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Disappointed with the framerate


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#851
Aargh12

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Echidnalexx wrote...

bioware please fix this

Bad textures and bad framerate can't be fixed on a console.
And don't tell me about Skyrim - it was ONE SCRIPT that was causing this and even then it took years to finally fix it (as it first appeared in Oblivion on PS3).

#852
Galactica Phantom

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Bad textures can be fixed (happened with the PS3 Bioshock & Xbox version of Fallout 3 )
Frame rate most definitely (the PS3 version of Stranglehold got a patch to fix the stuttering frame rate as well as the Silent Hill HD collection)

#853
Generalputra

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Sad... Maybe they're happy with having only pc n xbox360 gamers? ME just recently came on PS3.. It's like having extras or smthg.. Haha

#854
Zambayoshi

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The thing is that ME2 runs vastly better than ME3, apparently using the ME3 engine. You'd think that the quality would IMPROVE between ME2 and ME3, not slide into the toilet.

#855
Fbh

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Aargh12 wrote...

Echidnalexx wrote...

bioware please fix this

Bad textures and bad framerate can't be fixed on a console.
And don't tell me about Skyrim - it was ONE SCRIPT that was causing this and even then it took years to finally fix it (as it first appeared in Oblivion on PS3).


Bayonetta recieved a patch that helped the framerate on Ps3, same with F1 2011 (patch improved framerate on Ps3 and Xbox). 
Also an install option might be possible. Comparing my game from what I have been reading here (I have the digital version) gameplay runs better when running from the HDD. Cutscenes still suck though.

#856
known_hero

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Fbh wrote...

Aargh12 wrote...

Echidnalexx wrote...

bioware please fix this

Bad textures and bad framerate can't be fixed on a console.
And don't tell me about Skyrim - it was ONE SCRIPT that was causing this and even then it took years to finally fix it (as it first appeared in Oblivion on PS3).


Bayonetta recieved a patch that helped the framerate on Ps3, same with F1 2011 (patch improved framerate on Ps3 and Xbox). 
Also an install option might be possible. Comparing my game from what I have been reading here (I have the digital version) gameplay runs better when running from the HDD. Cutscenes still suck though.






Didn't the Bayonetta patch allow HDD install? That's exactly what this game needs.

#857
MegaSovereign

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I just want them to fix the friggen freezing problems. I hear it's corrupting some people's HDDs so I'm kind of worried about that.

#858
known_hero

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MegaSovereign wrote...

I just want them to fix the friggen freezing problems. I hear it's corrupting some people's HDDs so I'm kind of worried about that.


I recommend not playing until this game until these problems are fixed.

#859
D330

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MegaSovereign wrote...

I just want them to fix the friggen freezing problems. I hear it's corrupting some people's HDDs so I'm kind of worried about that.


 tell me when its not corrupted lol
 turn it off and hold power button till 3 beeps
go to restore file system
Contunue procediure
Repeat
Let me know the 2nd time if it doesn't say corruptImage IPB

#860
Echidnalexx

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Aargh12 wrote...

Echidnalexx wrote...

bioware please fix this

Bad textures and bad framerate can't be fixed on a console.


do you not understand how programming works or something? i'm just baffled by your post. I suppose I should be more understanding, not everyone is going to know simple things like this that others take for granted, so i'll forgive you for your ignorance.

they most certainly can fix this, the question is whether or not they think it's worth spending money and time to do so.

Modifié par Echidnalexx, 26 mars 2012 - 09:56 .


#861
Magekyou

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Echidnalexx wrote...

Aargh12 wrote...

Echidnalexx wrote...

bioware please fix this

Bad textures and bad framerate can't be fixed on a console.


do you not understand how programming works or something? i'm just baffled by your post. I suppose I should be more understanding, not everyone is going to know simple things like this that others take for granted, so i'll forgive you for your ignorance.

they most certainly can fix this, the question is whether or not they think it's worth spending money and time to do so.



You know, he is actually pretty right. Let's hope this whole problem comes from a bad script or something, because if the problem comes from the engine (Unreal engine, An engine known for it's bad performance on ps3 system.) Than there is close to nothing they can do to fix this problem.

If the problem comes from engine coding, than they would need to release massive patch that is going to take nearly a year to make, since it will require them to go trough every section of the game and change whatever model/lighting is causing dipping.

