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Am I the only one that actually wants to pay for a massive expansion or two?


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#101
Guest_Velez89_*

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xcorps wrote...


Bioware (EA) doesn't care what you have to say or think though, they just care if they get paid.


Evidence please. Not opinion, not conjecture, Evidence.



You want evidence on how BioWare (EA) don't care about what you think, only about getting paid? LMFAO, would you also like some evidence about the sky being blue? Posted ImagePosted ImagePosted Image

#102
RetrOldSchool

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Niten Ryu wrote...

Are el wrote...
Because WE won't let them. 

Who are WE? Current game industry treads are -  Short games, DLCs and very easy difficulty curve. This means that majority of the gamers accept or at least tolerate these features. Or it might be simply worth more for developers to save time and resources and get only those gamers who like these "new" features.

DLCs don't have to sell as much as expansions. Direct downloads means that developers and/or publishers get bigger cut from the final price that consumer pay. Heck, some online games are free and all profit come from microtransactions and DLCs. EA even bought PlayFish for nearly 300 million dollar who use such model for their facebook apps. I say these nightmare scenarios are more then likely to happen in Dragon Age series too. Unfortunately for me it also means that I won't be playing those games.


I think that you might be right to a certain degree about the trend in gaming being easy short games, however, RPG's rarely fall into that trap (well Fable 1 & 2 did) probably simply because RPG gamers (and reviewers) want real RPG games.

But this trend is nothing new, it's been like that for a couple of years and so far it has hardly affected the RPG games at all.
Hardly any of the current generation RPG's (Fable 2 & Eternal Sonata aside) Oblivion, Fallout 3, Star Ocean 4, The Witcher, Tales of Vesperia, Demon Souls, Valkyria Chronicles, Lost Oddyssey, Mass Effect (the main story wasn't very long but the game was nowhere near casual) etc have been short and a lot of them are pretty hardcore (40 hours+, item creation, sidequests, choosable difficulty, morality choices and more).

DA:O is in itself a testament to the fact that RPG's is not a part of the casual-trend. 6 different origins, 50-100 hours, gambit-type strategy tactics.

DLC is another thing though and DLC hasn't really had a trend with multiple hours of gameplay, a few DLC's aside (the Fallout 3 DLC's, GTA DLC's and possibly Knothole Island for Fable 2). The DLC's are usually small quests or even only new equipment (most JRPG's only offer a small trinket for $5).

Hopefully, the success of the Fallout 3 and GTA4 DLC's will set a new industry standard.

Personally I was happy with BDTS DLC for Mass Effect (though it was bashed in both reviews and forums) and I'll happily pay my 400 MSpoints for the upcoming DA:O DLC. Also I would be totally happy with Bioware releasing 2 or 3 more DLC's in the same size, even though I'd prefer a bigger DLC and I would of course be willing to pay more for that.

To sum it up I dont think we ever will have to see a 10 hour DA (or any other RPG) where most of the content comes from DLC's.

Let's face it, DA:O is a 50-100 hour game, if they had wanted to rip off gamers they would've made the game a 15-20 hour game and they would've released the origins, Shale and all the follower side quests (and more) as DLC's. (well Shale is a DLC, but it's free with all new copies, thus I don't count it).

#103
Tonya777

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I very much so want full expansions like shivering isles but I don't object to short 1 dungeon cheap dlc as long as its understood that there is going to be both types



I wonder if people freaked out like this on oblivions forums when oblivions first announced dlc was like.. some ****ing horse armor lol

#104
RetrOldSchool

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Velez89 wrote...

xcorps wrote...



Bioware (EA) doesn't care what you have to say or think though, they just care if they get paid.


Evidence please. Not opinion, not conjecture, Evidence.



You want evidence on how BioWare (EA) don't care about what you think, only about getting paid? LMFAO, would you also like some evidence about the sky being blue? Posted ImagePosted ImagePosted Image


This far, Bioware is easily one of the better developers to really listen to the gaming community. Just look at the upgrades they did on ME when porting it to PC.

Alsp, just look at all the Bioware rep activity in the forums, that means they are reading them and when you look at previews and interviews about ME2 they say they have adressed the uncharted issue (uncharted worlds being way too generic and boring), the MAKO battle issue (the vehicle battle being pretty dull), the battle mechanics (the 3rd person shooter feeling not being optimal) and the graphical glitches.

I can't say if they really have, none of us can until the game is released, but IF they have adressed that then they really have listened to the community and that would be evidence that they care about what the gamers think.

Until late january I don't think we can debate whether or not they care, but the release of ME2 will be a good indicator.

#105
Theratis111

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I don't mind the DLC but it has to be worth it. Warden's Keep was a 20 minute runthrough for 7 dollars. Shale was priced at 15 (it was free, but gives you some indication of what to expect), and the new one is 5 dollars and according to the developers can be rushed through in 15 minutes.



