Since when has this entire board turned into a sea of negativity?
#51
Posté 15 février 2012 - 04:31
#52
Posté 15 février 2012 - 04:31
I honestly didn't notice a signifigant difference, nor did I have a problem with any of the animations...The combat animations look great, especially heavy melee- The Animations
Weird. I was playing this demo around friends and they were astounded by the graphics- The graphics (outside of the reapers) Characters, backgrounds, enemies all look worse than they did in ME2
Its been confirmed via twitter that the demo did not have all the dialogue options- Lack of Dialogue choices... this is kind of what seperates Mass Effect from other sci fi games, is the ability to make your own choices, and the demo had what? 5-6 choices? out of like 50 lines of dialogue from Shepard. Thats only 12% of the total dialogue that is chosen by the player, and that is very un-Mass Effect like.
I had no problems with cover. Also, I found that I didnt HAVE to take cover nearly as much as I did in ME2. It was fun to run around in combat again, it reminded me of ME1.- The cover mechanic is somehow worse than it was in ME2, I was caught several times jumping back and forth between cover spots because of the way it's setup.
I thought the intro was great...The cinematography was really well done. The "kid" scene, theres no dialogue going on there but it speaks more than the rest of the entire intro. Its not supposed to be "shocking" or make you sad. Its just supposed to make you think, and unfortunately because of that people OVER-think it way too much. Saying it lacks emotion is strange, I cried the first time I saw it.- The entire Earth mission seems to be lacking emotion in any way, almost as if people don't care that the Reapers are attacking. I was of the opinion that the general population didn't know about the Reapers due to the council hiding it. When they do attack, it's almost as if alliance members don't really care. The entire scene lacks emotion, save for the excellent soundtrack. Again, very un-Mass Effect like.
#53
Posté 15 février 2012 - 04:33
Darth Malice113 wrote...
You say alot of things look worse than ME2. I disagree . Maybee it would look better if you didn't view it through a lense of negativity.
I just finished playing ME1 a month ago and ME2 a few days ago to get a save file ready for ME3. My concerns are all correct, I think it is you who has not played the games recently enough to make the comment.
It's not negativity, the animations in 3 look terrible compared to 2. Look at how Shepard, Anderson, and enemies move, they just look awkward.
Look at the facial animations of EVERY character other than Shepard, were they all botoxed? Shepard is the only one who shows animation. If you payed attention in ME2, side characters showed tons of emotion when certain things happened.
You honestly thing the cover mechanic is improved? The cover mechanic was fine in ME2, it worked just like it should, now in 3, they implemented a between cover jump sorta like how it is in Deus Ex, only it doesn't work. I tried to use it once and Shepard would just jump back and forth between it instead of jumping out of cover to attack.
You didn't think the Earth mission lacked emotion? That WHOLE mission just felt like a rush job. Earth felt like it was dead before the Reapers even attacked.
Stop saying every concern is people just being negative. Go back and play Mass Effect 2 then play the ME3 demo, you will see what I am talking about. Graphics, animations, gameplay, dialogue were all better than that demo.
#54
Guest_Angus Cousland_*
Posté 15 février 2012 - 04:34
Guest_Angus Cousland_*
But it doesn't just stop at this game. Arguments about Bioware, EA, Call of Duty, Dragon Age 2, and even the very definition and history of the RPG have all been argued about in great length. There have even been a number of political discussions (mostly revolving around homosexuality) taking place here.
All over a video game that hasn't even been released yet. If you think what you're seeing now is bad, then you have no idea. Be thankful you missed out on the past year, as you would've been pulling your hair out in frustration long before today.
#55
Guest_Aotearas_*
Posté 15 février 2012 - 04:34
Guest_Aotearas_*
No wonder people don't liike this. I don't like it myself, not at all. I didn't even play the demo to its end, the gameplay is simply clunky that way, especially on Insanity difficulty.
I'll wait and see how the more customizable MP part is like, maybe I can actually play Mass Effect 3 there and not some run'n'gun shooter with ME elements as is the case in the singleplayer demo.
#56
Posté 15 février 2012 - 04:36
terdferguson123 wrote...