Just look at Bayonetta. Awfull performance compared to Xbox 360 (60fps vs 20fps on ps3 during huge fights, 30fps during normal gameplay) that was never fixed. The best they could do was give you the option the install the game on your HD to reduce loading times.

Skyrim was a script, took time to find but was easy to fix. Had something to do with the saves size. Let's just hope it's the same for ME3.

#862
Echidnalexx

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Magekyou wrote...

Echidnalexx wrote...

Aargh12 wrote...

Echidnalexx wrote...

bioware please fix this

Bad textures and bad framerate can't be fixed on a console.


do you not understand how programming works or something? i'm just baffled by your post. I suppose I should be more understanding, not everyone is going to know simple things like this that others take for granted, so i'll forgive you for your ignorance.

they most certainly can fix this, the question is whether or not they think it's worth spending money and time to do so.



You know, he is actually pretty right. Let's hope this whole problem comes from a bad script or something, because if the problem comes from the engine (Unreal engine, An engine known for it's bad performance on ps3 system.) Than there is close to nothing they can do to fix this problem.

If the problem comes from engine coding, than they would need to release massive patch that is going to take nearly a year to make, since it will require them to go trough every section of the game and change whatever model/lighting is causing dipping.

Just look at Bayonetta. Awfull performance compared to Xbox 360 (60fps vs 20fps on ps3 during huge fights, 30fps during normal gameplay) that was never fixed. The best they could do was give you the option the install the game on your HD to reduce loading times.

Skyrim was a script, took time to find but was easy to fix. Had something to do with the saves size. Let's just hope it's the same for ME3.


whatever the root cause of the problem, it is still biowares FAULT.

i'm sick of people trying to shift the blame elsewhere. they screwed up with this release, badly. if the engine is to blame, who chose to use that engine? bioware did knowing full-well the consequences.

many other developers can release high quality games on the PS3 that look immensly better than ME3, to name a few: uncharted series, killzone 2/3, space marine, vanquish, dead space series, enslaved, deus ex, god of war 3, darksiders; all these games have excellent graphicial quality while running at a very playable FPS without ever lagging or making the game feel sluggish, if they can do it, and bioware can't, only bioware is to blame.

Modifié par Echidnalexx, 26 mars 2012 - 05:16 .


#863
Aargh12

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Galactica Phantom wrote...

Bad textures can be fixed (happened with the PS3 Bioshock & Xbox version of Fallout 3 )
Frame rate most definitely (the PS3 version of Stranglehold got a patch to fix the stuttering frame rate as well as the Silent Hill HD collection)

Those weren't textures that were fixed - those was post-processing.
As for Bayonetta - installation fixed game's problems - it's the only solution that is available to Bioware. Rewriting entire engine is impossible.

#864
Aargh12

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Echidnalexx wrote...

do you not understand how programming works or something? i'm just baffled by your post. I suppose I should be more understanding, not everyone is going to know simple things like this that others take for granted, so i'll forgive you for your ignorance.

they most certainly can fix this, the question is whether or not they think it's worth spending money and time to do so.

Oh, i know how programming works. Trust me on that - the root of ME3 performance problems lies within game engine itself (which in it's base form ins't suited for PS3) or within lack of installation (as game loads data during conversations). The first one can't be fixed, the second one can - Bayonetta.

There may be also something with the textures - but they can't be replaced as Sony (and MS) have strict rules when it comes to patching. If it's shadowing/textures a multi gigabyte patch would be required and that is a no-go on consoles.

#865
Fbh

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Aargh12 wrote...

Echidnalexx wrote...

do you not understand how programming works or something? i'm just baffled by your post. I suppose I should be more understanding, not everyone is going to know simple things like this that others take for granted, so i'll forgive you for your ignorance.

they most certainly can fix this, the question is whether or not they think it's worth spending money and time to do so.

Oh, i know how programming works. Trust me on that - the root of ME3 performance problems lies within game engine itself (which in it's base form ins't suited for PS3) or within lack of installation (as game loads data during conversations). The first one can't be fixed, the second one can - Bayonetta.

There may be also something with the textures - but they can't be replaced as Sony (and MS) have strict rules when it comes to patching. If it's shadowing/textures a multi gigabyte patch would be required and that is a no-go on consoles.


But couldn't they, for example, partially disable V-sync during cutscenes or something like that.
I think I'm not the only one that wouldn't mind to have a bit of screentearing if it ment we could see the cutscenes at more than 15-10 fps. 
Having the digital version the gameplay runs mostly fine, but the absolutely horrible cutscenes are really killing the inmersion for me.


