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Dragon Age 3


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#26
Andarthiel_Demigod

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 I didn't hate DA2 but there were a few elements of it which were lacking(like the repetitive envrionments) and if those things are fixed in DA3 and mixed in with a few new additions in gameplay I would be happy with that.

#27
rolson00

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heck i would let the da team take me up the arse if they leave out time jumps hated it in fable 2 really didnt like it!

#28
Brockololly

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JasonRocker wrote...
http://www.pcgamer.c...d-dragon-age-2/


When is this coming out. I searched on the fourms but couldn't find any information. 


This interview was from Gamescom, last August? Pretty sure its been discussed already?

I think this was back when BioWare was still in the "bargaining" phase of grief over DA2's lackluster reception.

#29
TJPags

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Addai67 wrote...

virumor wrote...

It's going to be very hard for BioWare to top PCgamer's RPG of the decade.

They said RPG of the decade "so far."  I think Sexy Beach XIII came out the day after that, they probably wrote another article revising their statement.

I'm sorry Bioware, but there is wonder cleansing power in a simple "we screwed up and released a half-cooked game."  Every time you blame the fanbase for not getting your brilliant, innovative sequel, you make it all worse.


So true.

In fact, reading that article, I get the impression they're still doing that.

Misalignment of expections seems to be what they're calling it now.

Meh.

#30
HiroVoid

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Mr.House wrote...

bmwcrazy wrote...

It's going to be another Call of Duty style game.

DA2 was nothing like Call of Duty.

When people say that, they usually mean a quck game made to capitalize on its predecessor's success rather than putting full effort and time into making it work very well.  Obviously though, they can't do this with DA3 since unlike Call of Duty, it doesn't have the popularity, and it would run the franchise into the ground.

#31
rolson00

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HiroVoid wrote...

Mr.House wrote...

bmwcrazy wrote...

It's going to be another Call of Duty style game.

DA2 was nothing like Call of Duty.

When people say that, they usually mean a quck game made to capitalize on its predecessor's success rather than putting full effort and time into making it work very well.  Obviously though, they can't do this with DA3 since unlike Call of Duty, it doesn't have the popularity, and it would run the franchise into the ground.

DA:O didnt allow for sequals unless to quote Giader "you have a super blight" then what? a massive super big great blight after that?

da2 was made for two main reasons to enable  the da team to go in multipledirections for sequals and not make the same game every time but slightly harder! and 2 draw in more gamers to the series.

bioware is after all a business, i dont think the da team cares whether or not a few people dont like it as long as their familys get food on the table! sure they'll lisen to your feedback but they cant just ignore the mainstream gamers thats where all the bug bucks lie.

Modifié par rolson00, 16 février 2012 - 01:07 .


#32
Volus Warlord

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No more tears.

#33
John Epler

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Fpriestly wrote...

Stanley Woo wrote...
Taking feedback seriously doesn't mean we necessarily have to agree with you or that we are obligated to include that feedback in a future project. It means we don't just dismiss it out of hand, and we will consider whether what's being suggested fits with our project goals and, if it does, how it can be incorporated into feature lists or development objectives. There is no magic "MAKE IT SO" button in game development, nor is it trivial to take a one-line idea from a fan and just throw it in to the mix.


Whatever.  Supporting controllers is practically a standard these days, since so many games are multiplatform, and controller support has been requested since the original Mass Effect, so there's no excuse for that......much the same as the pathetic playdough like textures that constantly pop up in Bioware's games.

But you and yours assume you know whats best for everyone, even those that have their computers hooked up to an HDTV instead of a monitor, and people that have carpal tunnel syndrome or arthritis in their hand.

For people like them, playing with a controller instead of a mouse would make a big difference..  But since you guys think you know everything, including the best way to play your games on a computer, it's moot.


Well, I actually -do- know everything. It's a lot less fun than you'd think.

