Nice thread and I hope Bioware fixes your problems

For me the game runs ok, choppy on earth, but no problems afterwards. Certainly not always stable 30fps, but fps-drops are rare and not very noticeable and I have the disc-version.
But some things I noticed:
Some have asked for a install feature while suspecting the slow reading speed of the bluray as the culprit.
When I started ME3 for the first time, I was a bit shocked how noisy the drive was. Constantly chopping around like it's loading tons of data. Annoying if it had be like this for the rest of the game.
But gladly after a while it went silent and you can see the HDD-LED flashing which is an indicator, that the game indeed uses the HDD as a cache. Like a temporal install, just no big install in advance.
Other games like Uncharted do the same. No install at the beginning but constant caching on the HDD.
Not sure if an install feature could still help, but it would be nice to reduce loading times.
And some have reported audio problems like in ME2
When I first played ME2 on my PS3 I had massive audio problems. Every 3-4 dialogue was cut off.
Gladly I had played the game already on the PC, so it didn't bother me too much (not that I thought it was ok, but since there were already topics about this in the forum I didn't bother to complain as well)
Later with Dragon Age 2 the same problems. But then I did some research.
Shortly before ME2 I exchanged my HDD. From the stock 80GB (PS3 Fat) to a Western Digital 500GB drive. A model that gets recommendations in almost every HDD upgrade thread for PS3.
But the problem with these kind of HDD is, that they are mainly designed to run in laptops and the manufacturers like to implement energy saving stuff to drain the battery less but which is useless in a gaming console and can sometimes even interfere with gaming. And this is the exact thing that happened to me, the drive slows down when there's not much to do and then the audio stutters and unfortunately no way to fix it with this HDD.
So I bought a new one, a Seagate Momentus 500GB, played ME2 and DA2 a second time but this time had zero audio cutting or stuttering.
Of cause, this is certainly not the cause of the problem for everyone. A lot report to have audio problems who didn't change the HDD in their PS3 and have still the stock drive which shouldn't cause any problems.
But maybe the caching Bioware uses in their games is a bit extremely sensitive. And if a drive is old or fragmented... maybe worth for Bioware to check this out.
And last since someone had criticized that the game runs in 720p:
I'm a bit surprised that it's still not widely known, that console games almost always runs at 720p. They have 5-6 years old hardware and simply not the power to run games at higher resolution.
There are only few games that run higher, mostly small downloadable games with simple graphics, but the big titles, even those where probably no one would say they are shoddy programmed like Uncharted or Gears of War run at 720p. Some are even below. 600p for Call of Duty.
It's probably confusing since the Xbox360 outputs every game with a 1080p signal and writes 1080p on the back. But that's just a 720p images "stretched" to the size of 1080p. While the PS3 for most games just displays the native image without stretching and leaves it to the television to fit the image on the screen.
Both ways have their pros/cons but in the end, the resolution is the same and image quality as well.
And with Mass Effect 3, both versions, Xbox360 and PS3 run at the same 720p resolution so that's no indication for a shoddy port

For everyone interested in the actual resolution of popular games:
http://forum.beyond3...344&postcount=3
http://forum.beyond3...342&postcount=2