up because I hope it's not too late to fix these issues!

For info: I downloaded the Xbox 360 demo last night and was running it off a 200gb hard drive.

#34
Dwarrior74

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ME1 had plenty of framerate issues, Dan. Especially in outdoor scenes in the Mako. But the game was so overwhelmingly cool and fresh, that most(me too) disregarded it. I didn't notice any framerate issues in ME2 overall(360), but the areas in which you played were much smaller in general.

In response to your question, I noticed the 360 version of the ME3 demo was slighty skippy in a couple areas, but overall was just fine to my eyes. Again, it's a bias-free zone here. I always have all of the consoles.

Użytkownik Dwarrior74 edytował ten post 15 luty 2012 - 06:12


#35
Jin-Roh99

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Dwarrior74 wrote...

Manveer Heir @manveerheir

@JinRoh99 close to final but not final

Games do not tend to change very much from demo to retail. Not being argumentative or disrespectful. And knowing this as I do, and having observed over the years, it is my opnion that PS3 gamers are getting the inferior multiplatform product again.

True but look at the KOA demo I bought the game 30 hours in and still no issues with it

#36
Dwarrior74

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Jin-Roh99 wrote...

Dwarrior74 wrote...

Manveer Heir @manveerheir

@JinRoh99 close to final but not final

Games do not tend to change very much from demo to retail. Not being argumentative or disrespectful. And knowing this as I do, and having observed over the years, it is my opnion that PS3 gamers are getting the inferior multiplatform product again.

True but look at the KOA demo I bought the game 30 hours in and still no issues with it


Well I agree, of course. However, I would call that example the exception, not the rule. I was trying to speak in generalities. I can only say I hope they pull it together. I am not one of those guys that comes to a company's website and starts spouting all kinds of immature BS, making demands, and name-calling. But I *am* definitely one of those guys that believes that 2 customers paying the same price for 2 different versions of a game should be getting products that are on par with each other. Fanboys want one version to be better and all that crap, but all I want is parity. About all I have to contribute to the thread. Take care. :)

Użytkownik Dwarrior74 edytował ten post 15 luty 2012 - 06:26


#37
LiZaRdChaSE

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Dwarrior74 wrote...

ME1 had plenty of framerate issues, Dan. Especially in outdoor scenes in the Mako. But the game was so overwhelmingly cool and fresh, that most(me too) disregarded it. I didn't notice any framerate issues in ME2 overall(360), but the areas in which you played were much smaller in general.

In response to your question, I noticed the 360 version of the ME3 demo was slighty skippy in a couple areas, but overall was just fine to my eyes. Again, it's a bias-free zone here. I always have all of the consoles.


^
i played the demo on both my 360 and PC and had no framrate issue.
as for the demo goes it is only a small fraction of the final product, and final judgement will be made once i have completed ME3.

#38
deleterguy

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 Well the second part of the demo is better and the MP runs smooth aswell..
But the first part is absolutely horrible and especially the beginning cutscene.

#39
zhengyingli

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Valkyre4 wrote...

 It is not as if ME3 is the prettiest console game out there. Not even close enough. there are tons of games that not only look better than it, they perform flawlessly as well. It is just a very bad coding port job mess, lack of skill from the dev team or whatever.


Arkham City looks so much better than ME3, yet the former doesn't stutter nearly as often. Though there were a few hiccups, Arkham City on the PS3 performed far better than what we saw in the demo. It's funny how a small company like Rocksteady did a better job at porting than a super duper company like Bioware, both using the same engine, no less.

Yes yes, it's only demo. However, I would like y'all to compare the ME2 demo against ME2 retail, where the latter underperformed when compared to the former. If this pattern continues, the worst may not be over for us PS3ers.

#40
kretuna

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 there seems to be a slight marginal difference between the ps3 version against the xbox360 me3 demo, when placed side by side the ps3 version seem to have it colours washed out as if there is a clin film of fog. i hope bioware addresses this in the final version as i just preordered the collectors edition a week ago. and there seem to be slight drop in frame rate. i dunno how this as the me2 ps3 version ran so smoothly and was sharp n crisp

#41
lookingglassmind

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I have played the demo on both the X-box and the PS3, and I can attest to the fact that the FPS is slower, and stutters more on the PS3. It was kind of surprising, and disappointing. I am hoping that this does not translate in the full version of the game.