For example, I know all about the unternet. You thought the internet was bad? Buddy, you ain't seen nothing yet.

#34
Porphyria2

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.... anyway, bringing it back to DA3, here's my 2cp.

What I liked the best about DAO, and what I missed the most in DA2, was decent romance. (Yes, I'm a girl IRL, but bear with me.)

For the most part, you had to work to land your romantic partners (the worthwhile ones (Alistair and Fenris)) in both games. That's fine. But what I really missed in DA2 was being able to have a private conversation with my partner whenever I wanted, or, gods forbid, a kiss. That was really fun. Nothing like being covered in darkspawn gore and getting to the "kiss him" dialog option. What was even better was to be able to 'camp' and go to the blackout cut-scene for some real alone-time, and then load some nice mods to fill in the blanks... but I digress.

Would it have killed you to have the ability to, oh I don't know... go to Fenris's mansion and kiss him there or something, once you maxed out your relationship? Or have him show up at your mansion more than the once? Anything at all?

Anyway, I really hope this is something that's fixed in DA3. As mentioned, I'm a girl, so I play for more than just hack 'n slash. If you want to appeal more to the female customer base, I suggest beefing up the chicky stuff at least to DAO levels. I know I'm not alone on this!

-Porph

#35
Volus Warlord

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Violation of rule #2 removed.

Modifié par JohnEpler, 16 février 2012 - 01:58 .


#36
John Epler

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Remember rule #2, folks. Posting a meme image is not the same as contributing to a discussion.

#37
DRUNK_CANADIAN

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rolson00 wrote...

JohnEpler wrote...

bmwcrazy wrote...

It's going to be another Call of Duty style game.


It was a creative risk, giving the player access to an AC-130 gunship in DA2, but I felt it lent the Qunari siege a certain gravitas that it might have otherwise lacked. Although I think we're all willing to admit that, in retrospect, arming the mages with MP5s and flashbangs might have been a little much - and if we had to do it again, I doubt we'd take away the party and turn the whole thing into a first person shooter.


:D:D:D


lol?

#38
Rockworm503

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I know how to make DA3 perfect for everyone.
Make every dungeon the same cave (no more of this variation on 3 thats excessive)
Map EVERYTHING to the spacebar.
The worst part about DA2 was that whole 3 act thing. Should've ended after the deep roads that sounds epic.
Why do I have to think? This whole dialog wheel and illusion of choice is confusing. Make it clear for me guys! I need to know who the villain is in the opening cinematic or I'm not invested.
ROMANCE!!!! If I cant romance with any than why should I care? If my dog isn't hitting on me after the prologue than I'm not using him.
The combat was too fast paced in DA2. HEY it worked in Origins why fix what aint broke? Hell go back to Baldur's Gate... There's a reason thats the only good game you ever made.
Better writing! I want philosophical debates on every issue as the story progress. If there isn't at least 30 minutes of dialog on my motivation than why should I do this quest?

#39
DRUNK_CANADIAN

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JohnEpler wrote...

Remember rule #2, folks. Posting a meme image is not the same as contributing to a discussion.


But the internet is powered on memes, that and hamsters.

#40
frustratemyself

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Porphyria2 wrote...

...If you want to appeal more to the female customer base, I suggest beefing up the chicky stuff at least to DAO levels. I know I'm not alone on this!

-Porph


Not every female player requires ott fluff to make the game. I'd rather continued improvement and evolution to the gameplay and combat personally.

#41
The Jackal

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frustratemyself wrote...

Porphyria2 wrote...

...If you want to appeal more to the female customer base, I suggest beefing up the chicky stuff at least to DAO levels. I know I'm not alone on this!

-Porph


Not every female player requires ott fluff to make the game. I'd rather continued improvement and evolution to the gameplay and combat personally.


You are one of the folk's I believe they carterd to you in DA2 with improved fluid combat design. Don't get me wrong, the combat is an important part. However if the story doesn't give me enough movaition then I will quickly lose interest. I have MMO's if I want to focus on combat.

