android654 wrote...
That's another problem with that scene. Two sentences are not enough to make the audience care at all what's happening. Even if the kid's death was symbolic, there's nothing there to make anyone care one way or the other. It was an attempt at an emotional scene which becomes nothing more than a scene with someone dying, which we've seen a million times.
You must've been playing a different Mass Effect games than me if that was what you saw "a million times". It's quite rare to see Shepard look like he/she cares about/is bummed about something, while not raging at the same time. It's rare to see him fail at anything. It's almost like some attempt to make the Invincible Human Space Messiah...
human? "De-god-ifying" the player's avatar. Bold, and of course it will rub some people the wrong way (not you personally). "Hey Shep, you're tough, you're badass, sure... by the way, the End of the World is here, and you're still just one squishy human. You won't save everybody, indeed you may strive just to save a few. Think you can stomach it?".
I like it. Shepard fails, there's nothing he can do about it at the time, and it doesn't turn
all good in the end with a bit of spacebar-mashing. That has to be a first in the series, not counting the Paragon Elnora fiasco. Hoping for more.
Also, whether or not the audience cares... depends on the audience. You say you don't feel it, but others may. You don't have to bond with someone for half the game to care - the senseless death of a random stranger whose face we had just glimpsed before may have an effect, as well.
Modifié par Core_Commander, 15 février 2012 - 06:17 .