To all the people who think that the people who are being negative are just ranting I have one thing to ask:
Is it really that hard to believe that people who absolutely loved the first two games would be concerned when the demo of the finale feels like it has taken several steps back from its predecessor? Ignore it all you want, but they have every right to be concerned with how that demo was.
For starters, all of these things are worse than they were in ME2:
- The Animations
- The graphics (outside of the reapers) Characters, backgrounds, enemies all look worse than they did in ME2
- Lack of Dialogue choices... this is kind of what seperates Mass Effect from other sci fi games, is the ability to make your own choices, and the demo had what? 5-6 choices? out of like 50 lines of dialogue from Shepard. Thats only 12% of the total dialogue that is chosen by the player, and that is very un-Mass Effect like.
- The cover mechanic is somehow worse than it was in ME2, I was caught several times jumping back and forth between cover spots because of the way it's setup.
- The entire Earth mission seems to be lacking emotion in any way, almost as if people don't care that the Reapers are attacking. I was of the opinion that the general population didn't know about the Reapers due to the council hiding it. When they do attack, it's almost as if alliance members don't really care. The entire scene lacks emotion, save for the excellent soundtrack. Again, very un-Mass Effect like.
You think these things are something that a huge fan of the series should be concerned about? ME2 was polished like a dream, and this demo in comparison just feels extremely lackluster.
Lastly, don't give me the "It's a demo!" line, a demo should and usually is a portion of the final game that is meant to tempt players into buying the game. It shouldn't be a beta test of an old build of a game that has already gone gold, as much as I would love to believe thats true, I think it's a bit late for that. So, in conclusion we have every right to be concerned, that demo was poor compared to Mass Effect 2, it feels rushed and incomplete.
It's not negativity, I love this series, just like I love all of Biowares games (yes even DA2). The reason I am so critical of this demo is because I care a lot about the quality of this game, it's the finale of one of the best trilogies in the history of video games and it doesn't feel like it should.
#57
Posté 15 février 2012 - 04:37
terdferguson123 wrote...
Earth felt like it was dead before the Reapers even attacked.
Thats quite profound. That actually makes me think even higher of the intro. Thanks.
#58
Posté 15 février 2012 - 04:38
QwibQwib wrote...
Which part "demo isn't final code. We can always update MP and probably will throughout the life of the product with small tweaks " you people don't understand? there's so many bugs in the demo that they ALREADY fixed. Get over it.
Final code, maybe not - but many of the problems around the Character Creation are art / asset related and you know those were done a long time ago.
#59
Posté 15 février 2012 - 04:40
But then again I thought that BSN tends to be a sea of some sort of negativity anyway XP Some days being worse than others.
#60
Posté 15 février 2012 - 04:41
terdferguson123 wrote...
To all the people who think that the people who are being negative are just ranting I have one thing to ask:
Is it really that hard to believe that people who absolutely loved the first two games would be concerned when the demo of the finale feels like it has taken several steps back from its predecessor? Ignore it all you want, but they have every right to be concerned with how that demo was.
For starters, all of these things are worse than they were in ME2:
- The Animations
- The graphics (outside of the reapers) Characters, backgrounds, enemies all look worse than they did in ME2
- Lack of Dialogue choices... this is kind of what seperates Mass Effect from other sci fi games, is the ability to make your own choices, and the demo had what? 5-6 choices? out of like 50 lines of dialogue from Shepard. Thats only 12% of the total dialogue that is chosen by the player, and that is very un-Mass Effect like.
- The cover mechanic is somehow worse than it was in ME2, I was caught several times jumping back and forth between cover spots because of the way it's setup.
- The entire Earth mission seems to be lacking emotion in any way, almost as if people don't care that the Reapers are attacking. I was of the opinion that the general population didn't know about the Reapers due to the council hiding it. When they do attack, it's almost as if alliance members don't really care. The entire scene lacks emotion, save for the excellent soundtrack. Again, very un-Mass Effect like.
You think these things are something that a huge fan of the series should be concerned about? ME2 was polished like a dream, and this demo in comparison just feels extremely lackluster.