IMO, I rather they focus more around the story. Go back to what made the game a smash success. It wasn't because of the combat it was praised. It had unqiue music, compelling twists and interesting storylines. It's like they took that 

And in DA2 cut the game in half. We didn't even get armor untill a later DLC. Personally I have played orgins on every playthrough and gotten that achivement. I played DA2 twice because the story wasn't as good. I personally thought the graphics were fine and have no idea why they decided to change what made it a success in the first play.

That's just imo

#42
John Epler

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DRUNK_CANADIAN wrote...

JohnEpler wrote...

Remember rule #2, folks. Posting a meme image is not the same as contributing to a discussion.


But the internet is powered on memes, that and hamsters.


We'll just double the hamsters, then. Damn the torpedoes! Full speed ahead!

#43
Elhanan

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Hoping for more story goodness with added Character Creation freedom, and more room for exploration. Not a sandbox, but more exploration of Thedas bound by the story.

Also, an End Boss fight that allows for more tactical options. While I loved the Arishok character, I was not fond of the end battle; same for the end Boss of the Legacy and GoA DLC. The previous battles leading up to all of these were so much better. IMO.

#44
Maria Caliban

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Unbannable wrote...

I almost laughed when he said Bioware takes feedback seriously.

The Dragon Age developers who interact with fans (which includes the lead writer and the lead developer) have always treated feedback seriously.

#45
Fishy

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Porphyria2 wrote...

.... anyway, bringing it back to DA3, here's my 2cp.

What I liked the best about DAO, and what I missed the most in DA2, was decent romance. (Yes, I'm a girl IRL, but bear with me.)

For the most part, you had to work to land your romantic partners (the worthwhile ones (Alistair and Fenris)) in both games. That's fine. But what I really missed in DA2 was being able to have a private conversation with my partner whenever I wanted, or, gods forbid, a kiss. That was really fun. Nothing like being covered in darkspawn gore and getting to the "kiss him" dialog option. What was even better was to be able to 'camp' and go to the blackout cut-scene for some real alone-time, and then load some nice mods to fill in the blanks... but I digress.

Would it have killed you to have the ability to, oh I don't know... go to Fenris's mansion and kiss him there or something, once you maxed out your relationship? Or have him show up at your mansion more than the once? Anything at all?

Anyway, I really hope this is something that's fixed in DA3. As mentioned, I'm a girl, so I play for more than just hack 'n slash. If you want to appeal more to the female customer base, I suggest beefing up the chicky stuff at least to DAO levels. I know I'm not alone on this!

-Porph


For me it was the strategic aspect of combat and roleplaying aspect of DA:O. They dumbed it too much.
For instance they removed the 'thieving' and the 'stealhing' aspect of the first game or class specific or skill specific quest.

I hated the slow-paced combat of DA:O  (especialy the awkward movement of your character when he was following a NPC and 'placing' himself correctly on the Y/X))

but I also disliked the fast paced combat of DA2 .. DA2 did not felt like 'combat' but more like your avatar was grinding his weapons on the enemy armor.  Hit hit hit hit hit hit hit hit hit hit hit hit hit hit hit hit hit ...hit hit hit hit hit,
In 5 sec.


It's would be awesome if they could mix t the strategy aspect of Origins with the fluidity of combat in game such has KingDom of Amalur..

They should make the game less 'point and click' but with the strategy aspect of Origin and Baldur Gate. That would be awesome.

Modifié par Suprez30, 16 février 2012 - 03:11 .


#46
request denied

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Porphyria2 wrote...

.... anyway, bringing it back to DA3, here's my 2cp.

What I liked the best about DAO, and what I missed the most in DA2, was decent romance. (Yes, I'm a girl IRL, but bear with me.)

