The Child: A figment of Shepard's imagination?
#26
Posté 15 février 2012 - 04:21
As much as I'd like to believe the writers would be willing to mess Shepard up psychologically with events like this, with Mac at helm, I'm sure the kid was used as a lazy and cheap way to evoke an emotional response. They are also using another kid in this new "Take Earth Back" trailer.
#27
Posté 15 février 2012 - 04:22
PTSD, indoctrination, remanat of the Prothean beacon, etc. can all be used well.
BTW: The theory isn't new but if you came up with it by yourself then "good call" because everything fits perfectly with your theory.
Note: Just because Shep sees a kid playing doesn't mean that he didn't imagine the same kid later. [Nor does it mean that the kid he sees playing isn't imagined]
#28
Posté 15 février 2012 - 04:22
#29
Posté 15 février 2012 - 04:23
You do see him run into the building. I believe it is just before the section were Anderson says "Husks" and you shoot them until you then need to melee them.Saints_ wrote...
GnusmasTHX wrote...
What's more pressing is how a kid in a sky scraper vent gets to the ground by entering a vent.
The kid was outside, when the attack started it's logical to assume he ran into the building.
unless I imagined him.........
#30
Posté 15 février 2012 - 04:24
#31
Posté 15 février 2012 - 04:24
...what spoilers?eTheBlack wrote...
AAAAAAA spoilers!!! Wanr us before posting them!!!!!
#32
Posté 15 février 2012 - 04:24
jds1bio wrote...
If this is as the OP suggests, then I hope this thread is carried through the whole game, it would be very interesting.
Not really because they've already said Vega is suffering from PTSD and we'll see the effects of that and how he deals with it throughout the game. Having Shepard suffer the same thing will render Vega's experience redundant.
Regardless of the truth behind the child, it's a cheap ploy whether it really happens or if Shepard was hallucinating. Might as well say the Reapers are all a bad dream and have Shepard wake up in the end.
Modifié par Thoth_Amon, 15 février 2012 - 04:26 .
#33
Posté 15 février 2012 - 04:29
#34
Posté 15 février 2012 - 04:29
I F.E.A.R this.
Modifié par schnydz, 15 février 2012 - 04:30 .
#35
Posté 15 février 2012 - 04:33
#36
Posté 15 février 2012 - 04:33
#37
Posté 15 février 2012 - 04:33
so I hope not
#38
Posté 15 février 2012 - 04:34
#39
Posté 15 février 2012 - 04:37
Saints_ wrote...
Damn this actually makes sense.
Damn this is actually the 50th thread talking about this what an original thought.....
Esp after they have said the kid is real.
#40
Posté 15 février 2012 - 04:37
As you approach the first group of Husks that Anderson asks you to shoot, run over by the ladder and look down - you'll see the child running into the building.
#41
Posté 15 février 2012 - 04:39
#42
Posté 15 février 2012 - 04:39
Shepard: Oh, darn it, knew I shouldn't have downed that entire bottle of Absinthe
#43
Posté 15 février 2012 - 04:41
Excalceo wrote...
SolidBeast wrote...
I saw this theory floating around here before.
I think it's a great idea, but on the other hand, I would be disappointed that there wasn't an actual child dying in that scene. Adds to the whole "children are invincible" trend in games that really bothers me. See Skyrim. I want to see innocents dying, and that includes children. This is a goddamn galactic war.
Yeah, I guess you get two different payoffs depending which is true. Granted everything I said is completely speculatory and the child could in fact actually be dead.
Child dies = immediate payoff, player realizes what's at stake, brutal war is brutal.
Child "dies" find out later he wasn't real = long term payoff, player realizes the child didn't in fact die, but also realize Shepard is going insane.
Indeed. I like characters that gradually become insane, like Anders for instance. It makes me feel uneasy and makes the whole situation that much more tragic.
Xaijin wrote...
We know the child is real because he reacts to the Reaper presence and his clothes flap when the reaper slams down.
/thread.
No, that proves nothing. I get hallucinations when under severe stress and they look pretty damn realistic / blended into the environment.
I think it's completely plausible for someone who's been through so much **** to start experiencing some consequences. In fact, it'd be unrealistic if he didn't.
#44
Posté 15 février 2012 - 04:43
That said.. no one helped that kid onto the shuttle either (which is only slightly odd)... so it would still make some sense if the kid was imagined.
Modifié par Mr. Gogeta34, 15 février 2012 - 04:44 .
#45
Posté 15 février 2012 - 04:45
Until then, we have to assume the child is real.
(I'd like the former though)
#46
Posté 15 février 2012 - 04:47
I was thinking the same exact thing last night, When the kid said "You cant help me" I got the feeling that he was right, maybe Shepard cant save everyoneExcalceo wrote...
: runtheorizingsequence.exe
: sequence running...
Here's something few have considered. How do we know the child is real?
Bioware has stated several times that Shepard will be dealing with a
little PTSD this time around, and the child could be a manifestation of that. Think about it...
1) No one except Shepard acknowledges the child. Anderson didn't see or hear him,
the Alliance soldiers next to the evacuation shuttle didn't even glance
at him, and no one else standing in the Normandy's loading hatch looks
at him either.
2) When Shepard looks away from the vent briefly and looks back, the child is gone. Could be he just crawled away, could be he disappeared.
3) "You can't help me" = psychological projection of "You can't save everyone."
The only
thing that would refute this is the child being present at the very
beginning playing with the toy ship, but even then...Shepard's the only
one that saw him. I await your various replies, flames, and "Conspiricy Keanu" photos.
: end sequence
#47
Posté 15 février 2012 - 04:48
You had to have the camera panned over there to see it. I just caught a glimpse of him.
Imaginary? It's possible, yet unlikely. Just my opinion.
#48
Posté 15 février 2012 - 04:49
Excalceo wrote...
: runtheorizingsequence.exe
: sequence running...
Here's something few have considered. How do we know the child is real?
Bioware has stated several times that Shepard will be dealing with a
little PTSD this time around, and the child could be a manifestation of that. Think about it...
1) No one except Shepard acknowledges the child. Anderson didn't see or hear him,
the Alliance soldiers next to the evacuation shuttle didn't even glance
at him, and no one else standing in the Normandy's loading hatch looks
at him either.
2) When Shepard looks away from the vent briefly and looks back, the child is gone. Could be he just crawled away, could be he disappeared.
3) "You can't help me" = psychological projection of "You can't save everyone."
The only
thing that would refute this is the child being present at the very
beginning playing with the toy ship, but even then...Shepard's the only
one that saw him. I await your various replies, flames, and "Conspiricy Keanu" photos.
: end sequence
the idea is solid enough and Im ok with that
though, this theory was stated before
#49
Posté 15 février 2012 - 04:50
Xaijin wrote...
We know the child is real because he reacts to the Reaper presence and his clothes flap when the reaper slams down.
/thread.
Umm...no. Nobody ever reacts to the child. Despite all the crap going down the child doesn't have a single scratch or dirt stain on him.
#50
Posté 15 février 2012 - 04:51
Anyway, this is meaningless if the side-characters don't help Shepard overcome this problem, or at least ask him how he feels, etc (which has been the trend until now).
Possible character development here. Awesome.
Modifié par mornegroth, 15 février 2012 - 04:51 .





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