Heres the problem Ritt, people are saying the mass effect ending sucked. They're not actually letting us all know why it sucked or what was wrong with it. Kind of like going to a mechanic and when he asks you whats wrong you reply "well, its broken isnt it".
He gets the idea its broken but if nobody tells him how its broken nothing can be fixed. Of course someone not liking something doesnt actually mean it sucks it just means its sucks FOR YOU.
Good writing takes many forms. Writers like Terry Prattchett and Ian M banks are favourites of mine because they keep me engaged in story telling. Ian M banks doesnt always write happy endings. Sometimes the main character dies at the end. Thats good writing. It means you are not afraid to upset/shock your audience. Just because the ending wasnt everyone holding hands and singing kumbaya, it doesnt equate to a bad ending. Nor does it equate to fanboyism. Just because you didnt understand the ending the same applies.
Sometimes the ending is never explained and the viewer/reader is left to make their own mind up about what happened. Again not bad writing. Just different. To use the world logic in a video game that does nothing but flout the laws of science is a bit silly. Good story telling is subjective.
For me, the ending debate was never about happiness, it was about sense. To me, it just didn't make any.
While storytelling, like any art form is ultimately subjective, it can be objectively analyzed to a certain extent. ME3's ending would be objectively bad if everyone turned into unicorns and flew off into sun for no apparent reason. Why? Because that would be a gross thematic departure, and generally illogical within the confines of the Mass Effect universe. The same can be said (to a lesser degree obviously) about what actually happened. If you have 40 minutes TUN actually describes this quite well.
I'll agree that if a few people don't understand the ending, it's probably fine, but if many people have a problem, then there must be a problem. My point is, even if ME3's ending does make sense logically and thematically (and I don't believe it does), there must still be a problem with the writing if a large part of the fanbase doesn't seem to get it, many of whom I consider intelligent. Somewhere along the line, ME3's writers asked too much from their audience, and a lot of people got confused.
If it is the writer's job to logically and thematically progress a story, then a "thinker" ending in ME3 doesn't make much sense. If we look at Inception, of course an open ending is justified; the whole movie was based around the concept of perception, and the ending makes the viewer begin to question their own. ME3, however, did nothing of the sort. The entire plot was quite straight forward and not once foreshadowed the kind of thematic leap the ending decided to take. Mass Effect has always been without exception, straight forward. While it contained mystery and posed moral questions, it never obfuscated necessary plot details behind confusing dialog and extended analysis. A good writer must know the trajectory of their narrative, and make sure their audience can stay with them.
It's fine if a writer wants to pose the audience a question, or even take the narrative into a more abstract area, but only if it makes sense within the canon. IMO, Mass Effect should have ended like Star Wars, simply and effectively. I may not be able to prove to any of you that ME3's ending doesn't make sense, but I can say that the direction it took was certainly counter-intuitive.




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