That's just not what I'm expecting. An epic RPG with a 60 hour story, getting a 30 minute 5 dollar addon with 2 talking NPCs and 4 rooms to fight in. Seems a bit off if you ask me.



So yeah, expansions please. But this is a quick way for Bioware to get cash, so they will keep doing it for a while.

#106
Darke1

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I wouldnt mind a full on expansion at some point, or even DA2, assuming you can carry on with your characters somehow...and without the "you lose all your gear" thing that went with every Neverwinter Knights 2 expansion.

#107
RavenholmeCP42

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I would like a full expansion (20+ hours long) to tide us over until DA2, along with the DLC they're releasing. And I'd like for some of the DLC to be decent length things a couple of hours long.

#108
PhantoMSouljaX

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th3warr1or wrote...

boba1974 wrote...

Why does everyone assume you can't have both? Even the OP mentions Oblivion, which last time i checked, has both DLC and an expansion pack.

I'd love an expansion pack or two, but I also like DLC. The way i look at it, more content is more content, regardless of how you slice it up.


Yes, but what we're currently getting is NOT worth it.. Spell Tomes costs 80microsoft points. All the 20min DLC from Bethesda costs 240 points, not 560 or 800.


Not only that warrior,yea the gameplay and voice acting are epic even on the consoles but we honestly got screwed over on the graphics,both consoles can generate better graphics than what we got.hey i love this game of DA,i have played it atleast some everyday since my order came in,and after awhile the graphics grow on you and it start's to give the game an "old school" vibe.I hope to god mass effect 2 will not have this engine they used for the console version of DA or i'll get my money back,No graphics are not everything and no i dont need graphics to enjoy this type of game but i dang sure want them.If i didnt i would just stick to pen and paper.

#109
PhantoMSouljaX

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Theratis111 wrote...

I don't mind the DLC but it has to be worth it. Warden's Keep was a 20 minute runthrough for 7 dollars. Shale was priced at 15 (it was free, but gives you some indication of what to expect), and the new one is 5 dollars and according to the developers can be rushed through in 15 minutes.

That's just not what I'm expecting. An epic RPG with a 60 hour story, getting a 30 minute 5 dollar addon with 2 talking NPCs and 4 rooms to fight in. Seems a bit off if you ask me.

So yeah, expansions please. But this is a quick way for Bioware to get cash, so they will keep doing it for a while.



Of course bioware will keep spitting out DLC's,they have already said many times in forums and in interviews they have a planned 2 years worth of DLC.

#110
Varenus Luckmann

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Expansions > DLC.

I've yet to see a DLC, any game, worth it's money.

#111
Paperghost

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Varenus Luckmann wrote...

Expansions > DLC.
I've yet to see a DLC, any game, worth it's money.


the borderlands zombie island DLC that just hit is FANTASTIC.

800 points gives you a huge set of different locations connected to the main hub, a central storyline with a ton of optional sidequests (the promotional blurbs i've seen for it all say it has around 50 odd missions in total, which if true is absolutely superb).

works great both in multiplayer AND singleplayer, too. hours and hours and hours of content.

800 points. by comparison, wardens keep was about 560. Ostagar is, what, 400?

large expansions please.

#112
danbosko

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Borderlands is a joke, there's tons of bugs/glitches/balance issues they need to patch, and instead they put out a $10, 6 hour, mindlessly easy smack in the mouth. And for PC users its a smack in the mouth followed by a kick in the balls as the release date isn't even announced.



Anyway, I'd be all about DLC if companies would fix what they already sold before asking it's customers for more money. Value of DLC is another issue I rage about since this massive DLC craze started. That Borderlands DLC would be much better suited with a $5 price tag, considering they didn't add anything new to the game besides zombie skins. Wardens Keep seemed ok at first, but now i realized I paid 7 bucks for a stash...in a single player game...



DLC I want for DA:O = Updated, more accurate and informative spell and skill descriptions (IE. What is "enough damage" to cause lacerate to proc the bleeding effect, or how much cunning affects Song of Valor). A combat log (I refuse to believe it would destroy performance to display the text of the math it already did). And general fixes such as the dex/dagger bug.



Sadly this would have been considered a patch a few years ago, but I'd be more willing to pay $5 for this "DLC" then I would for another 2 hours of killing Darkspawn. Anyway back to the actual topic: I'd love to see DLC die and actual expansions make a comeback, but I'm pretty sure they're a thing of the past, with MMO's being the exception. (Ha imagine paying $15/mo and having to pay another $10 every other month to keep up with other peoples gear)

#113
CBGB

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I would rather pay 20bucks for something that lasts for 12hours(to do everything in that DLC) like Shivering Isles and TLAD, instead of spell tomes type...