Mabye the problem is the engine and the console. But bioware knew this when they decided to release the game for Ps3, and they also knew this when they decided to tell us there would be no siginificant difference between the 2 console version.
The very least they can do for us is try to fix this sad excuse of a port they sold us,

#866
MarkakaJin

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Bioware, we're on the 35th page. Fix the bad framerate please. Also, HDD install.

#867
rye80

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http://social.biowar...4/index/9271263
some pc user have the same problem.

#868
NoSleepJT

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Aargh12

The frame rate was perfect in Mass Effect 2 on PS3, So I am sure its not the "old engine" They rebuilt it for ME3 and they used the new engine for ME2 on PS3. Anyways, I think it just has to do with all of the new things they implemented into ME3, Hopefully soon it can be fixed in a patch.

#869
NoSleepJT

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Oh and here are some things that I have noticed that make the frame rate worse, and some things that help the frame rate. Some of these things have probably already been said. But here are my findings anyway.

-Whenever I start my ME3 play session with multiplayer first, the single player frame rate is always really bad.
-Long Play sessions usually bring more bad frame rate, the longer you play, the worse the frame rate gets.
-Jumping floors on the citadel, going from floor to floor on the elevator seems to make the frame rate take a hit, its not as bad as starting with multiplayer, but you can definitely notice it after a while.

-I've noticed that if I use the normal save system instead of the quick save (pressing select) It seems to help in the long run. If I use the quick save system to save (and also use resume instead of load), the game starts to see noticeable frame rate issues within an hour. If I load the game and only use the normal save system from the menu, the game performs pretty good for about 2 - 3 hours (or until I do a N7 mission and have **** loads of Cerberus troops storm my ass)
- Once the frame rate starts to constantly stagger at what would seem like 20 fps, I save my game from the menu, turn off my PS3, let it sit for a few seconds powered down, Start my PS3 and the game back up and use Load instead of resume, and the game is running nice and smooth again.

Feel free to let me know if these things work for you to! I am using the 120 gig Slim model. And if anyone has anymore good tips on getting better performance please let me know! thanks!

#870
Comsky159

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ioannisdenton wrote...

ok. On tuchanka with mordin (i just finished tuchanka) the framerate in cutscenes is ATTROCIOUS!! seriously it must be less than 12 frames per second.

Tuchanka is just the worst. I had 8 fps at one point.

Modifié par Comsky159, 28 mars 2012 - 07:47 .


#871
MarkakaJin

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I'm starting a 2nd run, going for insanity trophy. My PS3 just tried its best reading the disc. Disc moving and all just to load every cutscene or loading the next place. That's not supposed to go like that, not for a big game like Mass Effect 3. It seriously needs an HDD install for faster loading times. So when there's a cutscene coming up or it's loading the next area, it doesn't go seizure on me, every single time.

Modifié par MarkakaJin, 28 mars 2012 - 10:40 .


#872
wantsumcandii

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It helps to sign out of psn when framerate drops to unplayable levels for me. Hey Bioware forum mods, why you no like PS3 problems? Why do you never address PS3 ppl when they have issues with ME3 anymore or sometimes ever? Makes no sense guys.

#873
Kev87

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i have the complete opposite problem. singleplayer runs pretty good, but multiplayer drops frames constantly in most games. also after a few waves framerate comes to a crawl and i can not do anything. the hdd light is constantly on during this and i can not even open xmb to quit game. i pretty much have to hard reset at this point. this happens so often i do not even use equipment anymore because it will probably be wasted if framerate goes haywire. this video i found on youtube explains the problem except it happens to me in multiplayer not singleplayer.


Modifié par Kev87, 28 mars 2012 - 09:17 .


#874
lbott

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I posted on this thread on the very first page (back during the demo), and it looks like we haven't moved very far.

Right now I have no motivation to play the ME3 again. On the SP side, mostly because of the unbearable frame rate of the PS3 version and the constant freezing. On MP, disconnects on later waves that kill the momentum, sudden lag that cripples my console to the point where I'm forced to hard reset, and again the pure plain freezes.

PS3 slim 250gb, PSN digital version.

#875
Fbh

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Any news on when the general patch is commig (you know, they one they will release for all the system fixing the issues they acctually care about.. a.k.a bugs that are also on Xbox and PC)???
Mabye it will hape.


But really.. what we need is an instal option (for people with the disc version) and an option to disable (or partially disable) V-sync.