For the most part, you had to work to land your romantic partners (the worthwhile ones (Alistair and Fenris)) in both games. That's fine. But what I really missed in DA2 was being able to have a private conversation with my partner whenever I wanted, or, gods forbid, a kiss. That was really fun. Nothing like being covered in darkspawn gore and getting to the "kiss him" dialog option. What was even better was to be able to 'camp' and go to the blackout cut-scene for some real alone-time, and then load some nice mods to fill in the blanks... but I digress.

Would it have killed you to have the ability to, oh I don't know... go to Fenris's mansion and kiss him there or something, once you maxed out your relationship? Or have him show up at your mansion more than the once? Anything at all?

Anyway, I really hope this is something that's fixed in DA3. As mentioned, I'm a girl, so I play for more than just hack 'n slash. If you want to appeal more to the female customer base, I suggest beefing up the chicky stuff at least to DAO levels. I know I'm not alone on this!

-Porph


You aren`t alone   Image IPB  The romance seemed to be a last minute add on and didn`t have the depth of DA :o .
Oh and it doesn`t matter if your a girl i know plenty of guys who couldn`t wait to romance Leliana / Morrigan / Miranda

Modifié par request denied, 16 février 2012 - 04:19 .


#47
Andarthiel_Demigod

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Rockworm503 wrote...

I know how to make DA3 perfect for everyone.
Make every dungeon the same cave (no more of this variation on 3 thats excessive)
Map EVERYTHING to the spacebar.
The worst part about DA2 was that whole 3 act thing. Should've ended after the deep roads that sounds epic.
Why do I have to think? This whole dialog wheel and illusion of choice is confusing. Make it clear for me guys! I need to know who the villain is in the opening cinematic or I'm not invested.
ROMANCE!!!! If I cant romance with any than why should I care? If my dog isn't hitting on me after the prologue than I'm not using him.
The combat was too fast paced in DA2. HEY it worked in Origins why fix what aint broke? Hell go back to Baldur's Gate... There's a reason thats the only good game you ever made.
Better writing! I want philosophical debates on every issue as the story progress. If there isn't at least 30 minutes of dialog on my motivation than why should I do this quest?

LAWL
Just to troll all the RPG purists and DA:O fanboys/girls

I give this thread about 2-3 more pages before it degrades into a "****ing about DA2 thread"

#48
The Jackal

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I'm curiously reading the replys. Where are exactly the folk's that Bio-ware team aimed D2 to be better then DA Orgins. Sure all those fancy graphics are nice. I think to be sincere they been listening too much too fan base wants "Nightmare hardmodes" but this is a story telling driven RPG. Not soley built on combat.

The money they used on the graphics could have easily added more in depth quests.Let's see an animal of an in depth. Morrgian and Allister have a funny back and forth. Allister has a unique sarcastic personality. While Morrgian quickly counter's with her bad ass tone. They each separately have tons of different things to talk about.

DA2 felt rushed from the very start. People are dying around you and your thrust into this village where you re-run the exact same location several times for different reasons. The companion's you don't get untill later and it lost the epic feel the orgins had at the end when they united all the kingdoms.

Please Bioware, Orgins is a smash success. People expected the same in D2 but we got a different story. I remember in awaking's you lured people to buy the expansion by claiming a "orgin favorite" was returning. However that person got lowest number of hits on tour poll on your site. Then you later claimed it was a "dev favorite, not fan favorite" give the player's what we want, more of orgins.

#49
Chuvvy

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So what? They'll plop the dominate personality into DAO, move it to Orlais and call it a day? Sounds good to me. Who am I kidding, that won't happen. I'm not exactly hopeful for the future of DA, but I'll keep my eyes on it, see what happens. I know one thing though, if we see a trailer for at this years E3, I won't touch it.

Modifié par Slidell505, 16 février 2012 - 04:39 .


#50
force192

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I can't wait for DA3. DA2 had it's flaws but so did DA:O. I have never lost faith in BioWare.