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ME3 DEMO -- low framerate


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#1
Heretiiik

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 Hi there, i have a huge problem. The game runs on 0.5 FPS... static, i tried to reinstall the game, reinstal direct x, update drivers, turn off origin in-game.Anyway i discovered that GPu usage in the game is 0%... it looks like it does not accept it as the game, i dont know. I checked hw req and i pass minimum, then where can be problem
My HW:
AMD Athlon x2 64 5200+ @ 3 Ghz
4 Gb DDR2
nVidia GeForce 9800GT @ 620/1550 MHz, 1 GB GDDR3 @ 980Mhz
Windows 7 Ultimate 64-bit

Thank for some advices and sorry for my english a if is there some doublepost

Regards Heretiiik

#2
cosmiclasm

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Are you using any post process injectors (fxaa/smaa/enb)?

#3
B33ker

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What driver version are you running for the video card? These are the best ones atm it seems for ME3.

http://www.geforce.c...s/Results/41049

#4
Heretiiik

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cosmiclasm wrote...

Are you using any post process injectors (fxaa/smaa/enb)?

No one of this, just for FPS, gpu usage, etc. im using MSI afterburner

B33ker wrote...

What driver version are you running for the video card? These are the best ones atm it seems for ME3.

http://www.geforce.c...s/Results/41049

Now im using 295.51, and before i tried 
290.53 and 
285.62, still the same

#5
Heretiiik

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OK gyus.. i know where was the problem... just turn Afterburner off, but it is strange its first game where it made troubles

#6
cosmiclasm

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Upgrade to the latest beta

Changes list includes:

- Memory clock limit has been extended to 180% on AMD RADEON 79x0 graphics cards in unofficial overclocking mode
- Added low-level clock frequencies monitoring for AMD RADEON 79x0 graphics cards
- Added PowerTune adjustment slider for AMD HD 6xxx and 7xxx series graphics cards
- Improved overclocking profiles format provides compatibility with future graphics cards. Please take a note that existing overclocking profiles (startup overclocking profile and profile slots) will be ignored and must be recreated in new version
- MSI On-Screen Display server has been upgraded to v4.3.2. New version gives the following improvements:
o Added gamma corrected video capture support
o Framerate limit ratio for video capture in no longer controlled via the server's profiles. Now it can be adjusted directly into MSI Afterburner's video capture properties
o Added Direct3D9Ex support (DOTA 2 and Darkness 2 demo)
o Improved desktop windows notification mechanism eliminates unwanted beeps occurring on some systems during the server startup / shutdown
o Output video dimensions are now cropped to be multiple of 16 to improve compatibility with some third party MJPG decoders
o Improved OpenGL On-Screen Display coordinates calculation for framebuffer coordinate space mode
 o Now "Enable compatibility with modified Direct3D runtime libraries" option is compatible with Direct3D9 game engines using double FPU precision (MassEffect series)