Femshep still walks/runs like a guy
#1
Posté 15 février 2012 - 02:15
#2
Posté 15 février 2012 - 02:18
#3
Posté 15 février 2012 - 02:31
#4
Posté 15 février 2012 - 02:32
#5
Posté 15 février 2012 - 02:35
#6
Posté 15 février 2012 - 02:42
Looks like LadyHawke received better treatment than FemShep.
Go figure.
#7
Posté 15 février 2012 - 02:44
#8
Posté 15 février 2012 - 02:45
Senior Cinco wrote...
Scruffy butch voice complements manly Shep walk.
#9
Posté 15 février 2012 - 02:45
#10
Posté 15 février 2012 - 02:47
#11
Posté 15 février 2012 - 03:41
#12
Posté 15 février 2012 - 03:46
They took it out to save memory. It was costing them several megabytes of memory._Prometheus_ wrote...
I tried to examine the walk, but apparently we can holster our guns anymore. I guess Bioware feels that casual gamers aren't smart enough to do such things by themselves. We have to be scripted through every single mission....What's up with the gaming industry? Alot of games have been making crazy dev descisions about the most basic thingas that should be in the games. They take out all the cool unique stuff just to add a bunch of casual stuff.
#13
Posté 15 février 2012 - 03:48
#14
Posté 15 février 2012 - 03:49
#15
Posté 15 février 2012 - 03:49
Yep, it did. Thats why I knew why it was cut.DinoSteve wrote...
didn't this thread happen already, or am I going crazy
#16
Posté 15 février 2012 - 03:53
jamskinner wrote...
They took it out to save memory. It was costing them several megabytes of memory.
Not even gonna flame current gen consoles, but we need the next wave to come out. It's a hardware limitation to holster? Get out of here...
It was really cool when the PS3 had better hardware than 95% of PCs. At that point, the sky was the limit. Now its such a hindrance to evolution.
#17
Posté 15 février 2012 - 03:53
#18
Posté 15 février 2012 - 03:57
Though current running/walking animation is ridiculous too
#19
Posté 15 février 2012 - 04:02
Fortunately I kept my expectations low in regard to expecting unique skeletal animation for femshep.
EDIT: didn't want a "feminine" gait to her movement either.. most certainly not made girly like femhawke is in DA2... I just mean her gait shouldn't be that of a male who weighs over 200lbs (arms thrust wide out, leg animations as if she has giant tree trunks for legs, etc)... was hoping she'd move like a marathon runner, not a huge male body builder.
Modifié par Hathur, 15 février 2012 - 04:04 .
#20
Posté 15 février 2012 - 04:03
#21
Posté 15 février 2012 - 04:05
BounceDK wrote...
Heh was my reaction too
Doubly so when I saw Anderson start to run.
#22
Posté 15 février 2012 - 04:07
Modifié par Nu-Nu, 15 février 2012 - 04:07 .
#23
Posté 15 février 2012 - 04:12
#24
Guest_BhelShep_*
Posté 15 février 2012 - 04:16
Guest_BhelShep_*
Not a fan of extremisms - swaying her hips like a supermodel or walking like a man. She's neither.
#25
Posté 15 février 2012 - 04:19
People care. That's why this thread was created.Stardusk78 wrote...
LOL I knew someone would bring this up. Who cares?





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