Lastly, don't give me the "It's a demo!" line, a demo should and usually is a portion of the final game that is meant to tempt players into buying the game. It shouldn't be a beta test of an old build of a game that has already gone gold, as much as I would love to believe thats true, I think it's a bit late for that. So, in conclusion we have every right to be concerned, that demo was poor compared to Mass Effect 2, it feels rushed and incomplete.
It's not negativity, I love this series, just like I love all of Biowares games (yes even DA2). The reason I am so critical of this demo is because I care a lot about the quality of this game, it's the finale of one of the best trilogies in the history of video games and it doesn't feel like it should.
The above isn't negativity - it's some well thought out concerns that warrant proper discussion. I personally may not agree with them, but thats the beauity of discussion and debate
But that is a world apart from the nonsense being posted up on these boards currently and in recent months.
Modifié par Eire Icon, 15 février 2012 - 04:42 .
#61
Posté 15 février 2012 - 04:41
i feel the same way it's just that some people judge a product by only using it for about 40 minutes or so I think this game may be the best in the series but that's just my opinionsquee365 wrote...
I thought the demo was actually great...No really. I'm starting to think if I should even come here anymore because I know that what I played was good, and I want this game still. Does everyone really think the demo was THAT BAD? Or is it just silly nitpicking?
#62
Posté 15 février 2012 - 04:42
Modifié par Captain Crash, 15 février 2012 - 04:44 .
#63
Posté 15 février 2012 - 04:43
#64
Posté 15 février 2012 - 04:44
squee365 wrote...
Saying it lacks emotion is strange, I cried the first time I saw it.
You can't be serious.
#65
Posté 15 février 2012 - 04:45
I think people forget that the demo is from an older build. The devs have been busy working on the bugs. Also, from what I've seen, they seem to believe that the dialogue choices we were shown is all that there will be in those scenes. All they have to do is go back and look at the old gameplay demo vids that Bioware did and see the choices that popped up that we didn't get to explore in the demo.
Negativity is contagious, and it can spread quickly. Some of the issues I've seen people are just being too nitpicky about. It's ridiculous, but that's the bsn.
#66
Posté 15 février 2012 - 04:45
#67
Posté 15 février 2012 - 04:45
But nothing's perfect, some of them are rather painful to watch, if someone likes to play greatly polished games like GTA4 ( as in animation, physics, fluid control ), or arkham series.
Rigid animation, poor key mapping (3 action in one key), poor character control are definitely something that would be rated as sub par compared to other good polished action games.
#68
Posté 15 février 2012 - 04:46
The boards always seem to become negative before or shortly after a new release of a sequel within an established franchise.
#69
Posté 15 février 2012 - 04:47
Chuck Fandango wrote...
At the time of this post, half of all the topics on the front page are complaints. I'm almost done with this forum now. I'll probably just come back & check sticky threads for official info, but this place has become a drag, it's like the Pessimists Society's Annual General Meeting!
IIRC the same has been true of every game Bioware have released since the days of the old forums. Some of it is legitimate, some of it is flat out whining. Just ignore the silly stuff and you'll be fine.
#70
Posté 15 février 2012 - 04:47
terdferguson123 wrote...
Darth Malice113 wrote...
You say alot of things look worse than ME2. I disagree . Maybee it would look better if you didn't view it through a lense of negativity.
I just finished playing ME1 a month ago and ME2 a few days ago to get a save file ready for ME3. My concerns are all correct, I think it is you who has not played the games recently enough to make the comment.
It's not negativity, the animations in 3 look terrible compared to 2. Look at how Shepard, Anderson, and enemies move, they just look awkward.
Look at the facial animations of EVERY character other than Shepard, were they all botoxed? Shepard is the only one who shows animation. If you payed attention in ME2, side characters showed tons of emotion when certain things happened.
You honestly thing the cover mechanic is improved? The cover mechanic was fine in ME2, it worked just like it should, now in 3, they implemented a between cover jump sorta like how it is in Deus Ex, only it doesn't work. I tried to use it once and Shepard would just jump back and forth between it instead of jumping out of cover to attack.
You didn't think the Earth mission lacked emotion? That WHOLE mission just felt like a rush job. Earth felt like it was dead before the Reapers even attacked.
Stop saying every concern is people just being negative. Go back and play Mass Effect 2 then play the ME3 demo, you will see what I am talking about. Graphics, animations, gameplay, dialogue were all better than that demo.
