vanguard over powered in mp?
#26
Posté 15 février 2012 - 07:53
#27
Posté 15 février 2012 - 08:29
#28
Posté 15 février 2012 - 09:16
Rolling with just a pistol means my fully-up'd charge cools down in an instant.
I feel as though without a vanguard causing chaos in enemy lines, the team doesn't do so well. Not to say that they'll do terribly, just that the match would go much quicker with a vanguard tearing through the unshielded baddies.
Did I mention I'm so fast?
So fast.
#29
Posté 15 février 2012 - 09:20
I just love those bucketheads.
#30
Posté 15 février 2012 - 09:23
#31
Posté 15 février 2012 - 09:32
Modifié par kingsims, 15 février 2012 - 09:33 .
#32
Posté 15 février 2012 - 09:39
kingsims wrote...
Phantoms and The Atlas mech have an insta kill meele attack. Don't charge them head on because that triggers their finisher attack. They are not overpowered against phantoms and Atlas mechs.
I charge at them all the time, but I also run away right after. For Phantoms it's a good way to knock them over and for Atlas I do it get some shield and cause a bit of damage. I think they need to get rid of your shields before they do the instant kill melee attacks.
Modifié par Arppis, 15 février 2012 - 09:39 .
#33
Posté 15 février 2012 - 09:41
strive wrote...
Infiltrator is the strongest I think when you get the Widow and Phalanx
I love this combo in ME2!
#34
Posté 15 février 2012 - 09:43
That happened once to me, the rest of the time I had no problem Falcon punching them in the face.kingsims wrote...
Phantoms and The Atlas mech have an insta kill meele attack. Don't charge them head on because that triggers their finisher attack. They are not overpowered against phantoms and Atlas mechs.
#35
Posté 16 février 2012 - 01:26
At any rate, I tried to see how much of bronze I could solo at level 15 and got up to wave 8. Not that I'm 17 and Nova is maxed, I think I can solo all 10 (with some luck) as I can solo phantoms and atlas without issue. I'll try tonight and update.
Atlas takes a little while but if you just charge, nova (backwards to avoid insta-death), rinse and repeat it's easy. Turrets are a little more tricky but also possible.
#36
Posté 16 février 2012 - 01:28
I don't know if its the strongest, I'm pretty sure any class you level up well in and know how to use can be effective.
#37
Posté 16 février 2012 - 03:03
#38
Posté 16 février 2012 - 03:36
So eather. Its op or I'm better than I think
#39
Posté 16 février 2012 - 05:08
#40
Posté 16 février 2012 - 05:12
strive wrote...
An Adept that follows a Vanguard around can put up quite the score due to Biotic Charge detonating biotics.
I had a scary good random two-person matchup with a Charging / Nova-Nova-Nova Human Vanguard whlie I was playing a Stasis Bubble / Warp Asari Adept. I just chased him around the map locking down threats to him, would stasis mark targets, and we owned that place. I've never played multiplayer so quickly - AND without dying! No voice chat. It was perfect.
Modifié par iJody, 16 février 2012 - 05:13 .
#41
Posté 16 février 2012 - 05:15
Once, my entire team left at round 4 of a bronze match, and I solo'd the rest of the game and made it safely to extraction.
I guess a level 20 vanguard in a bronze match is bound to be overpowered a little bit, but that seems a bit much.
Also, am I the only one who feels kind of bad seeing people shooting at a group, and just charging in and getting credit for all the kills? >.>
Modifié par byne, 16 février 2012 - 05:17 .
#42
Posté 16 février 2012 - 05:15
Bachi1230 wrote...
Vanguards OP? no.
Infiltrators OP? Yes.
I easily get first place in every match with 75+ kills and 4 shotting atlas mechs in Bronze and can one shot every other unit. As well as stealth cap objectives.
Essentially this. The class is absolutely ridiculous.
#43
Posté 16 février 2012 - 05:40
#44
Posté 16 février 2012 - 06:27
Atlas are easy to kill with my shotty, when I get it's shield donwn and charge it I swear it stumbles a bit allowing me to back up, shoot it and charge again.
Charge is good to help revive teammates by helping close the distance, knocking the enemy down who downed your team and got full barrier to take more hits.
on bronze I tend to lone wolf it but on silver I try to stick around my team to support and help finish off enemies by blowing off their heads
#45
Posté 16 février 2012 - 06:29
#46
Posté 16 février 2012 - 06:35
Biotic grenades? Seriously? How about lift or throw? Poor Drell. On a side note though, biotic grenades? Totally overpowered.
#47
Posté 16 février 2012 - 06:38
I would play vanguard more, if it didn't constantly bug out on me with falling out of the map
#48
Posté 16 février 2012 - 06:41
SarenReborn wrote...
AngusJimiKeith wrote...
@zkyire especially if you charge and then nova. And yes, I have seen vanguards do that. They die very, VERY quickly.
That is actually quite effective when you have a good team, but you have to be carrying the bare minimum weight, When im low on shield, I charge into the enemy, use a full powered nova, and I should pretty much be able to dodge out of there if my team covers me. The alternative is nova ---> charge ----> nova, since on max biotic charge, your shields are refilled to the max.
Yeah man, this is my main strategy!
#49
Posté 16 février 2012 - 07:13
Pulling off a weaponless Charge>Nova>Charge>Heavy Melee chain to wipe out a squad of enemies is no easy feat. On Bronze, its pretty straight forward if you've got support and you have Charge down to 3 seconds. Otherwise, you're walking into a grinder.
Its very easy to lose track of Phantoms as you end up in the melee and I think they've gotten me more times than anything else on my Vanguard.
#50
Posté 16 février 2012 - 07:17





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