Count me in for an expansion.

While I don't mind DLC, and I recognize it's likely to continue for DA:O, there's no reason there can't also be an expansion.

#114
NetBeansAndJava

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I'd also like a full fledged expansion.

#115
Azazel005

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Certainly I'd prefer a full fledged expansion, the reality is what I *want* is more content, more MORE MORE. So yes I get the DLC's and play them, yes I will get new DLCs and then check religously to see when the next one is. Perhaps it's greed or passion, just keep giving me content.

#116
kevinwastaken

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I'd pay for it, who wouldn't? DA rocks.


#117
Dreogan

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miltos33 wrote...

This isn't about who makes the best games. Personally, I like both Bioware's and Bethesda's distinct styles. But when it comes to DLCs Bioware has certainly one or two things to learn from Bethesda. Knights of the Nine, Shivering Isles, Broken Steel, and Point Lookout were all fair products for a fair price.


Horse armor? At the very least, Bioware's learned that one.

#118
T1l

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I would prefer full expansions to DLC as well, but unfortunately what I prefer has little to do with reality.



Truth is Bioware have said they're committed to DLC; two years of DLC, too, which will probably bring us close to an announcement for a sequel - and the cycle starts again. Bioware will likely be using the same engine, or a very close variant of it, to make Dragon Age 2 (or whatever it is they end up calling it). So a two year gap in between Dragon Age and it's sequel seems about right; and that two year gap, we've been told, is full of DLC. Not expansions.



A shame, but you don't always get what you wish for. I have faith that Bioware will listen to the community and produce some pretty stellar DLC, anyway. The community interaction thus far for Dragon Age has been far beyond anything I've experienced with any other developer. They actually listen and communicate truthfully with their fans - that's something to be respected, and it bodes well for the future.


#119
Staylost

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Ohhh... expansion.



I thought you meant Explosion! And I was like "hell yeah!"



Anyway, my Mom is calling me, I gotta go take my slowdown pills.

#120
Dreogan

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J: So have you talked much about the DLC that is going to happen in the future?



M: Yeah, we have plans that stretch out for basically two years. And it’s going to be everything from really small stuff like item packs up to larger quests that might last an hour or two up to even fully fledged expansion packs. Really it’s a broad long term support plan for the game.




Source: http://www.thegamere...546-page-3.html



Keep pushing for an expansion!

#121
Default137

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Why are they considered different?



Bioware is working on both, the little things to advance the story as we know it in small directions, such as Shale, Wardens Keep, and Ostagar, and letting us learn more about these places we are actually interested about in the current setting, and then they are also working on Sequels and Expansions that PROBABLY won't take place in Ferelden.



Is it so wrong to want both? I don't mind paying $5-$15 to learn a bit more about the area I am currently in, and to get a bunch of new goodies, and at the same time, I don't mind spending $30-$50 on an Expansion or Sequel.



Unless of course you are assuming they are not working on larger packs in an attempt to mass produce this little DLC, but thats doubtful, many of the parts of the story still need to be tied up before a Sequel can be put out, and there is already a ton of evidence towards a Sequel being released, so thats a given.



I just find it amusing that people are raging about the fact other people are getting stuff they are willing to buy before they can get their larger stuff, its sillyness.

#122
Dreogan

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Oh no, don't get me wrong-- if that was directed at me. I'm all about DLC or expansions, I'd just like to see as much as I can possibly see of this world.

#123
Soretooth

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I like DA:O so much that I don't want it to end. Personally, right now I have the means to purchase DLC, expansions, whatever, and I'll do so willingly and happily. Some people may not have that financial capabilty at the moment, but that's no reason to slam the developer for providing more goodies to its fanatical fanbase.

The discussions here on this forum calling for DLC, expansions, even DA:O 2, are a growing and glowing testament to Bioware that they did something right with DA:O. Whether you choose to accept your mission or not is entirely up to you.

For me, DA:O is such a spectacular game that I'll continue to support developmental efforts. Do I think DA:O is perfect? Nope, but it comes a heck of a lot closer than most other games, of any genre, that I've played.

Hopefully, there will be some very skilled fans sharing their mods in the next few months once they get the handle on the toolset. Just more gravy for a delicious meal...

I'm a rabid DA:O fan, and proud of it.

Modifié par Soretooth, 08 décembre 2009 - 09:52 .


#124
VanDraegon

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I am willing to pay for all of it. Massive expansions and shorter, or longer, DLC content.

#125
makeshiftwings7

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The game has been out almost a month! They should have released at LEAST three epic expansions already! There's no excuse for laziness! Back before DLC, we would have had Dragon Age, Dragon Age 2, and Dragon Age 3 all released in the same month, and each of them would have had five expansion packs with three hundred hours of play time! DLC is destroying the universe!