sp0ck 06 wrote...
"A" button or spacebar doesn't seem like a big problem to me, you just have to get used to the feel of it, like exactly how far away from cover Shep will slide into instead of rolling, and so forth. The real issue is the "revive" function also being assigned to "A", its terrible in MP. Why not "X"??
Shouldn't you conceede that binding nearly every movement of your character to one button/key is not working as it should if they were each assigned a different key? Sure you initially say it's not a problem but then you realize that healing/rez'ing added to the same key in MP is a big problem for you.
I think we need to make it clear what exactly is assigned to the spacebar or A button in one fashion or another (SP/MP):
-Sprinting
-Sprinting Melee Attack
-Use
-Taking Cover
-Vaulting
-Rolling
-Healing
That's a lot of stuff assigned to one key/button
Modifié par East4u, 16 février 2012 - 09:24 .





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