Am I the only one that actually wants to pay for a massive expansion or two?
#76
Posté 24 novembre 2009 - 07:37
#77
Posté 24 novembre 2009 - 07:43
#78
Posté 24 novembre 2009 - 07:49
I'm a fan of "epic" level games like NWN2:MotB. I want an expansion that takes me to the Black City or back in time to the Nevinter Imperium. I want to meet the Maker. I want to become an Old God. I don't want another hour-long slog through a castle somehow filled with level 18 guards.
Modifié par MediumD, 24 novembre 2009 - 07:52 .
#79
Posté 24 novembre 2009 - 07:52
telephasic wrote...
I think you guys are forgetting something...
Bioware is not an independent company anymore, it's a brand name of EA. Now, the core Bioware developers still have some independence, but if you were in their shoes, would you rather work on a long DLC expansion pack, or start planning the sequel or another project?
It's not going to be "Bioware" (meaning the core game development team) making DLC most likely, it's going to be "EA." The only Bioware-made DLC so far has been the Stone Prisoner, which was cut content from the original game.
Thus, I don't have tremendously high hopes for what's going to come out as DLC. Will it be fun? Probably yes. But not groundbreaking, and probably not continuing any unfinished story lines from the main campaign.
The founder of BioWare heads up the division that BioWare and Mythic are in. He obviously has to consider EA board members concerns but I think BioWare just got a whole lot bigger out of this deal. Mythic may have made a bad game with WAR but they are no slouches in the game industry.
We will see expansion packages aside from the present size Add-on packs as evidenced by them making a distinction between the two. If they make use of artists at EA Montreal or Texas that doesn't really matter. As all the previous games subbed out art and video. Heck BW has even leased other companies game engines in the past.
#80
Posté 24 novembre 2009 - 07:54
#81
Posté 24 novembre 2009 - 07:59
But this is hardly a matter what me or small group of board members want. It's all about what EA want and in their perspective full expansion would be huge waste of resources. For EA DLCs are much better cashcow (up to ten times more value) then full expansions. If I'd be calling the shots, I'd make developers to do shoddy quality DLCs (just like now) for the next 2 years and then release Dragon Age 2, with about 8-10 hours main campaign and rest of the stuff DLC and micropayments style.
#82
Posté 24 novembre 2009 - 08:05
#83
Posté 24 novembre 2009 - 08:07
But let's take a look at the other side: Bioware is company that needs to make profit, especially since they belong to EA. This game took several years to develop and did cost millions of dollars.
I am willing to get ripped a tiny little bit, if that means Bioware will stay a company that makes great, epic RPGs. The gaming industry is tough, to stay at the top and make good profit with games that take years to make, is hard and risky. If the price of independency is, that I have to throw a bit more money at Bioware, I am fine with it.
Modifié par Drengist, 24 novembre 2009 - 08:08 .
#84
Posté 24 novembre 2009 - 08:10
I really don't get the "nightmare" scenarios everyone cooks up. I've said it before and I'll say it again, it will never get this bad. Because WE won't let them. There's a line where, if they cross, gamers will stop buying their games. Don't believe me? How'd Hellgate: London do? That was actually a pretty good game, but they tried to screw over the players. And the players didn't take it.Niten Ryu wrote...
If I'd be calling the shots, I'd make developers to do shoddy quality DLCs (just like now) for the next 2 years and then release Dragon Age 2, with about 8-10 hours main campaign and rest of the stuff DLC and micropayments style.
#85
Posté 24 novembre 2009 - 08:15
#86
Posté 24 novembre 2009 - 08:17
NoAm I the only one that actually wants to pay for a massive expansion or two?
#87
Posté 24 novembre 2009 - 08:23
New DLC? Check.
A sequel? Check.
More, more, more. How do I like my DA: O? Overflowing with content.
Modifié par aidron, 24 novembre 2009 - 08:23 .
#88
Posté 24 novembre 2009 - 08:29
Like another poster said, don't dismiss DLC, just demand expansion sized DLC, at an expansion sized price.
#89
Posté 24 novembre 2009 - 08:34
telephasic wrote...
I think you guys are forgetting something...
Bioware is not an independent company anymore, it's a brand name of EA. Now, the core Bioware developers still have some independence, but if you were in their shoes, would you rather work on a long DLC expansion pack, or start planning the sequel or another project?
It's not going to be "Bioware" (meaning the core game development team) making DLC most likely, it's going to be "EA." The only Bioware-made DLC so far has been the Stone Prisoner, which was cut content from the original game.
Thus, I don't have tremendously high hopes for what's going to come out as DLC. Will it be fun? Probably yes. But not groundbreaking, and probably not continuing any unfinished story lines from the main campaign.
The DLC team is very much BioWare and not "generic EA." Some of them even post on these forums.
#90
Posté 24 novembre 2009 - 08:38
The dlc are short and sweet, but sometimes you want a meal rather than a snack.
#91
Posté 24 novembre 2009 - 08:38
#92
Posté 24 novembre 2009 - 08:41
Modifié par Anduin335, 24 novembre 2009 - 08:45 .
#93
Posté 24 novembre 2009 - 08:55
Are el wrote...
Because WE won't let them.
Who are WE? Current game industry treads are - Short games, DLCs and very easy difficulty curve. This means that majority of the gamers accept or at least tolerate these features. Or it might be simply worth more for developers to save time and resources and get only those gamers who like these "new" features.
DLCs don't have to sell as much as expansions. Direct downloads means that developers and/or publishers get bigger cut from the final price that consumer pay. Heck, some online games are free and all profit come from microtransactions and DLCs. EA even bought PlayFish for nearly 300 million dollar who use such model for their facebook apps. I say these nightmare scenarios are more then likely to happen in Dragon Age series too. Unfortunately for me it also means that I won't be playing those games.
#94
Posté 24 novembre 2009 - 09:07
#95
Posté 26 novembre 2009 - 06:47
#96
Posté 26 novembre 2009 - 07:43
#97
Posté 26 novembre 2009 - 08:00
Edit: To be clear I want nothing more in this world than more Dragon Age. If anyone has an experimental memory erasure device possibly capable of making me forget DA and retain most of my ability to count and read I'm totally game. To hell with memories of my childhood.
Modifié par slackbheep, 26 novembre 2009 - 08:03 .
#98
Posté 26 novembre 2009 - 08:00
meaningful DLC should add stuff that doesn't just tack on another meaningless sidequest.
Stone Prisoner works well because it adds a new character, thus a whole new angle on the campaign. Warden's Keep and Return to Ostagar are both dumb though, they just let you pay money for cool items without adding anything of real value to the campaign.
I want DLC that adds real value, not just lets me throw money away for cool items. its a single player game FFS. it doesn't matter what items i have, i'll just use the best available and be happy with it. there's no incentive for me to pay money for a slightly shinier sword. my shiny sword kills guys dead and its not like there's some other player who kills em deader. its all me here.
need to see more Stone Prisoner type stuff. new characters, new plotlines, interesting background info. something that broadens the game.
and finally, yes i absolutely support the OP. i'd pay money for a big expansion pack that had new campaign content and raised the level cap. I want another 15-20 hours of campaign gameplay at levels 20-30. and i'd pay good money for that. $25-30 bucks.
#99
Posté 26 novembre 2009 - 08:03
But I don't see that making DLC needs to stop them making a sequel campaign, it's not like they can only do one or the other.
#100
Posté 26 novembre 2009 - 08:18





Retour en haut