Funny, because I'm currently playing ME2. I think ME3 looks better.
#71
Posté 15 février 2012 - 04:47
Capeo wrote...
squee365 wrote...
Saying it lacks emotion is strange, I cried the first time I saw it.
You can't be serious.
Okay, you got me I didn't literally cry, but I did feel something. It must just be Mansell's music.
#72
Posté 15 février 2012 - 04:48
terdferguson123 wrote...
Darth Malice113 wrote...
You say alot of things look worse than ME2. I disagree . Maybee it would look better if you didn't view it through a lense of negativity.
I just finished playing ME1 a month ago and ME2 a few days ago to get a save file ready for ME3. My concerns are all correct, I think it is you who has not played the games recently enough to make the comment.
It's not negativity, the animations in 3 look terrible compared to 2. Look at how Shepard, Anderson, and enemies move, they just look awkward.
Look at the facial animations of EVERY character other than Shepard, were they all botoxed? Shepard is the only one who shows animation. If you payed attention in ME2, side characters showed tons of emotion when certain things happened.
You honestly thing the cover mechanic is improved? The cover mechanic was fine in ME2, it worked just like it should, now in 3, they implemented a between cover jump sorta like how it is in Deus Ex, only it doesn't work. I tried to use it once and Shepard would just jump back and forth between it instead of jumping out of cover to attack.
You didn't think the Earth mission lacked emotion? That WHOLE mission just felt like a rush job. Earth felt like it was dead before the Reapers even attacked.
Stop saying every concern is people just being negative. Go back and play Mass Effect 2 then play the ME3 demo, you will see what I am talking about. Graphics, animations, gameplay, dialogue were all better than that demo.
I disagree with you on all but one point and yes I have played ME1 and ME2 recently (in fact I've been playing them this past week).
Also, and yes I will say this, it's a demo. To me it seemed obvious that there were a lot missing from the mission and the story. That's what a demo is. It's suppose to give you a glimpse of what the game would be like but it doesn't give you everything the final product will contain.
Now, the one point I will agree with you on how they did the cover/change cover/roll mechanics. It's not as smooth as Deus Ex: HR and I did find myself unintentionally rolling from time to time. But I wouldn't say that it go worse. I thought that the cover mechanic in and of itself was better than ME2 and was given more manuvering capabilities, which makes it less awkward to reposition yourself when necessary.
Also, a little tip. Concerns are like opinions. Just because you have one doesn't mean that they are isntantly correct or reflect how everyone else feels about it.
Modifié par Skypezee, 15 février 2012 - 04:52 .
#73
Posté 15 février 2012 - 04:48
Chuck Fandango wrote...
At the time of this post, half of all the topics on the front page are complaints. I'm almost done with this forum now. I'll probably just come back & check sticky threads for official info, but this place has become a drag, it's like the Pessimists Society's Annual General Meeting!
Agree 100% - all the whinning is stiffling any real debate about the game
In the majority of posts the game has actually taken a back seat, its now more about whose rtight and whose wrong "The Whiny Trolls" or "The Bioware Fan Boys"
#74
Posté 15 février 2012 - 04:49
zoompooky wrote...
QwibQwib wrote...
Which part "demo isn't final code. We can always update MP and probably will throughout the life of the product with small tweaks " you people don't understand? there's so many bugs in the demo that they ALREADY fixed. Get over it.
Final code, maybe not - but many of the problems around the Character Creation are art / asset related and you know those were done a long time ago.
Acutally...there's a lot missing in the CC, so yea it's not the final code.
#75
Posté 15 février 2012 - 04:49
Eire Icon wrote...
Chuck Fandango wrote...
At the time of this post, half of all the topics on the front page are complaints. I'm almost done with this forum now. I'll probably just come back & check sticky threads for official info, but this place has become a drag, it's like the Pessimists Society's Annual General Meeting!
Agree 100% - all the whinning is stiffling any real debate about the game
In the majority of posts the game has actually taken a back seat, its now more about whose rtight and whose wrong "The Whiny Trolls" or "The Bioware Fan Boys"
God forbid we show how excited we are to play the entire game.




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