#42
pmac_tk421

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I hope they work on it bit for the final version.

#43
lolerk53

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Odd, I think something is wrong with your guys PS3's.
Mine doesn't flinch, and its a year or 2 years old....

#44
AndrewJShepard

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I mostly just noticed problems with sound, the reaper sounds were no where to be heard and it killed the epicness of the fight for earth. I just thought that was a change in sound tho like how halo 2 muffled all the amazing explosions and gun shots of the original.

#45
DrBall

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Just played the demo on my new PS3 while my wife (who has never played) watched and was even first to recognize how terrible the frame rate and how it was annoying and distracting from the story beig portrayed. I was truly disappointed myself that the frame rate was so low. The demo was terribly done in that regard. I would also like to see Bioware make some comment about this. Like many of you, and as a Mass Effect fan, I sure hope the final version runs smoother and has more polished graphics during cutscenes.

#46
Battlepope190

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Like everyone else has said, it's horrible and NEEDS to be fixed.

#47
Dwarrior74

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lolerk53 wrote...

Odd, I think something is wrong with your guys PS3's.
Mine doesn't flinch, and its a year or 2 years old....


I think you'd be wrong. All of my stuff is adult-owned, dusted, and never mishandled. Every disc-based game or CD I ever bought from new is still in mint, scratch-free condition. My PS3 is a Slim, with the stock hard drive, and on a nice open shelf with plenty of ventilation in a cool room.

I think if only I had a problem, and only you didn't have a problem, there'd be room to say something could be wrong in the hardware department. But I think if multiple people are seeing the same issue, it invalidates the notion that *all* of our PS3's must be broken. And as in a previous post, no disrespect indended. I think it is entirely possible that you are one of those who are not sensitive to framerate fluctuations. As I consider framerate the most important part of graphical quality, I'd envy that quality in you if that were the case. Peace.

Użytkownik Dwarrior74 edytował ten post 15 luty 2012 - 09:19


#48
lolerk53

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Dwarrior74 wrote...

lolerk53 wrote...

Odd, I think something is wrong with your guys PS3's.
Mine doesn't flinch, and its a year or 2 years old....


I think you'd be wrong. All of my stuff is adult-owned, dusted, and never mishandled. Every disc-based game or CD I ever bought from new is still in mint, scratch-free condition. My PS3 is a Slim, with the stock hard drive, and on a nice open shelf with plenty of ventilation in a cool room.

I think if only I had a problem, and only you didn't have a problem, there'd be room to say something could be wrong in the hardware department. But I think if multiple people are seeing the same issue, it invalidates the notion that *all* of our PS3's must be broken. And as in a previous post, no disrespect indended.

Hmmm....
Im keeping my PS3 mint just like you.
Maybe I got lucky in the factory and got a stronger than usuall one?
It tends to never get the frame rate drops other get. (In all of the games that frame rate drops are reported)
Electronic devices powers tend to never be EXACTLY the same.
Someone has a PS3 20% stronger than everyone else while someone else has a PS3 20% slower.

Użytkownik lolerk53 edytował ten post 15 luty 2012 - 09:21


#49
Feirefiz1972

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The framerate in the cutscenes on ps3 is very bad, to bad i have my savegames on ps3. I pre-orderd this for ps3, but i might be better of canceling the pre-order and buying it for xbox, savegames or not.
You guys should not defend bioware for a product for ps3 that is not on par, as stated before we are paying the same amount of money as anyone else. We deserve a product that meets the same quality standards. A reaction from bioware would not be out of place. I fear that the final game won't be any better.

#50
Avy DiSartori

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these are bad news but.. the demo being a lame port doesnt mean the whole game is, they probably made the two games separately and with equal effort, but when they decided to make the demo, in order to save time and effort, they just carelessly ported the xbox version for the PS3..